#Tom And Jerry
1 messages · Page 22 of 1
He cant defend with only projectiles
They are weak if you dont implement pressure with meele attacks and combos
Like bugs bunny
He has nothing to offer
?
Hes not at an good state
Bugs is crazy good
And nobody will see it, till they play the character on ranked
They nerfed him
boohoo?
Its ok for me
They made him an reading character
up there
That should be T&J
They need to give T&J
Atleast 7 good combos
That can link into an reading sequence
Like bugs bunny
They need to kill Jerry first and foremost
Jerry its alr killed
dude, at that point just choose batman
You can kill him really easily
Nah bro
Like T&J its really lame
He dont kill and he has 0 combos
Also his kit is not meant for poking
yes, he's lame as hell
Like his meele utility
the literal lamest character in the roster
So you cant make those changes
Hes the worst for me
but that's straight up tnj's design at this point
I agree he sucks from a design point
Pls just rework him
that he's boring and frustrating for everyone
but that's just what they're going with
Ik but they didn't have to lit kill him
They don't wanna make him a melee character, that much has been clear ever since the beta
but with how they're going, they make Jerry the literal life and death of the entire character
He have tons of meele stuff on his series
so they genuinely can't tweak anything about him until Jerry's function changes
They can erase every projectile and make him an assasin
Lit that's everyone complain
Give him smth special that aren't projectiles and give him more combos and read tools
Has anyone else had problems with Jerry? Sometimes when I try to throw him a ball comes out as if I didn't had Jerry, it made me lose a few stocks already
I believe if you use your 2 specials in the air and then try to use Jerry shot it just does tennis ball instead and won’t shoot Jerry
That's been an issue since relaunch
been having problems with that mouse since day 1 🗣️
Yes and the one that won't let you use any specials after doing certain actions. The animation will start and then stop
Think it works for anything tom does really but it's annoying that it still happens
i got used to it pretty quick, but what's the point if i can't kill anything till they're like 170 😭
You can kill at about 100-130 with down air > up air. Earlier with down air spikes or Jerry snipes.
Just be careful with your double jumps/dodges or else you might not be able to perform it.
yeah i struggle a lot with double jumps
It can work with just dodges too, depending on the % and DI. As long as you have meter, obviously.
Ever since up tilt got nerfed, I’ve found myself using down air way more in neutral. The devs got what they wanted, I just wish it hadn’t cost us most of our combos. That being said, I still think T&J neutral is pretty good, playing around platforms isn’t so bad with down air being a good disjoint. The only downside to being on a platform is competing with larger disjoints, armor, and not being able to Jerry shot/dynamite through platforms. Sometimes it’s just better to short hop underneath them.
I mention this because putting yourself on top of a platform briefly to restore your double jump isn’t always a bad idea. Especially with dynamite or trap shutting it down for your opponent.
T&J have bad disadvantage, but an easier time landing than some other characters just because of dynamite and Jerry shot coverage.
PFG: Tom's tech chase loop is toxic we are removing it even If it guts all his combos
Also PFG: Harley Sair loop go brrrrrrrrrrrrrr
That's not true
Down air into up air doesn't combo if you have more than 100%
Bc of di
That only only works on 80 to 95%
The problem is simply there aren't enough good Harley players
Where as TnJ had the former #1 in the world
I meant with the varying weights, I guesstimated the lightweight starting %. On midweights it’s usually 100 and stops working around 120, on heavies it usually starts around 120-130, and ends around 150ish.
I haven’t labbed exact %s, but it is a true kill confirm on the entire cast.
Hot fix and Harley sair loop gets a free pass 👍
Thats not true anywere
Depends on character and weight
For light weight 80 to 95
For heavy 80 to 95 tho
Then they can di down air to avoid any hit like up air or side air
What makes you hit up air its the hitbox on the character and the di
Also is not an kill confirm
An kill confirm its an 100% consistent kill option
And this is not an kill confirm in any way
He got 0 kill confirms
If I can enter the lab, and set the bot to not only dodge a direction (random, away, etc.) but also DI in it as part of the process, and they never manage to dodge out of it, I’m pretty sure it’s a true kill confirm.
You have to dodge or double jump (or dodge jump) to catch up to your opponent after the ground bounce, but it does work.
Down air, nor up air never got any frame data or launch angle changes, so the combo still works.
Actually down air did, once, but the kill confirm still worked afterwards so it didn’t really matter too much.
