Create a custom component and add 2 number atributtes: Current stamina (initial and max value 100) and max stamina (All the values as 100) Then create a move command that makes you lose stamina gradually (X sec later, Main Actor current stamina reduce X) and make It as a Keep Loop until Main Actor current stamina = or < 0 Or Main Actor Movement State=Idle. Then make the same command but when main actor is not running (then he will gain stamina after a Wait 5 Sec). Then make a when Movement State changes If Main Actor Movement State=Running then Execute Main Actor Command=>Stamina=>Lose stamina. Then make the same (Else If) but when main actor Movement State=idle Execute get stamina
#how do I make a stamina stat that goes down every second you run?
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;-;
I'm too stupid
I think you dont like to much text xD
Be more specific. what exactly don't you understand
Take piece by piece. Instead of trying to think of doing it all at once
In the custom component, tap on +Command
I think it would help if you show a image of the script
Yh
Wait send me the full thing
I gave up ngl