#How do I make and Hunger system?
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You can make a custom behavior in the slimes that haves a hunger atribute(Number atribute) with max value = 2 and a single option atribute that would be the state, then you make a "when object is created trigger" and put an infinite loop with if Hunger = 0 set state = Hungry
If hunger = 1 set state = Normal
If hunger = 2 set state = Full
By custom behaviour you mean components or something else?