#how do I make a number transform into a percentage
1 messages · Page 1 of 1 (latest)
Multiply it by 0.1
Well
Do
Player hp (whatever that is) times 0.1
Which will automatically get 10%
So make it whenever they take damage if they have the absorption thingy then when player takes damage they heal the amount of damage of the number u got
Im too lazy to script it rn but I can a Lil later if u need me to try
It sounds good on paper
Just times 0.10
Ty it works
Yuhhh