#Jason
1 messages · Page 36 of 1
I do my best lol… I think he’s one of my least fave characters to face off against (whether I’m Jason or not) since like right before Nubia dropped… he’s been feeling strong for a minute now
frfr
Pray
Funny cause I rmr saying smith was a horrible matchup but someone said 🤓 actually it’s about the knowledge
Yeah knowledge ain’t gone help u against a character with amazing dodge space
The problem with Smith are these obv
His recoveries are damn ridiculous
& majority of his moves are fast as heck
How do we do against the banana
Only real option is to parry tbh
They usually spam the same safe moves. Side special or dodge jab
Sometimes they’ll do a sliding dash but that has endlag you can punish
His side special always puts him out of attack range for me so can’t really punish it. And approach after a whiffed jab is dangerous since jab 2 is so quick
Quick question do you know what frame parry is active on? I’ve been trying to master it but it doesn’t make sense to me
Continuing the trend of having almost all variants of Jason
Even if I'm terrible as Jason lol
I just like him because he's probably one of the coolest characters in the game
3-4 I heard jason has a slower active window
^
Jason's parry is weird, since his animation makes him back up, making parrying from the front kinda weird
Even then, the window is just really tight ever since they nerfed parrying
He's a very bad matchup
No doubt man... Smith is a nightmare to go against
What's the next Jason movie skin they should put in this game in all of your opinions?
Part 2
🔥🔥🔥
Part 2
And then roy burns
I wish we could get that hellish looking Jason from the game
Savini
That one!
Not a movie skin but I'm dying for retro Jason from the NES game
I don't understand, what the events skins elusive mean?
It means you can't get them ever again after this event ends
Which I hope PFG strongly reconsiders
But I just can get 1 dude, why.
Considering we can't afford to get more than two or so coins I'd guess
3000 glemium for a skin that's nuts
I love how everyone got a dope skin then we got that worst skin😭
Finn Jason is peak wdym
Real Jason players like the Finn skin 🗿
Is anyone else having down air issues for it just not hitting people or am I going nutty
They broke jason dair in the rework
yeh its rteally really starting to piss me off
What are you talking about, that's Finn.
After bubblegum rejected him for the last time, Finn instead put his passion into not girls, but GAINS
Finn got into a weird phase when he got the Pamela """Sword"""
What if Jason's sleeping bag is actually just Jake but forcibly morphed
Call that nonsense "the Jake Suit"
yes it doesn't hit anything most of the time
Jason dair essentially a cosmetic like an emote smh
Just like banana guards crying move
Dair just comes out way faster now and as such will not last as long as the animations plays 😭
I never expected multiversus to do FOMO, now I'm depressed.
who's hating on the Jason Finn skin
You must be new here.
They've been doing it for 3 seasons by now.
Season 2 didnt had fomo
Only matrix smith
Fr?
So how do I get the ranked jack skins post S2?

Do I get all the previous ranked skins for getting masters in S3?
FOMO here would be Alpha/Beta exclusive things like the Fred Style icon and the Founder items, and the ranked skins. And recently, alter ego costumes, for some reason
Dang.
You can't get the previous seasons things
I haven't gotten any of them because I don't care enough about the characters
Well let me rephrase that
They're good characters but I don't think I'd be willing to grind ranked mode to get slight recolors of characters lol
And characters that I don't even play
Thats not fomo
They are not paid skins
You have to be masters
What does fomo stand for again?
Or is it not an abbreviation?
Like the halloween elusive skins
Exclusive paid skins
For limited time
You have like more than 2 months to get master in a season
Fear Of Missing Out
So why does money need to be involved?
I assume have exclusive skins you need to grind for before they're gone would use fear of missing out to get you to play.
At least I wouldn't have grinded ranked if I could get them later.
bc its usually used to "force" people to spend money
and free fomo is significantly better than paid fomo
Yeah but those skins are simple recolors.
It is probably impossible to grind that much in hopes of getting Gleamium from the battlepass infinite reward
You have to spend a lot of real life money in hopes of getting more than 1 elusive skin
People learning that game companies use capitalistic tactics to nickel and dime them 
I really don't care for DC, but...
this reminds me that I don't use dtilt and uptilt as much as I should be using
Down air special is too low imo
Should be on good or great
I get a power-trip when down air special connects
Does anyone else feel that down air whiffs since the changes???
Yea I think it's been mentioned a few times in here... I believe the general idea is that it comes out quicker but because of that isn't quite active for the entire animation? Not sure if that's an accurate description of the problem though... but yes it feels harder to land in general
It seems to not be active as long and just whiffs. I have had interactions where it should have been a trade, but the hitbox just whiffs and I get hit by something else. Down air didnt need to be touched IMO. It had a reliable hitbox but now its just janky and inconsistant.
yes, he lost the first active frame when they sped dair up, which means it cant hit horizontally AT ALL, the first active hitbox is when his fist is already straight below him
Yea it’s no longer good for approach womp womp
It just feels like garbage. Meanwhile agent smith and ppg hit it for free.
Sleeping Bag has a small bug
If you caught an opponent & it got interrupted immediately after that, the camera zoomed in
Till the opponent had to be knock out
How to beat Superman 1v1 I feel like im a huge hitbox and i hate his grabs so much
as Jason specifically ofc
Happens with any sort of grappling move that works the same (Jake bite is one affected by this too)
Interesting...
Honestly parry...
Coz like...
Some of his grabs can be reactable...
Plus Superman has some very fast moves & he's probably a bad matchup for Jason obv
Only good against people who aren’t ready for it
Kinda situational
Still good
But situational
It doesn’t land that much but when it does
It’s decent
Helps with combos
Proper spacing with air down special too. If you're too close and they're too low of a percent, that second hit isn't connecting and you'll be vulnerable
Bro shaped like 🍞
Please just fix Jason's down air I'm beggin' ya 🙏
Give Jason armor on all of his charged attacks please
Turn him into Superman
What perks do y’all use with Jason?
