#New Charm: Not getting injured after dying
1 messages · Page 1 of 1 (latest)
Been suggested before
I maybe would've been on board before the new Storm Bell update, but now I'll say this can't work in the game as it exists.
Since Companions don't get Injured by default anymore, this is not only circumstantial but flatly useless in the base game difficulty.
Wait... Injury is now an optional mechanic?
That changes quite a lot
Especially for Shademancers
Yes.