#How to save the Ui when switching maps

1 messages · Page 1 of 1 (latest)

final pumice
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I have also tried trying to set the ui as a variable??? Nothing seems compatiable

rotund moon
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Make the Ui save the changes with global variables

final pumice
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I said above i tried but failed

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Ui number?

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Can you send an image?

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I dont get what you mean

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Oh,so like a number variable?

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Should i assign a number for every ui you mean?

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No i dont mean assets in the Ui

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I mean the entire thing

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Damn thats crazy 😭

final pumice
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Yeah i suppose i COULD do that if i had only one possible ui switch
But i have 8 possible ui switches,each totally different

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It would be insanely unconventional to do that for everysingle time

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Thank you,but i need another way

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Well,thats your game

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Not mine

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I didint say its crazy or hard,its just isnt a clean way is the best i can say it

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But if i cant find anything else i suppose ill do it

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Some maps have switching uis is the problem. Only a few maps have set uis

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And it switchs in an umpredictable way cause its switched by items the player gathers (abilities)

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If there was like...a "Ui" tyle variable this would be solved very easily lol

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Yeah...

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Thats what im brainstorming

final pumice
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Yeah

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"When item used,mechanics,ui,switch ui to blah blah"

rotund moon
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"ARRAYS"

final pumice
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Lemme check

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I looked but couldent find anything that fits uis