#Java Inventory
1 messages · Page 1 of 1 (latest)
Omg i dont know how often i did that on Bedrock, but it didn't worked, PLEASE I NEED THIS
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duplicate + denied
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too close to hacks
Hacks?
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unfair advantage over people without this
Every phone user rn.:
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like to way too much of an extent
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phone still needs to tap twice; this would be once
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if you want an item in a certain slot, using a move item function once is a rare case in bedrock
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it would be nice, but unfortunately it adds an unfair advantage to inventory management
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plus server-side inventory could make it odd
FRFR, I feel you
@vocal quiver has reached level 1!
meh i think this should be added to an extent
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weren't you the one that said unfair advantage in the original post /gen
yeah but i changed my mind
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alr
if servers don't like it then jay can just block it
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imo something like this should be opt-in since it's more clearly an advantage compared to something like freelook
I’m starting to think you don’t know what hacks are
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i just have tight standards
It’s not cheating. Like at all. didn’t know it was a duplicate though so my bad.
You guys should make latite compatible with horion. I want Java inventory.
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it objectively is more efficient inventory management though
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you cannot move items around instantly on bedrock bar the varying shift-click slot
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without mouse, which this is not
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basically this is inventory macros
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i'm not against it as an option as i'm sure some servers would be fine with it but that's why i think it should be opt-in
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(granted i won't use it as i actually use shift as a hotkey which breaks this on java so i may have subtle bias)
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i mean for servers (block by default), obv don't make it on for the user by default
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mobile still needs you to select one item then select where it goes, right?
its still way faster than dragging the items around
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i see that as the mobile variant of picking up an item to place somewhere else, not as instant item moving, because it's not really instant (needs 2 inputs)
This would be awesome
@hard sentinel has reached level 2!
you could also double tap to "shift+click"
on mobile
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alr
You could do the same on pc tho
if the mods add this then latite > All clients
Look at the dates. This is was a year ago. Probably got scrapped
aw man
@lament trail has reached level 4!
holy necropost
It isn't, but some people see this as an advantage over mobile players. Tbh, mobile players are always at a disadvantage. Their movement is already limited and sluggish, and has basically no cps for combo-ing
uhh
sorting inventory is an advantage for mob players
they can use two fingers smh
i won’t complain fr
if any1 thinks that this java inventory thing is unfair for mob players
I thought onix had this his could it be labelled as cheating, and like someone said before servers can restrict certain features they don’t want like free look on hive
yeah
onix added it eventually
nvm idk how to detect if ur in the inventory or not

ur ACTUALLY JOKING
so does central
no server will ever restrict java inventory.
this is the most braindead suggestion post of all time
that was a year ago
i don't really care much anymore tbh
tbf it is adding a feature that makes inventory management a lot faster, there's a reason to not allow it (even if borderline)

Just stea-..... "borrow" the code code from onix
i tried doing it in ahk
maybe i can use image detection or smth but at that point its too advanced
Bet
the inventory slots are always in the same position
That's one of the easiest thing 💀
Get the top layer name
Nvm it's on scripting
Jay prob has it on scripting
in ahk dummy
because you cant click
to move items????
💀💀💀
why skull
Why would we want to our client to just click when we have the full control of the game
Just make the game think that the items within the slot exchanged by accessing the inventory and doing funny stuff
because my whole idea was doing it externally
and you cant manage inventory with the plugin api
you can't even cause any inputs
Fair
“Behind you” would be a hack in this case, you only have to tap once rather than twice ¯_(ツ)_/¯
literally posted over a year ago
please refer to
Whoops, my bad lol
at the end of the day this is all up to servers
if this ever gets added i'll have to contact support for popular servers like for detailed rpc in injector if this would break their rules or not
will this feature be added in future updates?
@last falcon has reached level 2!
I want this so bad 😔
onix premium have that
onix hitboxes are already hacks i don't see that as the best example
huge bump
Bump
on premium
phone user must be using unfair advantages then
Latite Client does not support mobile devices and it never will. Latite only supports Windows 10/11 64 bit.
However, we have a new client in development that supports mobile devices called Atlas Client <#announcements message>
that was a year ago i don't care anymore
:<
U dumb?
