#Sum ideas for sum new perks
1 messages · Page 1 of 1 (latest)
How is it annoying tho, you cant use it pvp
unit is completely moot, you could probably turn it into a juggernaut pro ability (if it gets added; survive fatal dmg if you're over 50% HP)
have you took the time to think of what would happen
if you one tapped an enemy with an AMR or smth
there are only 2 ways to go about it:
- it instantly reloads ur weapon; super OP + silly
- it forces the reload animation
shadowform and prone are equally moot, detection is non-existent in survival
it won't be useful in BZ either since you can just avoid LOS or break contact using doors
fucking hell these are ideas in which direction new perks could go. Use your common sense and dont act like im a dev and going to implement these in the next update
now that i think about it
it'll still be useless against zombies + juggs
and vehicles
I dunno though, it says the last shot would have a 175% increase, meaning it would work based on the magazine size
Its supposed to slowly increase up to a certain percentage
Yeah, I could infer that
Great idea, but needs more fleshing out of the details @storm maple
ofc, just a raw concept. Thx tho
the Unit perk is very useful
pov ax-50 minigun
Hell na