5%
Snowball
Airwalker
And pugilist
Makes sense
Doubt he can make use of speed force anyway
How do y’all use air walker with him tho
Haven’t really used it much
Charge rage offstage
And jab jab tp
Airwalker up special
Why tf is jab + jab + neutral true after 90
Getting combos and a kill move at the same Patch is diabolical
Is not true
Only on specific characters
If hes on ur face yeah
Depends on the distance
If he hits the 2 jabs from far away
It wont be true
He has to be 1mm away from you
To hit that


it's super awkward
almost never works near ledge
which is the one place you would want it to be consistent
You're complaining that the heavy tank kills at 90?
“But Jack is so weak and needs buffs” kekw kappa
Nah honestly im not really that much against it but its weird how it Hits while your floating on the ledge
I actually think hes pretty good against heavy chars like Jason, my only problem is against light chars cause chain attacks are impossible against them so youre only going around hitting one or two attacks and getting comboed like hell instead
Only buff Jack needs is to decrease di on uptilt and make the hitbox a bit bigger so it actually would hit someone like harley

Agree
But thered like another 30 characters with the same issue
But for some reason
Jasons nair phase through people if you actually hit them with the axe
Can jason get one quick move
he needs some sort of get off me attack
cuz lord when and assassin gets on me it feels like im stuck until they are finish playing the game.
PFG pls
Buff the buffness of Jason, give him more muscle 💪
He's been a good boy 😇
Nair special works really well against jack
I usually have to play semi passive against Jason cause he can somehow use nair special before my followup attack
And the hitbox is also massive
The grab?
Yes
Aigis gg if you're here that was fun
AigisTV? @feral cargo
Yee
Played him two days ago I think he used Finn
He wasn't streaming so I couldn't say it in chat but since he was Jason I figured he'd be here.
Got 1 win off of him out of the 14 matches.
Yo Jason mains do yall accept Jason players who use 5%?
as long as it isnt ressurectionist
I don’t trust any other Jasons that don’t use well rounded instead of either sig perk
This
We dont accept any other perk
I only ever change stuff up when I'm being silly or trying to get some kind of setup.
I want that emote
Them changing movement speeds, hit/hurtboxes and frame data just might make Jason decent
Prayge
Still no get off of me attack sadly
As for a “burst” mechanic a la guilty gear, I doubt MVS will ever implement something like that
Pfg is much more of the mindset “just don’t get hit. E Z”
NEW EMOTE
Tbf a burst would make jason broken
Hes the kind of character that can get a lot of damage but one single error from oponent can get them 5 meters underground
Jason is Potemkin 🗿
IG is the only character (currently) with burst and its stupid annoying
Jason with RC’s tho…. Would be crazy
That new Jason emote is so good lmao. Didn't think we'd get a new emote almost as good as Moonwalking
I guess Bugs' helicopter ears have armor break... darn rascally rabbit
I don't think they do
It's just that they multi-hit
That doesn't matter to Jason's rage armor, it takes multiple hits until grey health is depleted. But it seems to get broken in one hit by Bugs' helicopter ears which means it has armor break, because it's definitely not doing enough damage to break it in one hit.
Bugs Bunny priviledge, I guess
did they kill jason
Jason
Ground Neutral Attack
– Hitbox active duration reduced 4 frames
Ground Side Attack 1
– Hitbox size reduced so the attack is less likely to hit behind Jason
Ground Side Attack 2
– Hitbox size reduced so the attack is less likely to hit behind Jason
Air Neutral Attack
~ Hitbox size adjusted to better match visuals
~ Now limits fall speed during attack recovery
Air Side Attack
– Hitbox size reduced so the attack is less likely to hit behind Jason
Air Up Attack
~ Hitbox size adjusted to better match visuals
~ Now limits fall speed during attack recovery
Ground Neutral Special
* Fixed an issue where certain grab attacks would not properly break Jason’s gray health armor
Air Neutral Special
~ Hitbox size adjusted to better match visuals
'Tis but a scratch.
This patch already fixed this 
"Ground Side Attack 2 - Hitbox size reduced so the attack is less likely to hit behind Jason"
Okay, but can you make it more likely to hit in-front? I've had that sucker whiff on someone right next to me
They nerfed Jason’s trash af hitboxes….. pfg is so inept it’s unreal
NAir hitbox is probably better
Doubt it. Pfg can’t be trusted to do anything decently
Considering no mention in patch notes of fixing his broken dair
Yeah that sucks that move is cheeks
lol, they didn't fix his air down hitbox
😔
he got buffed
they only made hitbox changes
and buffed bed
and up air
I don't see any buffs to bed
-4 active frames on the neutral attack sounds like a nerf to me
guessing he lost his super whole body hitbox after the axe had slammed
hopefully they made upair bigger, it was tiny before and only lasted 2 frames per stab
no clue what they did to nair
up air got nerfed
and bed has more knockback
also nair hitbox feels more accurate
my axe is not phasing through people heads
Undocumented? I don't see it in the patch notes. 🤔
I was hopeful NAir would be better but it still whiffs the same way as before like there's no hitbox interpolation.
Is his machete still considered a part of his hurtbox
If your talking about on attacks that's not the machete that's his hand
I think they’re referring to the fact that his machete is not disjointed in his jab string… or at least it wasn’t before… I haven’t played him since the patch/new season
His hurtbox was kept the same, so people can still technically hit the machete to hit him
Bummer
So much for 'box consistency
I'm sure that good Jason players doesn't care of that, is a no intentional game feature that exists and shouldn't be there in the first place
But the nerf neutral was stupid.
What? 
Idk what you’re trying to say
I dont care about that
What i do care
Is
That the new speed
Is way more rewarding for campers
Im struggling with campers more than ever
When is the shield mechanic supposed to come out
They never said it would.
They are going to keep moving forwards with it in labs and testing grounds but no word about it in the base game just yet.
Ahhh okay
Wow Jason is really good in Arena mode, you get 3-4 defense upgrades and then you're nearly unkillable as long as your teammate is not throwing.
I seen that bro.
We still managed to take rounds off that team from Damage alone, but it's crazy hitting a Jason with a kill move at 200+ and still not getting it
Season 5 (maybe)
I don't think anyone imagined Jason Voorhees squaring off with the Wicked Witch of the West
I don’t think anyone imagined Jason Voorhees squaring off with the Powerpuff Girls
I believe this patch concept for Jason Voorhees would deal with all his current issues as of right now:
+= Buff
-= Nerf
~= Change
*= Bugfix
General:
~Reworked Jason's current hurtboxes to accurately resemble his current model.