@keen flume has reached level 1!
i have had to say this 3 times already. that was a year ago. i do not care that much anymore.
Oh shit acctually was
is this planned yet
the java inventory hotkeys are imbedded into my muscle memory
i fr need this 🥺😭
cubecraft blocks it in onix
hive knows it exists
ah
no server cares enough
i find it interesting that that's the thing cubecraft blocks tbh
give me the dll fr 🙏
that won't end well for anybody xd
that is not how it works
my dll isn't on my arch install anyways so
is the plugin gonna be available?
making that message was probably eclipse's worse mistake in latite lmao
and yes, necropost
since this thread isnt tagged "denied" im guessing it might be an upcoming feature?
just because it isn't denied doesn't make it accepted
Hmm so its more like an archived idea, should i have any hopes of this ever being added?
best you can hope for is plugins getting more features which allows this to be added
I see..
probably not
we prob dont have the sdk for this rn + would be a headache implementing the logic for it
on key press:
if not in inventory:
stop
if not hovering over an item: # is this the hard part?
stop
if key pressed is not a slot hotkey:
stop
swap item hovered with item in slot corresponding to key pressed
the bottom is the hardest part, we can't swap items
item slot locations can be hardcoded, though it isnt perfect
thats how I originally made my shulker viewer onix script before he added last hovered slot to the scripting api
pretty sure latite sdk doesnt have inventory actions like swapping and moving items in it yet
that should be trivial to add in
can latite move and click around the screen? if so it would only require three distinct clicks per hotkey press.
When you press 1 over an item:
Click the item on the cursor,
Save cursor coordinates,
Click the first hotbar slot in the inventory (hard coded coordinates),
Then click the saved cursor coordinates which should be the place where the mouse would be hovering over which should theoretically swap the items.
Im not knowledgeble in programming dlls or any sort of modding but that would be the theoretical logic i would base it off of
no because that would allow for stuff like autoclicker
it would be a lot better just to use the game's functions for inventory actions tho
Yea true but im a rascal, im just gonna make it in python
this would be a base module before the scripting api is provied anyway
(kinda unrelated)
That is a very good arguement, giving access to mouse control would be a recipe for auto clickers..
@zenith relic has reached level 2!
either way this is still a very good client, very well made
wdym by the 1st hotbar coords being hardcoded?
i tried this in ahk and idk how to figure out if youre in the inventory or not
Well judging by how JayRSky said (i could be mistaken) there is absolutely no way of accessing the inventory slots and the hotbar slots, so the way to figure out where they are is to manually program each coordinate of the hotbar menu
you can manually program positions, I've done it before
just need to know gui scale
you could prolly track keypresses but its extremely janky
im making it so it would check if the recipe book icon is on the screen and if so, run the program
write the current gui screen to a text file or something maybe?
custom gui scale is a curse then. you can get gui scale from options.txt tho
scripting game.getScreen()
@placid dove has reached level 54!
thank you bot
external program
ik, i'm referring to in-client
acc maybe i could write that to a text file
im adding that in right now so maybe this will be in next update
like i said write it to a file
didnt read far enough lol
noice
w developer
how would you retrieve it tho?
scripting
(this totally exists)
wait isn't that a thing
am i misremembering
oh. i thought you guys were just talking pure external lol
another v1 scripting that isnt ported to v2
it's in onix api
idk if it even was in v1 scripting
ah
even if you do pure external, you can just keep retrieving config.json right?
hallucinating api features
i'm positive it existed
bros chatgpt
Java inventory feature preview 
eclipse was never real. it was just a chatgpt wrapper all along
my onix and latite scripting memories flow into eachother
lmao
lol
also isLocalWorld doesnt exist
lol
client instance vtable so big i couldn't figure out how to get to that function
I'm prob just still bad at re
mandela effect
its another thing in v1 only rn
im still sad with the slashcommand arg being exclusive to servers. would have been nice to make scripts that doesnt have dependencies
isn't there some other way to identify local world though
slashcommand arg?
the one phase (carlton) found
nah idk what you're talking about lol
it was a beta chat thing iirc
try changing some server side variables?
