#How can I make this??
1 messages · Page 1 of 1 (latest)
Put an if command for currency that ur using
Like if character currency amount is equal to or greater than 100 then u can get that
if (system) [item] amount > [amount u eant]
execute (mechanics) add item [another item]
Or else if it’s less than 100 you cannot get it and it just exits
that in a dialogue script or wherever u wanna put it
I have this what else do I do
Like idk where item and amount is but I know where mechanics are
item is not a block
and amount is in system
Oh ok let me try
it's called item amount and it's in bag section
.
the has block is used to verify if something exists in the map
I have this now what
u just gotta put it in a = block
this block
Yes I found it ive got it from here thanks