#I wanna make a a deco that can only show up in one player screen, but wont show up in others.
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Does it like show up when the player interacts with a button?
Similar like that i guess
I want to make it so only THAT player will be able to see the deco while others who havent do the requirements (aka "press the button") will not be able to see it
First of all if your doing an interaction component thing then use a only [player] execute block
Press the part that says script and then do whatever you want to happen to the deco like idk set it's opacity to 100
sigh let me explain this in more detail
You have player 1 and player 2
Player 1 and 2 press the exact same button
Player 1, can see a red box.
Player 2 can see nothing.
From player 1 screen, he can see the deco
From player 2 screen, he cant.
Im not asking about how to make the deco dissapear, im asking how to make it visible to ONLY that specific player.
Basically use a only [player] script with an if that checks if the player who interacted the button's (something that identifies the difference between them, aka teams, names, etc) = (player 1 team,name, etc) then only [interactor] script that sets the opacity of this deco to 100
After deco is 100 opacity, will player 2 be able to see the deco? If so then thats not what i want
That's why I'm talking about this block