basically when investigating how minecraft vr launches, he decided to go in and try to find every param
he sent it in the mcbe modding discord, tho it wasnt discussed much
they make some interesting stuff there
oohh
this reminded me of this which has been in my bookmarks for ages https://blog.pyrospect.com/2019/01/3-ways-to-run-commands-externally-for.html
saw this in there
oh dang
its from a private mod i think
websocket actually has some potential if microsoft just doesnt limit it to local worlds
its basically the discord bots of minecraft
i could connect it to realms
a while ago i made a worldedit thing entirely out of makecode websockets lol
but it had seperate commands for every block
//fill_obsidian
just connect it and leav the world and join anything else
it stays connected when you leave the world
mc websockets were the starting point for me coding minecraft bedrock related things lol
yea same
before that i did command blocks
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
found my shitty code
me too xd
and before that i was trying to do redstone but pocket edition redstone was pretty limited when i started out
i never touched redstone with a 10 foot pole
it was one of my stepping stones
funny my actual start was pi edition
i went from pi edition to redstone on an iPad much later
yeah a python one
big step down so i always wanted to do more
i didn't do much interesting with it though
yea
i didn't understand the concept of scopes for a long time
couldn't figure out why my code would sometimes work and sometimes not
lol
i was just putting the variables in different places
i dont even think it allowed you to use variables in player.onChat so i couldnt just automate it
had to be string literals
i think makecode uses a scuffed version of typescript
and it runs typescript doesnt compile
i never actually used any APIs i just followed some blog post to make my own JS websocket server
xdd
obviously i didn't know a thing about what i was doing at the time
later on i discovered electron and transparent windows and i naively thought i could make a client like the cool people
wow that code is horrible i might still have it
i think i followed that same blog too
i connected a websocket thing to a discord bot
for a realm i was making
Minecraft lets you connect to a websocket server when you’re in a game. The server can receive and send any commands. This lets you build a bot that you can … (well, I don’t know what it can do, let’s explore.) Minecraft has commands you can type on a chat window. For example, type / to start a command … Programming Minecraft with Websockets Rea...
xd
yea latite old was a transparent window
ok I'm confused now
yeah i see
its a weird mix of c# and c++ because i didnt fully understand c#
so i just did the other part in c++
better than my electron code warcrimes
i got keystrokes using some npm library to get key input
and third person name tag using the websocket command /getlocalplayername
to detect when i was i third person i just listened to the key press LOL

i don't think i got farther than that because the electron window was starting to really take a toll on my low end laptop
i swear it was before that though
i know i followed a blog
might be the last time the blog was changed? idk how blogs work
i remember i was doing all my stuff before covid
mine was editting "addons" lmao
@empty marsh has reached level 41!
the shitty ones that just replace existing mobs
lol
if i didnt like how something worked/looked, id edit it on my phone with a small ass screen
funny how i never really got into add-ons much, adding content to the game was never really what interested me
kid me thought editting .lang files was programming 💀
i daily drove a rapsberry pi and a 7 inch touchscreen for about a year and a half
by daily drove i mean i used it for school work too
damn. i should take at those thenook at that
when pandemic came i got bought my first desktop
a second hand one with 4gb ram and a really old cpu
had fun with it alot tho
I've never had my own desktop to this day lol
i used my dad's old windows XP pentium 4 HP desktop for a while
installed Linux on it
this was in 2018ish
daily driving the pi was in 2017
but I've had the pi since 2015
@nocturne gull has reached level 24!
not the same raspberry pi 1 model B+ no
but I've still got it lol
@nocturne gull how would websocket work on other servers?
it cant do commands right?
