#burn effect

1 messages Ā· Page 1 of 1 (latest)

pallid ivy
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Im making a new game and want a sword on slash to make the enemy BURN šŸ”„ but im dum

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Bump

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(Also deal damage)

uneven zinc
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I’m not sure but what I did with one of my characters which was Kokushibo I make his moon slash summon it and it dealt continuous damage instead of on contact

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Basically summon a bullet that deals continuous damage

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But I’m sure there’s a way better way

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I’ll figure it out with this new game I’m making since I gave up on the anime one

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I’ll probably go back to the anime one but it’ll probably get taken down pretty sure that’s copyright

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Ima have to change a lot of things on it

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Here

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The mob didn’t have enough health for there to be two ticks of damage

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But continuous damage helped me make it so it deals twice the damage

pallid ivy
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Alr

uneven zinc
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Wym

pallid ivy
uneven zinc
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Oh alr bet

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Ima try to find a way to make a burn effect better

pallid ivy
uneven zinc
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Yo

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Ok so this works

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But it damages u too

pallid ivy
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Alr

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O

uneven zinc
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Cuz when I click enemy on any

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It dissapears for some reason

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We need rocket to see this man

pallid ivy
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Lemme try

uneven zinc
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I think it’s a big

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Bug*

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Cuz the any command thingy dissapears

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And it doesn’t change to enemy

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Ima find a way rn

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That command makes u lose 4 health and then again

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So like a burn effect

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U can make it so that it also makes particles effect on them for like 2 seconds so it looks like they’re burning

pallid ivy
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Damn

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It might work for me

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Ima make enemies variable

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Ok

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So idk how to make

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Lol

uneven zinc
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Lemme ask rocket if it’s big

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Bug

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@acoustic iris

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I think there’s a big

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Bug*

pallid ivy
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How did u make summon tho

uneven zinc
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Oh that doesn’t matter no more tbh

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Cuz the damage u can make it so that it happens when target is hit

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They lose 1 health every like .5 seconds

uneven zinc
# uneven zinc Bug*

When u want to change the any command in self attribute to enemy player or teammate the block for any dissapears

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Oh u have to make a separate block from the operators section to be able to put enemy

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@pallid ivy

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U don’t need to put self attribute right away but idk why it happens

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U can put a block in it though from operators

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Put the self attribute and closest enemy

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And drag it to the command

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Yooo it works

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There u go

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Now just add particle effects as if the entity is burning

pallid ivy
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Where is find closest enemy actor

uneven zinc
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In operators self attribute current actor

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Or mb

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Self attribute yeah

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Here

pallid ivy
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Found it

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I was being dumb lol

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I didn’t see check

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I was looking through again and again

uneven zinc
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It’s alr

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But yeah there u go

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U can make the effect longer ofc by putting loop 10 times little delay and it loses health

pallid ivy
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Btw u can just do loop X times

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Yeah

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Where is reduce health? @uneven zinc

pallid ivy
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Found it

uneven zinc
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Oh

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That’s in self attribute pointing target battle health reduce health

pallid ivy
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Any way it can display when hitting tho

uneven zinc
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Ima try finding a way to show when they take damage though

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Cuz idk how to do that yet

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Like the numbers show