#how to make an enemy phase through objects
1 messages · Page 1 of 1 (latest)
It's that simple?
Don't have passage preventation on
If you do that, the main actor will also be able to pass through
Give the "objects" a team, then the enemy a collision, when collision start if collider team=objects team, set prevent passage disable, when collision end set prevent passage enable
you can adjust anything you need to but that's the main logic
You can give it a collision detector sub object
Oop internet didn't load that
uhh I also have this problem I’m a dumb person in coding anyone mind sending a picture of this
Are you using 4.x ir 3.x
4x
Oh wait no
uhh I had it solved by someone