Edit: Title change (Cadence)
Longshot is strictly a downgrade compared to normal attacks, Barrage, Smackback, and even Aimless, as the game currently has a large focus on Front-to-Back combat clearing and combos.
There’s no companion that innately has Longshot. There’s no item that requires you to target the backmost enemy. There’s no charm that applies Longshot. There’s no item that temporarily adds Longshot to a target. Only a few enemies have Longshot (only the snow applying owl?).
Among your own units, only your leader can randomly roll Longshot. When your leader rolls Longshot, it’s from what I have seen most commonly at the cost of mainly attack, followed by suncounter, and lastly health.
Your Leader having Longshot can never hope to do anything other than be disruptive with Snow and Frost application, or if you apply yank to it.
It’s a terrible effect that is seemingly known to be a terrible effect as it is not included hardly anywhere.
Suggestions for buffs, some or all or a few:
- Longshot attackers do not trigger Smackback
- Longshot attackers are unaffected by teeth
- Units with Longshot are not hit by units with Barrage, or a possible target for units with Aimless
- Longshot leaders should be rolled with high attack and instead have a high counter