#Recycle and Trash on the same unit work in unclear/unintended ways

1 messages · Page 1 of 1 (latest)

sonic bridge
#

From the description of the status effects and the way they were ordered on this card, I would expect that it would attack, create one Junk with Trash 1, then consume that Junk with Recycle 1. However, that isn't how it works at all. Instead, consumes a Junk in my hand with Recycle 1, then makes the attack, then creates a Junk with Trash 1. If it has Frenzy, it only consumes the Junk once, and creates a Junk for each attack it makes, which is not something that I thought would happen at all (and as you can see by my other card over half my deck wound up as Junk last battle.)

Either this interaction could be changed to better match what happens in the text, or (and this might be a better option) the description of Recycle could be changed to better show how it interacts with when units activate.

minor badger
#

but that’s how those stats work? Recycle is a junk cost to play, and trash is part of the action

hardy copper
#

recycle on a unit makes you pay junk before initiating an attack but for trash to proc on every frenzy attack and not recycle is weird

livid widget
#

It's consistent with how it works in other places.

#

It would actually be much worse if you needed Recycle for every attack in the frenzy, in every situation other than the one you're in. It's a player buff.

stark frigate
#

Though this one probably is a problem of different kind