#How do i make a john block like pt?
1 messages · Page 1 of 1 (latest)
to be more specific, the block/prop can be passed through when the escape state is disabled. and if the escape state is trigged/enabled the block will not become passable anymore.
when u collide with the key and after the last animation, the escape sequence is supposed to start.
Is "Escape" a Player variable?
yeah