#About the teased attire

1 messages · Page 1 of 1 (latest)

slim star
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So, I know that this was only teased and we would have to see beforehand how it all feels, but I feel like Overclocked's 50% dice roll will feel awful to play around, as it is completely unpredictable, and in a boss fight the only way to cleanse it is to use the Stellar Nova (which, I know, could be used sooner with the attire's main upside), but I still think it's kinda BS.

What if Cyberpsychosis was less impactful as a downside, but it applied every time you take significant damage? (Like, more than 5, so that random vines you stumble across in evil biomes don't trigger it)

It could be something like "Defense is reduced by 30%, health drains slowly and you cannot use Healing Potions"

(I find the mana drain kinda dumb anyway, especially in the context of other mods, since this only screws over mage)

slim star
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PS: An alternative way of handling this would be to make it so it triggers every second hit, in a constant, alternating fashion (with an indicator, perhaps?)

plain remnant
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Will be adjusted before launch. Effects in previews should be taken with a grain of salt of course

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For now, I'm thinking on building stacks of Cyberpsychosis when hit that will trigger the debuff if you continue to be hit in a short timespan.

slim star