#Read the message because i cant fit it all here

1 messages · Page 1 of 1 (latest)

onyx yoke
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How do i make so when one of the 2 team kills a npc it turns into the team that killed him?

safe hedge
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set (current actor).Health = (value)
set (current actor).Camp = (Damager).Camp

onyx yoke
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@safe hedge can you send me a picture please

daring notch
safe hedge
daring notch
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💀

safe hedge
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when taking damage
if current object.currrent health <= 1 then
set current object.current health = current object.health
set current object.Camp = damager.Camp

daring notch
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yeah

safe hedge
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make sure the actor had above 2 health

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maybe works