i know it worked for me on realms when i had operator
and on friends worlds
it probably works on vanilla servers
you can do any commands the server provides, I'm pretty sure it just sends a CommandRequest to the server
does it work with cheats off 👀
i remember i could do /connection on the hive
i dont think so
too bad 😔
if this is how it wroks then definitely wont work with cheats
its the equivalent of just typing the command in chat
commands that work without cheats work though
/me etc
who remembers the /give@s bug
MEEE
💀
that was so funny
my function commands were based on that thing
yea lmao
that was carrying entire addons for me
execute @e[type=ender_crystal,tag=!has_ran] ~ ~ ~ detect ~ ~-1 ~ obsidian 0 execute @s ~ ~ ~ detect ~-1 ~-1 ~ crying_obsidian 0 execute @s ~ ~ ~ detect ~-1 ~ ~ mob_spawner 0 execute @s ~ ~ ~ detect ~1 ~-1 ~ crying_obsidian 0 execute @s ~ ~ ~ detect ~1 ~ ~ beacon 0 execute @s ~ ~ ~ detect ~ ~-1 ~-1 crying_obsidian 0 execute @s ~ ~ ~ detect ~ ~ ~-1 dragon_egg 0 execute @s ~ ~ ~ detect ~ ~-1 ~1 respawn_anchor 4 function internal/abyssal_wraith_summon
dug through my bps and found that lmao
lol
i remember you used to be able to detect speed by doing /execute @s[rm=0.1]
i remember starting to learn how execute worked
with selectors and stuff
the bigger hte number the more speed it needs to trigger
just a single command that made a boss summonable in a similar way to the wither
but then i lost interest or something idk
scoreboards are just another rabbit hole
i still dont get how operators work
i still remember when giving strength 255 would make you unable to hit any entities
i don't think got that far, i discovered the protocol and packets and stuff
was really useful for stuff like spawn protection
and that was my main interest for a loooong time
still is actually
i discovered that just recently
but I've started messing with modding too
prismarinejs' bedrock protocol is a god send
i still havent gotten relays to work
i want to basically mess with it to fake commands
yea i used that
i wanna try actually modding but RE sounds too intimidating
execute @a[scores={flytime=${Math.floor(config.maxFlyTime*0.35).toString()}..}] ~ ~ ~ execute @s ~ ~ ~ detect ~-1 ~-1 ~1 air 0 execute @s ~ ~ ~ detect ~ ~-1 ~-1 air 0 execute @s ~ ~ ~ detect ~-1 ~-1 ~ air 0 execute @s ~ ~-1 ~ detect ~1 ~-1 ~1 air 0 execute @s ~ ~ ~ detect ~1 ~-1 ~ air 0 execute @s ~ ~ ~ detect ~ ~-1 ~1 air 0 execute @s ~ ~ ~ detect ~-1 ~-1 ~-1 air 0 execute @s ~ ~ ~ detect ~1 ~-1 ~-1 air 0 execute @s ~ ~ ~ detect ~ ~-1 ~ air 0 tell @a[tag=flynotify] §r§6[GCD]§e @s[tag=!GCDAdmin]§c is possibly fly-hacking.§r
I've helped updating it for a while now LOL
i can help, what's the problem xd
just tried it last night and it doesnt work anymore. i feel sad 😔
yeah i saw you in the bedrock channel
it actually feels like exactly the thing i like to do
because sometimes i would just track down what functions call what other functions for no reason than just to figure out how it all fits together
amethyst is supposed to kind of of solve that problem
lower the barrier to entry
i still remember those "anticheat" command block videos on youtube that i'd watch lol
wdym by faking commands btw?
xd
i also remember doing a scuffed /disguised that just gave you invisibility and then teleported mobs repeatedly to your position
same lol
also made direction work too
there is a looking at thing for teleport
yeah xd
so looking at ^1 ^1 ^1
basically what addon scripting does but also send packets that adds it to the chat list and autocomplete
i remember the moment my friend showed me how ^ worked
yea finding out about it was crazy
you just need to add it to available_commands's enums then
i was so mindblown
and the command data
i made a command block walking bot a while ago that functioned on that
randomly mined blocks and stuff
unfortunately i lost that command block world a while ago
yes
have you guys seen this
https://wiki.bedrock.dev/commands/block-entities.html
i hate accidentally losing yhings
someone basically made block displays possible
:o
i just tried it last night. too bad using armor stands has a lot of issues
are commands this crazy now
they even have ways to detect logins 😭
nahh how
what
how does that even work
the only old worlds i have are on my xbox because xbox saves worlds online
Im not sure if this is the thing
https://wiki.bedrock.dev/commands/on-player-leave.html
i kept deleting my minecraft on windows 10 edition
lol i haven't used commands for so long i was proud of the entity counter scoreboard i made without help last month
i saw a yt vid on it a few years back
some guy dmed me a while ago and showed me a way to detect fake players that were spawned with the player spawner
@e[type=player] detected all player entities and @a detected all online players
sidenote i think the no shift click animation module vanished like coordinates
i couldn't find it
new execute feels so different. i still need to use chat for autocomplete before putting it in a cmd block
...player spawner?