~Jason's passive now works on all instances of GRAY HEALTH instead of just his neutral special.
Ground Neutral Attack:
-Removed the hitboxes on the lower half of Jason's body.
Air Down Attack:
~Adjusted the hitboxes to better match his animation.
Ground Neutral Special (Rage Buff Charge Version):
+The armor given with Jason's neutral special will stay with him until the end of the next active hitbox. (Example, if he were to do Ground Neutral Attack, he would keep his armor until the first active hitboxes of the move go away)
Ground Neutral Special (Roar Version):
+The amount of time the opponent is stunned for is determined by the amount charged by Ground Neutral Special (10 to 20 GRAY HEALTH) and the opponents percent.
Air Neutral Special:
+Armor given 3 additional activation frames.
Air Down Special:
~Adjusted the launch angle of the first hit to be more horizontal to better lead into the second hit while also maintaining the ground bounce.
MONSTROUS SIDESTEP PERK:
~Reworked the move to be more of a mix-up tool. Tapping Side Special will now teleport you like normal and holding Side Special will allow you to teleport behind the opponent.
RESURRECTIONIST:
*Fixed an issue where RESURRECTIONIST would activate where the pre-patch blastzones were. Now, Jason (or his teammate) has to be fully within the blastzone to active.
+Jason will reappear with his max charged rage buff with 20 GRAY HEALTH. Teammates will spawn with 10 GRAY HEALTH only.
+RESURRECTIONIST lasts 2 seconds longer.
+Both Jason and his teammate in a 2v2 scenario are able to activate this perk one time for each. If both die at the same time or one teammate is already using RESURRECTIONIST, the other will die like normal and will be able to use RESURRECTIONIST on their next life.
zzz
Wakey wakey, it's time for schoo
I would love to see something like this, especially the resurrectionist changes
I like all of this except the rage roar because that seems like it would actually be a nerf if someone hits you and you armor with rage into roar and then your stun time is shortened as a result. That and I don’t think the lower hurtbox removal on ground neutral attack is necessary
- It'll also be dependent with the opponents percentage just like other stun moves
- There's no reason for his entire body to become a hitbox for a move. You can remove the hitboxes on his waist and legs when he's using his axe slam
Currently, you can mash out of roar stun at 100% just as fast as you'd mash out at 0%
Wait did i misread that? Are you talking about ground neutral attack’s hitbox? And that it’s on Jason’s entire body instead of just on the axe? Or are you talking about Jason’s hurtbox?
About the hurtbox
I'd IMAGINE
Hitbox
Alyssanut, if you're here, GGs lol
The hitbox. Jason's entire body becomes a hitbox for his axe slam when it doesn't need to be.
Oh I see. Yeah, that makes sense then. I agree with that
they removed 4 active frames from that attack so i imagine his mega whole-body hitbox is gone already
You'd think so, but no. They left the hitbox alone, as suggested by lack of hitbox notes for that move in the patch notes.
"We looked through every single move in the game"
Ground Neutral Attack and Air Down Attack:
Was surprised down air didn't get changed because it ghost hits way more now
They messed up it's hitbox after speeding it up and just said "yeah... that's fine"
If they're not legit at the tip of his fist below it feels like it doesn't hit at all now especially vs Harley
there's a note about them removing 4 active frames from neutral attack, you dont need to modify the hitbox if you just remove the whole damn frame wher eit happens
You can still hit from behind swinging the axe down, that's what I'm saying. The frame difference just made it so that the lingering axe wouldn't cheese at ledge anymore
Correct. 4 less frames of active
Also means 4 new frames to get hit on
And no frame changes to any of his attack recoveries smh
Yeah, man. Jason simply can't get any love. I'm still whiffing his DAir like crazy and losing most trades.
The devs hate Jason
Barely test him
Like most of his hurtbox issues come from his oversized arms in neutral. Turning around while playing footsies is guarantee getting hit because it extends his hurtbox a lot. Ever notice how if you turn around you get hit by moves you didn’t think would connect? Or why some moves still hit him from behind?
Yea I had same thoughts. Monstrous should go behind when you hold button. Ressurect should spawn full rage and 2 more seconds at most. It’s painfully obvious
Also his down air whiffs a lot and is slow. I miss rage teleport
You can tell the testers and cm only play zippier characters and have no clue how to play Jason.
His spike is indeed slow
But Tom's spike is also slow but it's better... coz why? Better hitbox & better hurtbox
They really don't even listen to our complaints in here & just go on with it, like when will Jason ever get fixed man?
His bed is also painfully weak for some reason... it doesn't even kill at 100% uncharged & plus has slow recoveries
I posted a clip of his down air whiffing on Jack. Being slow is okay but it’s obviously got hitbox issues because it’s the move I whiff the most. His weapons lose trades to peoples punches. And he still gets no hurtbox adjustments and get hits from moves facing the other way. It’s like they test peoples broken hitboxes on small characters and don’t even try to test on Jason.
I feel like being slow is also fine but the fact that his hurtbox is what hurts him while doing the spike...
Like if you see Tom & Bugs' spikes, they both are fairly slow but they're able to land hits with relative ease coz their hurtbox are small... & ofc the hitbox of Jason's spike need to be better
👌🏼
Jason power ✊🏽
Plus it's a disjointed
I’m back after a while is Jason good we now?
Pumbafurry got second in tournament
With some of the best EU players
He’s nerfed from before, but some of the global changes to the game benefit him so I guess it’s not all bad… he’s always been decent in 2s and ffa imo… 1s is a struggle with faster more disjointed characters on the roster (again imo)
Short answer: No. long answer: noooooooooooooooooooooooooooooooooooooooo
Exactly
Tom is less vulnerable while using that move
Man screw all Arya mains out there
was it ranked or something? I feel like I never see them anymore in the normal queues... can't remember the last time I faced one
No it was casual & they played like they were in ranked...
Check this video of gameplay
Arya needs to be deleted immediately
Yes 👍
why does every jason player gaslight themselves so hard lmao
My only problem as a jason player is dair
My problems as Jason is his recoveries as well
Yeah that too
Like you whiffed, you get punished
Other chrs don't easily
Especially why the hell do they nerf the bed so hard which I never understand
The bed isn't even that strong...
