#Again an error with 4.x
1 messages · Page 1 of 1 (latest)
your weapon don't have damage?
If it's long range weapon, then set it inside the bullet script
for long range weapon,you cannot change the bullet's damage directly, so I suggest that you can change bullet or attack rate for it,but you must choose from script under long range
I mean, "Inside" the Bullet asset
can you share how to do in script?
It's in the bullet asset
Bassic attributes > enable when intializing object > script > and you can set how much damage do you want
Or you can set it inside the damage component
I think he want make system for changing weapon damage, if as you say,how he can change weapon when playing game?
@covert sundial
Owh thats need to make a seperate bullets for each weapons
Yeah but i'm doing that when you press a button, the damage of the bullet multiplies, the bullet does not change at all
Well they should add this
Like a way to modify buklet damage
It's impossible to change damage for long range weapong
Weapons*
It doesn't make sense
I got an idea
But it's with broadcast messages and I don't find the script
@shadow rover Do you know how to broadcast a message?
one script for send ,another one for receive broadcast
but both must use same broadcast, like send broadcast 'abc' and receive must broadcast 'abc'