#how make item help main actor tranformation

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void field
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Ex: zoan fruit help main actor tranformation

sterile comet
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Wdym?

elder matrix
void field
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@elder matrix

worn shadow
# void field <@1149210018713968781>

this is easy, create a global variable of numbers and when you raise a level you set it to increase by 1, and in the transformation thing and in your main character, you put it when they are created their level will be equal to the variable