Didn’t the best Jason say that Jason is S tier currently?
And honestly, when shields come into the game, Jason is absolutely going to be a top tier because of how many grabs he has and the fact that a shield will help his defense quite a lot
We'll see
Man is he able to beat the best Arya then?
Being top tier doesn’t mean you don’t have losing matchups
Bruh Jason is still a combo food no matter how you say it... it's unavoidable...
I mean yeah
Idk about shield gameplays but most chr might bait it out & whiff out Jason but again we'll see...
Iron Giant was definitively top 1 at the beginning of MVS relaunch and he was also combo food
I’m just saying with all the buffs Jason has gotten, he’s definitely not low tier anymore
And from personal experience, he’s not nearly the pushover he was when he was first released
But like honestly, what are Jason’s losing matchups? Arya, Shaggy, Smith, T&J, and who else?
I wouldn't count bug fixes as some buffs, it was nice changes but nah...
Batman
Raven
So Jason loses to like 5 maybe 6 characters, goes even with the majority of the cast, and then beats the low tiers
That sounds like a high tier to me
You forgot about Morty
Jake as well
Harley
Joker
Reindog also cooked Jason
Off memory, there was the nair buff (several times), neutral special armor, sleeping bag is usable, massive jab buffs
I don’t think Jake beats Jason
It’s even
Harley yeah forgot about her. Jason definitely loses
Joker idk I haven’t seen Jokers for quite a while now
Nair is a nice change... won't complain much
Command grab is also good but man... the armor comes out too slow & gets interrupted easily...
Sleeping Bag is usable? How's sleeping bag usable when you still can't combo into it? Especially in 1s...
Jab buffs are bug fixes ain't it?
TF?
Jake is much stronger post-patch
Espeically he'd the belly thing & the spinning hammer follow up
Oh I mean Jake nair is insane
And same with his uair
But like he only has like those two moves
& it's much more difficult to approach him now
Man his sair keep up with the mixups
Dude he can mix up in various ways
His sair still sucks outside of edgeguarding
But it keeps out distance & pressure...
It’s just so weak
Like I can't even approach without getting hit
Unless it’s down angled
You can hit his hand
Like yes Jake got buffed and he’s not bottom 1 like people were saying
His nair is enough to cook Jason to death already so it isn't surprising...
But Jason has disjoints, rage gives him a free approach, and he kills mad early
You need to get used to the spacing of nair and whiff punish
Rage gives him approach, oh yeah getting punished for whiffing
It’s weird to get used to
Bruh don’t whiff. Wait for the Jake to whiff
And then hit him
Jason doesn't kill mad easily & it's pure position & skill dependent
From what? From the dmg? That's what his slow attacks accomodate for
Finn is also a bad matchup for Jason... dude can combo, can move around & waiting to whiff...
Even if you add Finn and Harley to Jason’s losing matchups, he still goes even with the majority of the cast
Like I don’t get why you think Jason needs to be the one who attacks first
Just do the same thing your opponents are doing
Wait for them to whiff and then punish them
Like yeah it’s easier to whiff punish Jason compared to like Smith
So stop mashing
I got more bad matchups in my hands than average matchups in my hands so it isn't fun...
Ngl I think you’re downplaying a bit
& when I tried to parry, guess what, the action failed to do so...
So I've to wait for them to come to me?
Yes
& what if they'd the same thing? What are the options?
Pretty much everyone outside of the top 100 will not lame you out and will approach
The only exception is Velma mains because they physically can’t approach
I can tell Velma can be cowards most of the time
Back when Finn had really easy zero to death combos from an infinite charge jab, he was one of Shaggy’s worst matchups. I was able to beat a handful of Finn players by literally platform camping to time
It’s incredibly boring
But it’s optimal
She has the slowest frame data in the game. Even slower than Jason’s
What?
Sheesh that's nuts
-
Our Hurtboxes are still oversized being based off his Beta Model and not his current model
-
Our Down Air hitbox is broken, phasing through people when it really shouldn't
-
He's one of the characters that actually has whiff on his moves when missing. Go to Wonder Woman jab whiffing than hitting and watch her whiffing animation play faster than her hitting animation. Play Garnet and you're actually playing a character with no whiff.
-
He has some of the crappiest, most situational personal perks in the game as well as having one of the worst in the game (Ressurectionist)
Even with all these problems, I firmly believe he is at the bottom of High Tier in 1s, yet it still kinda feels punishing when paired against someone with little to no whiff and armor breakers
Marvin
when he works he feels like he could be a top tier but his faults are too big because of other characters having what they have or him being combo fodder.
This exactly
that dair thing has been annoying me most and the whole not having disjoints
I’ve been a Jason Main since Season One and I need to know…
What are y’all’s favorite Jason skins?
Well I mean he has basically only 2 skins so
Command grab is insanely good and makes people have to dodge on time or disengage completely (Or have a good armor breaker during combo) and bag is useable since you can def combo into it
Basically all of them are good but personally I really like the galaxy skin
Cool, mine’s either Uber Jason or Dia de Los Muertos Jason
It's definitely good but what sucks about it is the armor trade...
Like the armor comes out too slow & just as I successfully grab, I get interrupted
all of em, but Toon jason
I think its more
Harley
Joker
Jake
Raven
Smith
Arya
Lebron
Garnet
All the characters i just mentioned are -2
Except jake
I believe
Valid answer
Are you downplaying?
Short answer: yes
Long answear: yeeeeeeeeeees
Are his hurtboxes still unfixed causing lack of disjoints, up air having characters falling out, down air phasing through opponents, and is still combo food because of his size?
Short answer: yes
Long answer: yeeeeeeeessssssss
"Quit downplaying your character" mfs when I show them this
He is heavy
He hits hard
He has armor
He is not the best
But he is low S tier rn
He's low high tier (A), not low top tier (S). Also, describing him as "heavy, hitting hard, and having armor" isn't the best way to call him OP. Superman and Wonder Woman has the same attributes but is better than Jason. Iron Giant has those same attributes, but has drastically been dragged down the tier list from Top 1 to like Low Mid Tier (B)
?
I didnt say hes op
I also said hes not the best
You know what I mean
No i dont
Cuz he is really good rn
His grab is a insane move
He has pretty good kill options
Low high tier at best
Low S tier
That's top tier, not high tier. High tier is A
Downplay
And?
