#how do i make it so that when an actor is walking backwards, it plays a different walking animation?

1 messages · Page 1 of 1 (latest)

tiny nacelle
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by “walking backwards” i mean pointing a gun/melee in one direction and walking in the other

spare elk
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so like

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that

tiny nacelle
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ohhh, okay

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thanks gamer

tiny nacelle
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hmm
i tried that, but x axis is like
just universal
is there any way to make it exclusive to the way the player is aiming?

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no, platformer

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yes, but also make it so that if the character points their weapon in the opposite direction, the direction they were originally facing becomes backward, and the direction they were originally not becomes forward

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like

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the direction they’re facing in is always forward, and the direction their back is to is always backward

tiny nacelle
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oh

tiny nacelle
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graaahhhhh
i would experiment with this but i am too inexperienced with the Julian’s system, idk how to experiment in it
i really require assistance

next bone
tiny nacelle
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whar?

next bone
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the main actor width