#how do i make a stun on a player

1 messages · Page 1 of 1 (latest)

winged marsh
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For me I change the UI to a UI without walking controls and then like 5 seconds later change it back

celest veldt
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Just set self speed 0

winged marsh
full rune
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Orrrrr you can just set the movement.enable to false, there are many ways tbh

full rune
winged marsh
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I have used it before you are wrong

celest veldt
winged marsh
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Nope

full rune
# winged marsh Nope

Yup, but tbh both in the same code work better, like it can get buggy if you use a custom movement thing, anyways...

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You can use any of those or just the two

graceful star
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and more convenient

winged marsh
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Nuh uh

graceful star
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it takes the same amount of coding blocks, but one requires an entirely separate empty ui

full rune
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its basically: movement: works better
no ui: looks better.