That doesnt make him bad at all lol
Down air phases through people, up air has people falling out and shouldn't be able to fastfall during it, his hurtboxes are still based off his beta model and not his current model which causes some of his moves to not be disjointed or even be rejointed in certain scenarios.
Most of these problems dont make him bad
I'm not saying he's bad. I'm saying fix him before nerfing him
I know he needs some adjustments, but doing that BEFORE fixing him will just make him bad like Season 1
S tier is top 10 in the game
Hes tier A
Nobody said tier A was a bad tier
Thank you
S tier is like 12-15 characters and then Smith is the only S+ tier unless PPG still has the 0-60 combos from jab, then they’re still S+ tier too
All characters except Reindog and my main are S tiers and need nerfs
The best Jason’s hasn’t even won any tourney other than a 2s afaik. Plus I hear them complain about bad matchups all the time. DAIR whiffing so bad and terrible hurtbox I don’t think Jason is S tier at all.
Why do people think A tier isn’t high? He’s just definitely not S TIER. I think the best players are just that good with Jason and still get bodied by bad matchups. Because how can you always win again most the cast where when they miss they don’t miss because of how bad his hurtbox? You can be a better player and still lose. Because of how bad the hitbox/hurtboxes are.
There’s 32 characters in the game now and like 25 of them are either S tier or A tier
There’s only a few bad characters and they’re not even that bad anymore
Except Velma in 1v1
If PFG properly fixed his hit/hurtboxes we wouldn't have to.
At least Jason is actually getting interesting changes that make him more fun and viable
Definitely. The ground bounce changes to Neutral Air and Air Neutral Special are so good. Possibly my favorite changes to his kit.
I wish they had the same foresight in making Shaggy interesting
He’s so bland now
I don’t even care if he’s good or not. He just feels like such a one trick and it’s so lame
He has always been bland. Shaggy is meant to be the "Mario" of this game. Covering all the fundamentals. My issue with Shaggy is that he's way too strong for being so easy to pick up. You can throw random Side Specials and kill characters at 80%.
No no no, Mario is 10x more interesting than Shaggy currently
Oh, for sure
At least in Ultimate. In Smash 4 Mario's gameplay was just Up Air ladder combos.
Shaggy losing utilt as a combo tool with this most recent patch means that he has no more combos besides jab jab up special
And jab jab stomp
Straight-up removing specific inputs from combos is such bad game design imho.
Like the issue with Shaggy is that he has too much kill power
Just nerf that instead
So like instead of neutering his combo game, just nerf his kill power
If they added a late hit to air up special that sent more horizontally, boom problem solved with his old jab jab reverse utilt to up special confirm at 80-90
Now it would just be for extra damage instead of a kill confirm
Which is fine because jab jab up special kills at 100
This game definitely need more sourspots and late hitboxes
Sair still kills at like 60 near ledge and that move should also get nerfed so it doesn’t kill as early. To compensate, let it be a combo starter like it was in beta
Rage specials also don’t need to deal 25 damage. You can nerf those by 5 damage so they only deal 20
If they wanna give him Captain Falcon's Knee at least add sweet and sourspots to make more rewarding to hit.
Which by proxy would need their kill power
He does have a sweetspot and sourspot, but the sourspot is still fairly strong and you can’t combo off it because of that. It’s just not strong enough to be a reliable kill option
Unless the opponent is at like 110
I thought all sweetspots had that distinct sound effect. 🤔
I don't remember Shaggy's knee having it.
I think it’s just coded differently
I don’t think the game counts it as a sweetspot or sourspot, but there’s a very noticeable difference in the knockback
But current Shaggy is literally just this:
- spam jab and dodge jab close range
- Whiff punish with dash attack
- Throw out random kill moves at 100
I know this is Jason chat, so I won’t clog it up with Shaggy complaints anymore
But I’m really hoping PFG will revert a lot of the combo removals that several high and top tier characters have been getting because they’re turning the game into a bland husk of what it used to be
Ngl but uair pokes are absolutely awful sometimes...
It's requires hard precisions to hit twice at the same time...
Rage doesn't help the pokes any better at all
jason’s pretty strong rn
Lol
What?
Why?
He is A to S tier
He is heavy
He hits hard
He has armor
He has bad match ups but every character has one
Armor yeah only grey health that can be whiff & gone...
He's more bad matchups than other chrs in average
His grab is a really good move
Reaaaally good
What grab?
His kill power is above avarage
Depends if you hit them or not, what matter is you hit them, don't just think just coz he's kill power, doesn't mean it's the best
His only issue rn is that hes combo food
Say that to Arya mains
Exactly... so how tf you want me to play against an Arya who's been trying to read me?
I know Arya is better than Jason, shes like top 3
No it isn't... it's a good move with some weaknesses into it...
Arya is a horrible match up for Jason, i dont judge u
Yeah? So what can I even do? Nothing...
& you act like he's hard to get knockout, no he isn't
Cap, its one of his best moves
Again... with some weaknesses
I didn't say it's bad but you can't say it's one of his best moves when it's weaknesses, some of them
When y'all say Jason is good I assume you play 2s. If you play 1s and feel that way then tell me your gameplan or share some videos of your best and worst games.
Because in 2s I feel almost unstoppable in 1s it just varies, but usually feels a bit on the weaker side.
Still trying to figure out how people think Jason is S tier. These safe by the number tier lists must be a new generation thing. Most fighting games don’t consider someone with multiple bad matchups S tier by any means. Unless the game has a crap ton of characters. Jason hasn’t won a singles tournament as far as I know. And if you go by someone like pumbafury who in same flip will say Jason is low key top 5 or something then get bodied by one of those bad matchups and say Jason is mid all in the same week.
