#simple inventory slot for TD
1 messages · Page 1 of 1 (latest)
Anyways step one:
Create a variable name melee(for type of tower you’re making it’s optional)
The number will be the tower code
Back
Step 2 when tapped:
Ok but slot 2 is in player variable or is it in config?
Step 3: create a separate slot for The game ui
Optional but player variables way more recommended
If you wanna save your pets
Use player variables
I don’t think you understand
Wait
When they hatch an egg they get it in their inv
When you hatch a egg, the player variable will be set to one and if it’s 1 then you get a pet dog
Yes
Uhm-
It’s likely you need to create separate slots for it to work
For example, slot one and slot 100 it’s not that hard
Thanks maybe
For those people that want to save their tower(for example you want to save your pets like in pet simulator)
well, set the slot variables to save to cloud
For 3.x idk
isnt this can be done easily in 4x due to template?
Well, can you really pick any tower you want and make them battle
Yes
Just script it