#how to make custom shop with custom coins that can me more than 1000?

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wooden flame
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sounds like EA

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you could replace built-in coins with variable

lethal flume
wooden flame
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you guys use built in coins right

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then instead of using it

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could we just replace them by a number variable -n to n

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create a variable by pressing the data button while in script mode

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create a number variable name it whatever you want

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for an example make it name "coins"

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aight so we had coins variable now

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then how could we get coins and the variable changes?

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well

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for an example

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ill make it changes variable by killing an enemy

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from 0 coins

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after i kill an Actor

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it changes the variable by 2

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at the moment we had 2 coins

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so we had 2 ways to change the variable

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  1. create a script at when target is destroyed inside the melee component of a melee weapon
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or

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  1. create a script at when destroyed of an actor (enable it at the gear icon of basic attributes)
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inside the script we had

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set (variable) + 2

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if you havent know

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to get the (variable)

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get the global variable attribute in the operation section

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drag it outside

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click it and choose the coins variable

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then drag them to the set attribute command

lethal flume
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What

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The

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Hell