He’s A tier imo and will drop because the people who take him to his ceiling just play really good and can intimidate their opponents quite easily. But once they get use to the matchup he becomes an easier target once you download their playstyle. Ie Jason is much easier if you camp and turtle him and punish his long recover on moves. Then you punish hard with big combos and resets with moves that you can miss and land anyways due to bad hurtbox
While he has a lot of issues, he also has some insane strengths which make him really good. I also think one thing that's gonna make Jason worse... Is shields
Because one thing some people don't seem to realize is that shield breakers are ALL armor breakers
I heavily disagree. Jason being able to shield himself while having 4 grabs + shield breaker means literally no one can shield against him. Personally, I think he’s top of A tier or bottom of S tier and he’s probably gonna become a definitive S tier when shields drop
Like I said
Especially because shields basically just destroy all of the zoners like Marvin and T&J which are Jason’s worst matchups
Every shield breaker is an armor breaker
Jason barely ever gets anything off his grounded up special and aint no shot you're ever hitting bag
That’s not the point
It doesn’t matter if Jason has no guaranteed follow up after up special
The fact that it’s a grab and puts the opponent into disadvantage is good enough
It might barely be reactable offline idk but it certainly isn’t online
Patch notes?

Maybe I need to start complaining everywhere to get PFG to rebalance Shaggy to give him back his combos in exchange for weaker kill power
Anyone try it out yet? Did they actually fix it?
I’m at work, so I can’t say
Updating now then I’ll give a report back 🫡
JASON MAINS REJOICE, OUR DOWN AIR IS FIXED
This
Is it actually accurate though? I don't wanna rub people's hair anymore when I'm trying to send them to the shadow realm.
From what I've seen, yes

FINALLY
I mean I’ll believe it when I see it but this isn’t the first time PFG said they adjusted something or had a “hitbox overhaul” and barely changed much. All I really want is hurtbox fix which they haven’t even touched. But DAIR working would be a good start
Dair is fixed
Man it feels so good to FINALLY be able to hit Down Air consistently.
Funny how even tho Jason is S tier u dont really see him in tourneys
He’s not S😭 unless we’re going C, B, A, S, S+ then yeah
Man when is he even S?
I still need to learn how to use his dair...
Sometimes I whiffed it quite a lot even when the hitbox wasn't broken
If pfg manages to nerf stuff like the harley infinite sair loop jason could even be viable
Or high a tier
Close to S
They really need to do something about Arya as well coz it's a nightmare for Jason
Arya needs nerfs
I mean yeah
No way to approach her
& the fact that you can't connect uair pokes to her after the bed or stomp
She bounces at 45 degrees & it sucks everytime...
He always has been since his rework
The down air was just bugged but even now when it’s better
He’s still mid A
Or S it depends on which style of tiers you go by for this game
He's A at best.
That’s because you only see the top 5-7 in tourneys
And then a few character specialists
Having a Dair is so nice 🙏
Right? I spiked so many people today. 🙏
Played an area today who I definitely outplayed but was laddering me and getting early kills a lot because of how bad my hurtbox was. Like Arya’s foward special can dodge , low profile and hit Jason if she misses while facing the other way? Her ladder was also missing but still connecting if I did not get enough distance.
I feel it for Jason players, he's the combo goat🐐
Hmm
I've done some really nasty things to some Jason's but unfortunately, I just can't help it. He's the combo goat after all
tbf jason's kill power is pretty insane if he's allowed to play the game that is
Yeah, Jason's basically killing you at 40-50 if he catches you then
All it takes is 1 read
Granted it's not the easiest thing to do as a Jason, but still, he's very strong as he is
It's also a bit MU dependent
Yeah, you find an Arya, Betelgeuse, Smith, ppg and such and you're gonna struggle to get the ball rolling
But find a Lebron, Supes, Taz, or anyone with stubby tools and you just have to wait for the jab
Hell, Jason can feast on Bugs and Ricks, he just has to contest their tools once cuz his Jab is really big
Jason struggles against characters that has really good combos yeah
literally everything works on him and there's nothing he can do about it
She also has zero whiff

Many chrs do... Smith & others
I’m still trying to figure out why so many characters can still do so much when exhaust state. And the smaller ones can low profile and still dodge through attacks.
When is it better to jab jab neutral over jab jab side special? Only in the middle of the map at high %?
Ledge
At high
%
Can be used as a kill confirm
if they're mid stage i'll jab jab teleport just for the possible followup if they ground bounce
When they aren’t off stage if anything you can do jab axe but it’s kinda risky
You can just use nair into sair instead of jab jab tp or axe
Yea but I feel like the axe is almost never worth it, even as a kill confirm it rarely feels like the better choice over side special? I picked up Jason this season and played it to M5 and I still have no clue when the axe is the correc to use haha
Axe is better than side special for killing, but you can't be using it willy nilly since Jason is one of the few characters in this game to actually have proper whiff
Is it though? In the middle of the map its often better to go for a bounce, on the edge both probably kill
I guess its a little more knockback from the axe, but with the chances of whiffing randomly on some characters
By them dodging
I mean other than either of those 2 I sometimes just jab 3
It's the most consistent out of the 3 in actually hitting after jab 2
Jab Jab Teleport doesn't become true after being used twice since it's too stale to properly combo, letting people dodge out before teleport hits them
Oh I didnt know that, so jab jab sspecial jab jab neutral is the way to go then
nah after 2nd jab, dtilt and dodge follow
@craggy lagoon when you said that you were the owner of the jason server, i didn't think it was this
why are you here
checking if you're the owner
Wrong server lol
We need a Camp Cristal Lake map
tommy jarvis shaggy skin would go hard
We’re gonna get one eventually
Jackson Vorhees? In all seriousness nair near the ground leads into jab, which can then lead into down tilt or grounded up special
I always find the hitbox on the grounded up special so weird. My ax has phased through a model before and it did NOT register for whatever reason
Tbh, I find the neutral air special better in general
Only issue is the slow startup and how choreographed it looks
The grab is very good, though you can't be too telegraphed with it or else you'll get smacked
Right, but up special kinda sucks in twos. In ones, it's alr but still a weird hitbox
What about his grounded down special?
Sleeping bag is a really niche one. You can sometimes get nair into dodge bag but it's not terribly consistent
No I meant moves solely by themselves
Oh okay, by itself sleeping bag is terrible. Never throw it out unless you can somehow combo into it
@hazy blaze Ggs
Howdy
I thought there would have been one by now...
Is it in the files?
