#How to change the position of a weapon

1 messages · Page 1 of 1 (latest)

charred palm
#

Try

Set actor.battle.weapon.current weapon.basic.coordinate x/y axis +/- []

scarlet stag
charred palm
#

Yeah, lemma record first

analog frigate
#

like, changing it by a script?

#

or just changing it in the map?

charred palm
scarlet stag
scarlet stag
analog frigate
#

then just apply to the original asset

analog frigate
scarlet stag
# analog frigate

But I want there to be multiple weapons and you can't apply multiple weapons to one Actor

analog frigate