Watch my video https://youtu.be/wiyiUEBGFxk?si=vctMjxgSoCMrDLWe
#gamedev #gaming #pixelart #tutorial #roblox #games #edit #funny #stickman #amongus
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Watch my video https://youtu.be/wiyiUEBGFxk?si=vctMjxgSoCMrDLWe
#gamedev #gaming #pixelart #tutorial #roblox #games #edit #funny #stickman #amongus
Someone actually did it 🗣🗣
Summary:
World building:
-3x is good for a pixel-styled map, because it doesn't have detailed deco
-4x is good for a game that doesn't focus on pixel art
Game Structure
-3x is a little bit inconvenient, as you have to make everything from scratch
-4x has templates, and takes less time than doing it in 3x
Game Engine
-3x is great for beginners because the scripts are not that advanced, and has more built-in features (save, leaderboard, etc.)
-4x is for people who have experience/an understanding of scripting, because of the advance features such as the particle effect, and more
3x is for new developers, 4x has advanced features
(selecting an engine doesn't really matter tbh, it's just up to you
)
Should I do a part 2?
na, you alr explained it
hello\
Sup
Interessing
Understand