#How do I make the Rings count to the text for sonic on 3X
1 messages · Page 1 of 1 (latest)
Infinite loop
Set self text = global.rings (depends on if rings are a variable or the built-in coins)
I don't get it
Script
🤦
Bruh
What do you use for ring, global variable or currency?
Global
Only global
Set self (text) text = (global var) rings
remember to put that in inf loop
On the rings text or both?
text
Ring Item:
When used
Set Veriabke + 1
Text:
When created
Inf Loop
Set Self text = Veriable
Ok I will try that
Ok I did it but I don't know where the text went for the rings it just disappeared
Look
Can you show the script
I don't think that's how you do it
I see where I messed up a bit on the text
Anyways in this one you are supposed to do
Set rings + 1
In this one you only need to do
Set text = rings
The reason it breaks is because you are making it null
What does that mean?
Null means that it's nothing
Set rings = (object attribute) [will return undefined or something as your setting it to an unknown placeholder attribute]
So when you change the text to that it just vanishes, that is my explanation of the bug
Ok
Thx I will make the changes right now
I did but it set the text +1 except 0 and when I collect the ring it doesn't add up
Did you do it backwards
Show
The set rings + 1 has to be in the ring item and put the set text = rings in a infinite loop
Hello?
you're totally mess that up
remove the if part
what even is that? A decoration? I told you to put:
"When used
Set Veriable + 1"
into an item, AN ITEM