#how to make dynamic change maps in je

1 messages · Page 1 of 1 (latest)

thorn ice
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i want instead of having a big one map, i want it being split into pieces, but i want it to be changed so that the player will keep their momentum while changing maps

left fern
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You can make an area in which there is a hitbox, and when you touch it teleports you to the continuation of the map, choose to switch between the "none" thingy

full patrol
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Build a small map per layer

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and Enable/Disable the layer with script

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System.Map.Layer1.Enable

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etc

left fern
stark gorge
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@thorn ice You ok with this?

thorn ice
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no