xdd
people used like horion to give themselves player spawners and stuff
they used to actually display steves but now theyre just invis
that was possible? damn 💀
you could also go into entity.json and make player spawn eggs work
do they load chunks and stuff?
i dont think so
too bad
also could make /summon minecraft:player work
some guys basically added carpet's fakeplayers to bedrock with scripting
its really cool since they can do basic stuff like automatically breaking blocks
i remember discovering behaviour packs for the first time from the official Minecraft magazine
i saw summonable: false and spawnable: false in the player JSON file and tried to set them to true
but it didn't work at the time
does it use the gametest FakePlayer?
i just downloaded apks of the internet and unzipped them in my pc lol
it worked when i used it
yeah
that's a cool thing i saw added when gametest was first released and have wanted to mess with since
yea it caused issues
but keep forgetting lol
i was lazy to actually fix it
maybe my JSON was invalid LOL
at the time i didn't even know what funny formatted text file was
its honestly insane how scripting has gone so far now in just a short time
tbh might've forgotten the comma on the end
i was using windows notepad
i remember the old api that unfortunately only worked on windows (and for android using blocklauncher somehow)
gone are the days when you could easily say whats possible with addons and what arent
i remember seeing it but never getting it to work
when i finally got a pc i literally just tried 1 addon for it and then it was removed next month
they stopped working on it because JIT is apparently bad in ios
lmao
apple just doesnt allow it
xd
i really want to see official client side scripting
ah
it was some magic thing with mana. i was just shocked on how they got custom bars to work lol
join the bedrock addons server
the stuff they put in the showcase channel is just crazy
no chance of it getting good enough to measure up to native mods but it would be really interesting to play with
already in it but i don't check it very often lol
its probably gonna be limited due to cheats which blocks off actual mods
specifically because server side stuff doesn't interest me much
the fact you can do this with json ui is insane
https://www.youtube.com/watch?v=5BU8KadrGVQ
Download at my discord server https://discord.gg/h5cFbemeeY
at #packs-release channel
heyyy they stole my onix script's name (lol)
but yeah i keep seeing more and more insane things made with JSON ui
i had no idea things like that would be possible
Using scripts & custom guis to create custom containers... :)
Just testing stuff & messing around with trying to 'copy' the vanilla uis,
probably not gonna turn this into an addon, unless people really want me to..? :)
If you like what you see here hit the like button & subscribe!
also check out my website :
https://machine-builder.github.i...
this thing is just a lifesaver for playing survival
https://www.youtube.com/watch?v=btvM_IG5C_0
This is a bulk item transfer pack. It allows you to approximate the shift double click that java has but on controller, touch screen or mouse and keyboard. It has a few extra features not on java as well. To me this is one of the biggest quality of life improvements ever. BudAj29 is the person who put this together. He is persistent and dove in ...
yeah I've been using it since i discovered it
wooow
HTML?
i remember when "custom chests" were just entities with inv lol
is it old scripting API or ore UI?
old api had html uis
bedrock is very hack proof
humming bird ui which was discontinued in favor of oreui
i had a pack that can crash a server when i sleep lol
i dont think so
yeah
this was even before items/block stuff got data driven
this pack also exploits the 4 crafting grid slots to make inv slots that you keep when you die
it also cant be affected by /clear
the crafting grid slots are persistent?
not sure. i think it just keeps the inv screen open
there are a couple of weird inventory slot behaviors on bedrock
it looks like it has block outlines
oh i guess if you don't trigger the code that removes the items when you close your inventory then i guess they stay
chronos has an issue caused by the base game where you can keep an item in the picked up slot even after you die
ghost item?
happens with me too in a vanilla bds server
it still works if you put it back later
unless you changed servers ofc then it just gets deleted
not sure if that's to anticheat though
inv gets full and the picked item sometimes stays when i reopen my inv
wiki.bedrock.dev is such a blessing
i saw they have some Raknet docs too, that surprised me
it's just wiki.vg copied but still
@nocturne gull could you help me with this?