Theres a friday the 13th this month
PFG thinking about if they should release the Camp Crystal Lake map on Friday the 13th (they'll just make a twitter post with the crappy Hockey Mask event skins and leave Jason out of it)
Its been 2 days of no chat. We've truly accepted our place in the world. Or temporarily moved on
How are you feeling Jason brothers
nah ppl just talk in the jason server
that makes more sense
Although It feels like something man
This chr channel was the most active out of all due to F13 fans out there including me
& our constant remarks & complaints about Jason & how he's being treated poorly
that s true but tbh
it s just because now jason is actually good/decent too
@pallid moss y you mean
Decent
Hurtboxes still suck
Playing jason feels like everything hits from behind
Even attacks that already got adjusted to not doing it
The thing is it's really matter if you hit them or not
& Jason's attacks are seem to be very easy to be parried imo
Not to tell... some of his moves are still trash & underwhelming...
Especially his dair special
bag and down special air
Yeah literally the worst...
bag is good in 2s but down special air after dair buff is useless
Bag I think is pretty good now... especially with the reward but the startup is still sad & ofc you can't jab combo into it
Dair special really need some rework
It's one of the worst move so far
Easily get punished for using it
no need for a rework
just make it cancelable on hit
and not do the grounded bad version
followup
Idk how would it work... coz like...
so u can make stuff like dair special into dair or nair
It only activates on the ground
I think dair special also needs to be faster...
It's too slow
Don't forget it also has ground bounces so it's better to follow up with jabs instead
that too
yeah and sucks
atp why would i use instead of nair or dair
i still think jason is super solid
Good question...
Yeah man nah...
i ll continue playing him in 1s
His dair special needs a rework
super fun
He's just very average at 1s... but one of the top for 2s
I raged quite a lot sometimes...
Especially against bad matchups
I hated Smith & Batman... sweaty matchups as heck
very average no, he just has very bad mus
Mus?
that are hard to play against
match-ups
His moves have consequences & whiffs
Chrs like Smith & Arya have zero whiffs
Rage is still bad against them
Like they've armor breaking moves man...
Smith literally has a damn type of pistol shooting type of stuff & he's grabs
What did i say ?
his grabs is slow
his nspec is a problem that s for sure but it s tankable unless he uses armor kille
I just wish the armor started up as the move did. And stayed applied if it wasn't broken
Get him while the grab is happening and then we both get knocked back
They should make ressurectionist good
they should remove armor on grab and make it faster
the armor grab is so goated
Why?
just really good both defensively and offensively imo,i find myself using it more as an insant armor in the air to punish and it works really well
yeah it s unbelievably strong
I like the grab, give em a hug and a love-stab or three
just the hitbox can get a little silly
He's a silly boi
question,what do yall use jasons nair for
the axe move might be air special
it seems prety useless to me since its just something between the grab and the machete thats worse than both at knockback and utility
It has low whiff, combos due to the ground bounce changes, and doesn’t consume an air special like the grab
fair enough
Dodge in reads, combos
Rage Nair to Nair to Sair for a free 40ish percent
nair sets up so much and the way it hits behind comes up fairly often
very fun move
Hitbox added to Jason’s arm / axe that knocks back enemies that were not grabbed
THANK YOU JESUS.
Congrats on likely becoming top tier this patch
Nah, probably won't but that alone will make his grabs less volatile in 2v2.
No I mean shields are added
And Jason has the most shield breaking moves
And shields give Jason the much needed defense he’s been lacking
We probably up
Honestly kinda already bottom of top 7
This just helped us in 2v2s and FFA mainly
Also Jab3 will just do an additional hit for the person grabbed, so his jab is now a 5 hit combo. Jab3 alone does 10 damage now
It’s crazy how Shaggy and Jason traded places over time
The jab 2 hitstun nerf for Shaggy removed all combo potential his jab has besides jab 1,2,3
What were the patch notes for Shaggy? I didn't really get that far (work)
Oh darn
That's crazy
His shield breaker is bad
Shields nerf his offense
He’s easily gonna be bottom 5 now because all he has is random kill moves
I might be a Jason main now
Thankfully, this is slightly inaccurate. Jab jab up special still works but only if jab is not stale
So he’s not irredeemably bad like Velma or Iron Giant
But all of his other combos are gone, so I’m probably transitioning my Jason secondary to a Jason main
I see we got 2 small buffs. Now if only I could break away from playing rivals to test them out kekw
I think if they make uair hits connect better/more consistently and add damage for each pummel while enemy is in sleeping bag, our boy would just about be dialed in
Lol
Jason is now top A tier baby
Does anyone else keep accidentally dodging after block when trying to jab
Update is made for stick players and not button players 😩
Otherwise I have to player real precise now
I play on keyboard and this hasnt happened to me yet
Jabbing while shielding doesnt even work anyways
All you can do is shield breaker and it works with neutral tilt
That's how it should be, imho. Shaggy is meant to be a fundamentals character. He's way too rewarding for being so easy to use. He shouldn't be a top tier.
Rivals or Marvel Rivals? 😬
Tell that to Smash Bros Mario
Shaggy is supposed to be THE top tier, he has super instinct
True
Unfortunately, PFG is forcing Shaggy to hold back and only use 0.0001% of his power
Marvel rivals 
I’m a Jeff, venom and magik main
sigh
Jason's stomp feels really odd rn...
It's much more difficult to combo into uair attack
I use it to catch them with the air grab
Nah it was like that before the update
I think its character and damage dependant
Anyways
I use it to read dodges instead
No...
I mean yeah... but they nerfed it after making it a shield attack
It feels really odd now...
Why would u ever use that into uair
Incase the opponent is bit too far away from Jabs
The shield version and the normal stomp arent the same
It's...
No it isnt
Yes it is
It doesnt work the same
It's same properties
Like the knockback is odd now
I can't combo into uair that easily with one single high jump
It's more difficult that way than before
it s not the same move
Same properties I mean
You have more endlag with shield breaker stomp than normal stomp
Also, stomp to uair is only true if they di in like an idiot. If they di out, tough luck tbh
Happy Friday the 13th everyone
Happy Friday the 13th
Jason Day!
Happy Friday the 13th!
