#how do y'all do spins 🤡
1 messages · Page 1 of 1 (latest)
Potentially add an item which when opened, gives a random inventory item (or make it do that on existing).
I don't understand
All i did Is making him give me a weapon when i press yes in dialogue
But idk how to make it random
Events - Others (bottom section)
[80]% chance to
Remaining % {+}
you can use that to make random chances
or you can pick a random number from a selection and use an large if/elif statement to decide the weapon
Could u do it and show me a screenshot of it
Because I'm kinda confused
Also i can't find some of the scripts

too busy rn
theres a random block function (with a 80% as default)
yea that one
But i can't find the take from inv neither drop the items thingy
do system action (shop tab) [take items, make the asset coins]
get a bar that says "mechanics"
put them below all the chances
except for the part that says "remaining %"
Now what
tap the mechanics
and after that, tap the bag option
youll see something named "obtain item", you should tap that and set the item to the item you want it to give
copy that to all the "mechanics" bar and add different items to it
@jagged jacinth thanks you
Guys
Made him give me random swords
But
He gives them for free
I tried to make him take 50 coins from me but
🥲
Okie
Thx
just tell me if you cant find some of them
Alr
and you dont have to copy the purple part
arghd
olay uh
go to the operations category
and look for something with "system"
use that
tap it
Oke
and tap baf
Now?
bag**
O
and tap item amount
set the "?" to the coins
and > with _ means "more than or equal to"
where is the
youre supposed to put the "system" inside of the empty spots ☹️
in here
Did it
yayayy
Like this?
I did the last part wrong
Lemme fix it
Got sum bad news and good news
The good news
That it takes my money and gives me the sword
The bad news
That when i spin without money it still gives me 🪦
Welp
I'm screwed
All i had to do is make it work
And make the map
😭
You know what
I'll just make it in a future update
crting.
crying.
but the "random chance" line
inside the if
you gotta put it before it gives you the weapon