#How do i make UI skills vary depending on the Actor

1 messages · Page 1 of 1 (latest)

sudden arch
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Im making a turn based pve game, But theres a problem, There are multiple fighter/actors you can choose for fighting in the game, And the button skills might go wrong because the skill of that character isnt the same, e.g You chose the second fighter but the skill panel names is from the first fighter.

There are also 3 skills the ui.

granite juniper
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switch UI

ember garnet
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Change UI or use different layers

sudden arch
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How do i make it automatically switch to the UI? Like if it detected that your using the fighter your using, it will send you to its UI that has its assigned skill panels

sudden arch
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<@&1050648858243379231> Do i put it like this?

If (actor) object is created
Switch UI

spark portal
sudden arch