Happy friday the 13th
Happy Friday the 13th
Happy Friday the 13th
😔
Yo what buffs have Jason gotten recently he seems faster and able to kill alot easier. Like kills at 75 kind of stronger
He got a 2s buff
A dair buff
And a rework
this
talk to hogieland in shaggy chat lol he had a crashout on shaggy nerfs ( i dont feel them )
Shaggy is still a low top tier at worst
It wasn’t enough to make jab jab up b not true, but jab jab stomp is not true anymore. After jab is like 3x stale, jab jab up b isn’t true. The other thing is that with the hitstun reduction that applies for continued combos (I believe this mechanic was created back in season 2), jab won’t combo into anything off of a tech chase assuming you can even get one as Shaggy. There is no jab jab reverse utilt combos anymore due to yet another utilt nerf, so all Shaggy has now is random kill moves
If you want to beat Shaggy this patch, just shield on reaction to him jumping because everything Shaggy does on shield is punishable and Jason has good out of shield punishes with dodge jab, utilt, and up b
The Shaggy vs Jason matchup is around even this patch. Jason deals more damage per combo, kills earlier, lives longer, has better out of shield shield punishes, has better ways to deal with shield, and has better landing options. Shaggy has less whiff and faster movement speed
And this isn’t necessarily a crash out on Shaggy nerfs. This is more of a “I see no way the game will ever reach the balancing philosophy I would like to see” judging from how many characters still have death combos and this is a huge turnoff for me because I got into MVS because of the neutral game
Jab Jab Stomp not being true is good because you could easily tech-chase loop people and it was annoying as hell
Yeah, I’m aware. But instead of balancing it properly so you couldn’t keep the tech chase going for so long, they just removed it
Which also removed confirms like jab jab stomp dash attack and jab jab stomp IAD sair
Making Shaggy more bland and combo-less
Yet Harley gets to keep her sair into sair tech chase
I play a half dozen characters but Jason has become my most played and favorite. I don't do much in the way of learning and practicing combos and usually just kinda free form fight but it might not be bad to learn a few. What Jason combos do you like or use the most?
Jab jab stomp
(Read)
And then nair into air grab
Or nair into sair
Okay thanks ill give it a try and check the combos section
Never thought to do this
Why does everyone say SAIR?
I sometimes do dodge read into grab and then they bounce
Is it special air??
Side Air, since this game doesnt have back airs and its referred to in the movelists
Side air
Not having back air makes sense but I feel like forward air still works it'll be forward either way. What do you call neutral special in the air?
Originally thought that's what it meant
nair special or just air neutral special
You a LastYear fan?
that asym game? nah
Oh so it still works out

You got me excited
It is rereleasing though
Already out and playable now though probably like 12 people playing.
I miss my hobo whip chain
heads up jason players, if you guys want an invite to the jason voorhees character discord shoot a dm my way
Man, I'm eager to see what the prereq for the winter skin for Jason is. I'll do anything to get more of my boy
What is the balance philosophy behind giving an airel command grab a massive hitbox and armour?
they didn’t know they were adding shields yet
also pfg has no balance philosophy
would be too sophisticated for a company like them
More like WB didn’t put enough budget into the dev team, so they’re trying to run what’s essentially supposed to be a AAA game on an indie budget
Is this Jason combo actually true? I think it is but I’m not 100% sure:
jump+neutral air
->jump+neutral special air
->tech predict (it’s very hard to avoid no matter where u tech). ->jump+neutral air ->jump+neutral air
->jab jab up tilt
-> jump+up attack
I think everything after the double neutral air is for sure true but I’m wondering how escapable the set up is if u tech
I was thinking for the tech if neutral special is too easy to tech out of before hitting neutral air I could replace it with down air cos it gives less time to react for a little less damage
idk tbh i dont think you need too much money to balance
The issue is that the dev team is like 4x smaller than it should be
The budget is hiring other people to help fix bugs and push out updates faster
fix dude’s jab 🙏 no reason jason should be hitting me from behind pause
Just a lab combo for fun, couldn't reach 100 😢
Shaggy's "dude" at the end cracks me up though...
#combos message
How exactly is one supposed to deal with this man? Tanky, hits hard, and isn't even slow to compensate for that? When he first released he felt slow enough to deal with, not sure if he got faster or people just got better at him.
You just need to bully Jason is disadvantage. He’s big, so more combos work on him and a lot of his moves have a decent amount of whiff, so you can get a lot of mileage off of whiff punishes
But keep in mind Jason can kill you off of like 1-2 reads
So you either want to play in his face aggressively where his defensive options are limited or play at a range where you can react and whiff punish almost anything he throws out
it has a considerable amount of whiff and Jason doesn't have many more defensive options
Jason’s grab shouldn’t have armor but I get it without it he would be completely trash cause that’s really the only thing he has that makes him good on approaching
Keep the armor
But remove the ground bounce
The simple fact a tank has 2 different ground bounce combo tools is stupid
Grab needed no changes
It wasnt a combo tool
But it worked as a kill confirm if you grabbed enemies off stage
Grab used to be a get off me tool like ig and a kill confirm near edge but now its just stupid
yeah idk their way of giving chars combos like ppg is just making everything groundbounce and nothing else its silly
Jason didnt need any ground bounce other than nair
Hes literally a tank
I would think they gave him the ground bounce to give him ways to follow up into combos with him being as slow as he is.
Even still Jason does some strong damage and has some pretty good knockback power on most characters
Yeah thats why he doesnt need combos
Grab as a combo tool is stupid
The old grab angle was way better
Without being so stupid
Just look at this
75 damage off one grab
along with jason also kills really early
he doesnt need long true combos to rack up dmg
I mean he doesnt have true long combos
But a grab reading is basically 60 free damage
Just bc the grab bounces every single time
Remove the grab bounce angle
And keep nair how it is
He already has nair
Theres no need for him to have 2 bounces
And nair is actually balanced
Bc its not that easy to land
The main thing that makes Jason cheesy is players that spam his armored grab, his disappearance move and the fact he deals easy and high damage with insane knock back
what up guys!
been wanting to pick up jason for a bit anybody have any good tips or combos for him?
🎉
.
If u use Jason I pray your house got burned down

*gets
Thanks buddy
Dont get hit
It's been an honor slashing with you boys
🫡

🫂
🏒
The greatest character to ever be put into a Platform Fighter, but a dream can only last for so long until you wake up.
At least we did Momma Proud.
same

Its been an honor 🥹

They never did fix Jason's giant hand hurtboxes. But hey, at least they got him to a good state before it all ended 😔
