#Gyroscope doesn't work

1 messages · Page 1 of 1 (latest)

topaz cliff
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Gyroscope (roll, pitch, yaw) and acceleration both are always set on 0, this is a Builda problem for sure (it also doesn't work on julian's editor)
I would like to know if there's any way to make these work here, because it would be really cool to have games with this mechanic

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Just did a gyroscope and accelerometer sensor test. It came out that my phone doesn't have the gyroscope sensor but it has the acceleration one, so it's just builda that doesn't read that sensor correctly. Will it ever be fixed?

earnest briar
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what the hell gyroscope do?

topaz cliff