#We should be able to install both time and "until" statements to "Keep wait" command.

1 messages · Page 1 of 1 (latest)

languid hound
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QoL stuff.

soft vine
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give argument

languid hound
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actually... it might be too specific for coming up with an argument. my only argument at this point could be that i caught myself think "man i wish i could do that" a few times during development of something 'x)

languid hound
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sure i can make a loop trick with number variable, but i just thought maybe there could be another way

mortal ridge
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No

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I meant yes

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Theres a better way

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More like the best way

languid hound
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better way?

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how so?

mortal ridge
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Create new Temp = Game.Running Time

Keep wait until (Game.Running Time - Temp >= 3) or (True/false variable = true) then
languid hound
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wait, Temp?

mortal ridge
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So

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Ill explain

languid hound
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sure

mortal ridge
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For example, the current running time since i press played is 1

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I executed the script

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The temp variable will be 1

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Now the keep wait will works

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Because

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Running time always increase

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As how long since you pressed play

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Now i waited 3s

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The current run time is 4

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Now the condition 4-temp >= 3

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Thats it

languid hound
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okay, that was pretty good explanation

mortal ridge
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Nawd its bad

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I dont know how to explain professionally

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😭

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But that was it

languid hound
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thanka :)

mortal ridge
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No problema