#How to prevent NPC’s from gathering in 1 pile?
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Huh
Its like this but i dont know how to say it more simpler, When a crowd of the same npc with the follow motion is done following me, it piles up into 1, then makes them look like theres 1.
In my game im trying to fix this visual so the player can see on how many of the same npcs there are in the map they see correctly,
Im trying to seperate themselves to prevent them from piling in 1 group
try giving the npc collision hitboxes?
the npcs collide with each other which makes them not group up as one
if u wanna know the steps here
- give the npcs a child object
- select the child object as a tile/obstacle that prevents passage
- make that tile fit the size of the npc and make it invisible (turn the opacity to 0)