Listening on 0.0.0.0 69420 1.18.11
New connection from 127.0.0.1/60397
New connection 127.0.0.1/60397
Kicked 127.0.0.1/60397 disconnectionScreen.notAuthenticated
Connecting to 127.0.0.1 19132
player disconnected 127.0.0.1/60397 undefined
Connection closed: 127.0.0.1/60397 undefined
what does it mean?
i am logged in
you need that to be false
oh type definitions are extremely outdated, i was working on updating them but haven't done anything yet
you don't get a kick message to go to Microsoft.com/link and type a code?
you should
it just says disconnected
weird
what do your options look like currently
in relay ctor
const relay = new Relay({
version: '1.18.11',
host: '0.0.0.0',
port: 69420,
offline: false,
/* Where to send upstream packets to */
destination: {
host: '127.0.0.1',
port: 19132
}
})
it should kick you and tell you to authenticate at Microsoft's website
no idea then
try adding
onMsaCode: console.log
got the link from a bunch of logs
yeah it should just log it automatically, no idea what happened there
i don't think that's a valid port
yea max port is 65535
oh didn't even look at that lool
@nocturne gull went to the mslink provided by logs and it basically said that im now logged into nintendo or smth
also changed the port to 42069
yeah that's what it uses
still no workie
you still get kicked?
my bad. i was just joing with the old port. now im stuck at locating server
might just be taking a while?
did you restart the code after logging in?
technically you shouldn't need to iirc but i always do
it caches your tokens so you don't need to log in every time
still not authenticated
Listening on 0.0.0.0 42069 1.18.11
New connection from 127.0.0.1/60397
New connection 127.0.0.1/60397
Kicked 127.0.0.1/60397 disconnectionScreen.notAuthenticated
Connecting to 127.0.0.1 19132
player disconnected 127.0.0.1/60397 undefined
Connection closed: 127.0.0.1/60397 undefined
Server requested disconnect: disconnectionScreen.notAuthenticated
yeah, i keep restarting it each change
did you enable debug logging or something? because it doesn't usually say all that
i still get disconnected from server screen. this is weird
what are you trying to join? local BDS?
yeah
no idea why it says not authenticated
what
if you mean the public key stuff that happend a few months ago then im pretty sure they already fixed all that in bedrock protocol
so idk
because i can use it just fine
or well i can't try it right now but
I've never had that problem
I've used the relay since without problems
enabled offline: true and it finally worked
might be bc my local server has it enabled?
uhhhhh that doesn't make sense with default bds settings
bruh yall still here.. uhm sorry for changing the subject but,
have you guys thought about removing the automatic quit game whenever you alt tab out of minecraft?
you can check server.properties, see if online-mode is false?
i have offline mode turned on
there are external programs that do that
not possible really
ohhh ok
tell me please
or atleast a key word so i can find it
minimizeFix just starts the game with some debug flag enabled lol
saw it on a bug report. to make it possible without external programs you basically have to change how microsoft does uwp stuff
minimizeFix
yeah ik about that but it does need external stuff
i can find a link maybe
Thanks!
another solution is to not use fullscreen
fullscreen causes so many of bedrock's problems it's hilarious
i hate full screen lol
i cant, to record with latite i have to do full monitor recording or else the keystrokes wont work
specifically because i hate not seeing my taskbar
@zenith relic if you want a yt guide, here
https://www.youtube.com/watch?v=97nnZTtOdeA
Carrying the Bedrock community!
=====GET THE MINIMISE FIX HERE=====
https://github.com/Aetopia/AppLifecycleOptOut/releases
"Microsoft.MinecraftUWP_8wekyb3d8bbwe" - paste this after the 'target' (without quotes)
if you cant make the shortcut, download this shortcut instead. make sure to put everything in the same place.
https://www.mediafire....
