#how do I make a number transform into a percentage

1 messages · Page 1 of 1 (latest)

cedar lance
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I want to do a damage absorption comp
Like absorbing 10% of the damage taken

ebon nymph
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Well

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Do

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Player hp (whatever that is) times 0.1

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Which will automatically get 10%

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So make it whenever they take damage if they have the absorption thingy then when player takes damage they heal the amount of damage of the number u got

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Im too lazy to script it rn but I can a Lil later if u need me to try

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It sounds good on paper

cedar quail
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divide it by 100 and times it by the number

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Nvm

ebon nymph
ebon nymph