#burn effect
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Iām not sure but what I did with one of my characters which was Kokushibo I make his moon slash summon it and it dealt continuous damage instead of on contact
Basically summon a bullet that deals continuous damage
But Iām sure thereās a way better way
Iāll figure it out with this new game Iām making since I gave up on the anime one
Iāll probably go back to the anime one but itāll probably get taken down pretty sure thatās copyright
Ima have to change a lot of things on it
Here
The mob didnāt have enough health for there to be two ticks of damage
But continuous damage helped me make it so it deals twice the damage
Alr
Wym
Fixed it
Show script? For summon or did u make it long range?
Cuz when I click enemy on any
It dissapears for some reason
We need rocket to see this man
Lemme try
I think itās a big
Bug*
Cuz the any command thingy dissapears
And it doesnāt change to enemy
Ima find a way rn
That command makes u lose 4 health and then again
So like a burn effect
U can make it so that it also makes particles effect on them for like 2 seconds so it looks like theyāre burning
Damn
It might work for me
Ima make enemies variable
Ok
So idk how to make
Lol
Lemme ask rocket if itās big
Bug
@acoustic iris
I think thereās a big
Bug*
How did u make summon tho
Oh that doesnāt matter no more tbh
Cuz the damage u can make it so that it happens when target is hit
They lose 1 health every like .5 seconds
When u want to change the any command in self attribute to enemy player or teammate the block for any dissapears
Oh u have to make a separate block from the operators section to be able to put enemy
@pallid ivy
U donāt need to put self attribute right away but idk why it happens
U can put a block in it though from operators
Put the self attribute and closest enemy
And drag it to the command
Yooo it works
There u go
Now just add particle effects as if the entity is burning
Where is find closest enemy actor
Found it
I was being dumb lol
I didnāt see check
I was looking through again and again
Itās alr
But yeah there u go
U can make the effect longer ofc by putting loop 10 times little delay and it loses health
Could u send a video on where reduce health is 1 second I could find it but now I cant
Found it
Any way it can display when hitting tho