i have hide taskbar on 💀
Thanks! @empty marsh much appreciated
laptop has a small asf screen space
stop moving
i still wouldn't enable it if i had a 7 inch screen
win11 taskbar is so crappy
yes
i have explorerpatcher and just used w10 taskbar style and made the icons small
oo
didn't know about this
how
man if it weren't for bedrock clients and modding, i would've switched back to Linux already
C:\Windows\SysWOW64\Taskmgr.exe
already planning to and just make my own mods for the Linux launcher
its literally just that
o ok I'll save a shortcut to that
thank
i dont like light mode but its still better over a slow and barely function app
update: works perfectly thanks again guys, yall are amazing
np
hmmmm
and then i get disconnected again
it also shows in the bds console
[2024-07-19 21:38:33:628 INFO] Player connected: WitherKiller591, xuid: 0
[2024-07-19 21:40:57:900 INFO] Player disconnected: WitherKiller591, xuid: 0
[2024-07-19 21:41:54:478 INFO] Running AutoCompaction...
no idea why you're having so many problems lol
what bunch of logs
they have meanings lol
packet stuff. these ones are at the end
}
move_entity_delta
{
runtime_entity_id: 177n,
flags: {
_value: 65128,
has_x: false,
has_y: false,
has_z: false,
has_rot_x: true,
has_rot_y: false,
has_rot_z: true,
on_ground: true,
teleport: false,
force_move: false
},
x: undefined,
y: undefined,
z: undefined,
rot_x: 3,
rot_y: undefined,
rot_z: 16
}
mostly just chunk stuff
im gonna try lowering my rd
This is getting annoying
rejoined again and it still showed disconnect screen
but this time, relay logs didnt stopped and bds console showed i havent disconnected yet
so confused
when i pressed the button in disconnect screen, it was still sending logs
remove the relay.conLog line
it only stopped when the quit loading screen was gone
but at the top of the script, add this
process.env.DEBUG = "minecraft-protocol"
shouldn't log packets anymore just other things
tf that's exactly the problem my friend has been having on his raspberry pi
last problem i had similar to a raspberry pi, it was an extremely obscure thing i could barely find info for 💀
well if you find a solution to this I'd happily take it because i haven't found it LOL
Maybe me using a 32bit client is the problem?
uhhh maybe?
bruh
no idea
i'll download 64bit later and see if i can fix it
yeah try ig
real
so far my only use for my dual boot linux has been the mc linux launcher
fr
latite client and gta 5 mods is whats holding me back from daily driving linux
i only have it on an old laptop for other work because my main computer has a shit ton of distractions
i dont even use latite or onix for the mods
i literally only use them to mess with scripting LOL
and now I'm slowly figuring out how to do all that myself I'm probably gonna switch at least partly to linux when I get the SSD I bought last week and is LATE
so is there a chance of this being added then?
nicee
I think this is the most wanted suggestion atm
Every other suggestion barely gets to 10 thumbs up
But this one has 59
Ayoo
update?
there's a lot being cooked up in 2.2.0, be patient
shift+number is not one imput
please read the date of that message
just delete it atp youre gonna get flamed even like 5 years afterwards
This has become the most popular thread. So many people gave a thumbs up to this
how much longer?
same man this gotta be the most requested feature and their taking their sweet time, (not that its a bad thing)
after the heat death of the universe
It was suggested back in May 2023. At this point any wait left should be minor
Compared to the year we already waited
damn
that makes sense, but when do you think it might be released uwu
@zenith relic has reached level 3!
when it releases

I feel bad for you
we also could have just locked this thread
Me personally I think a good release date is once we discover another habitable planet that we can actually travel to
Nah once the big bang 360's back into a particle
Real
I vouch for this. I need this. I play single player, I don't even need it for servers. But I still don't see it as an issue when onix users it
they stay hating
when
is this coming, also client button wont work, pressing the hotkey does but the open menu button doesnt (also cant rearrange layout)
do you use afterburner
Apparently never because it’s “cheating”
^
me when i purposefully spread misinformation
lol
@mental oriole I love rice
What's that
=getreal
=getreal
=getreal
impossible as a plugin
we can't move the mouse cursor
or directly move inventory items
=getreal
never because its not possible with plugins
don't believe the others they are spreading false information
you can unlock the java inventory hotkey plugins by
wtf are you yapping about
let him cook
This needs to be added
@untold otter has reached level 1!
And central
Which client is bettet
it depends on what u want
in general latite is more clean but oderso has better mods
I'll stay with latite
PLs add it
paying makes cheats okay, cool
^
ok yea this is getting locked
ECLIPSE DOES NOT THINK THIS IS HACKS

