#prevent child obj(text) from turning

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whole nimbus
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So i want a text to float above the player, hence i used child object, though a problem occurs. Whenever the main charactar turns around its axis, the text does too. How do i fix this?
SN: the text is a deco.

compact trout
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Put the text horizontal scale to be always positive like:
Infinite Loop )
| Set self horiz. Scale = abs( self horiz. Scale) )
end )

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The Abs transform the number into always positive, when the scale turns negative the image flips soo just make it dont flip