If you can’t land the kill confirm, you’re probably fast falling the down air and trying to land before the up air, you need to stay airborne for it to work.
If you put the bot at dodge away it automatically dis away
Is not true
I alr labbed the character
You won't kill any character if they surpasses 110%
While trying to kill
The di its stronger in this game
It wont work
If they don't di incorrectly they won't die till you let them like at 150 or 180
So you can try an single down air
Or jab down tilt
Ok. I try not to say that people are incorrect in many claims, but THIS combo is definitely not true at high %s, unless the opponent DIs straight down. I also lab this character, every single patch, on top of playing them, I have yet to see that down air > up air is not true.
Dependent on the character too, I guess, of course Jason and larger characters will be hit by the down tilt, regardless of DI, but that’s what the extra weight makes up for.
I find down tilt to just be a decent whiff punish for armored moves, or whiffed dash attacks/dodge-in-jabs (cough,cough Arya, Batman, and Wonder Woman).
Bro jab 1 into d tilt its true in every di don't start yapping
Also down air into up air wasn't true on high percents at any moment
They only jab sequence that is not true at high percents it's jab 3 into d tilt
That one can be di
Oh you meant jab 1, yeah that’s true. I thought you meant jab 3.
I’m gonna be real, I’ve gotten so used to up tilt > up air, racket > down air > Jerry snipes, and down air > up air that I forgot jab 1 comboed into down tilt.
Only up air its true on some occasions on the follow ups that you listed
The only stuff that you could combo on some situations with paddle its side air and up air
T&J got 0 kill confirming and 0 combos
Its super situational
Di, weight, percentage and hitbox its always important to combo
Theres no true stuff that isn't jab 1 into dtilt
You can even di jab sequence last hit at high percentage
On some characters that are large enough, jab 3 > Jerry shot > dash forward jab is true, you can finish that with Jerry shot too, though it leads into a tech chase. You can also combo off Jerry shot depending on the angle, distance, and % of the opponent with tennis balls, into up air or forward air. The jab statement has nothing to do with Jerry shot combos, you need to at least be aerial for those to work.
I would love to agree and say T&J have absolutely 0 combos of any kind, just so PFG will buff this character, but I’ve never downplayed T&J, and with all the nerfs other characters have gotten, in addition to the movement changes, T&J feel actually ok this patch. I have to be clear though, they aren’t nearly as fun as when they had the jump branch.
Also, their competitive viability is in shambles right now, I haven’t seen any T&J reach like top 8 or anything ever since slightly after the jump branch nerf. The only footage I have seen since the nerf, in an actually good placement, was of hardcorefox getting stomped on because each hit only lead to like 15% or less, and any extra damage had to come from a read.
It doesn’t help that some characters like PPG, agent smith, and Superman (slept on atm) are left with easy to perform, good coverage, TOD reads that kill early. It’s not like they’ll get punished for missing them.
I really think the best solution here for T&J is just to add the jump branch back, and remove the dumb restrictions on what can be canceled into from paddle, the combos that weren’t loops were never overpowered in any way, especially after the auto tech introduction.
People have finally learned that all you need to do to avoid paddle is stay on the ground, so I don’t see how giving T&J back their combos would harm the game in any way.
I don’t think PFG knows how to add back the jump branch to paddle without introducing some loop
But I appreciate the fact that you’re honest about T&J instead of one of the many character mains crying for buffs for your character and nerfs to others
Personally, I don’t think paddle necessary needs the jump branch back to introduce combos. I think other moves of his can be tweaked to add more depth to his combo game
Things like jab being consistent so you can’t DI out of it, giving him consistent kill confirms with jab 1,2,3 -> dtilt or paddle -> uair
Or even just improving Jerry racket to make it more consistent to follow up on
Maybe sair could become a combo tool at lower percents if they massively buff the cancel window on hit
It has a cancel window?
Oh, I guess it might because it does feel safer on hit, compared to whiff.
I’m saying the move could become a combo starter if PFG gives it one
Technically every move has a cancel window on hit, but some of them aren’t good enough to allow for combos
T&J have a lot of good stuff. Peeps just don't know what they're doing
That might also require a launch angle change as well, which I’m not against, but right now it typically sends opponents too far away without any ground bounces unless the opponent has really bad DI (even with the ability to cancel it sooner, I’m sure it would need something else to combo, unless we could combo it into Jerry shot, which would be pretty cool.
Smith has a loop and Harley has a loop but Tom's was just to much
The Harley sair loop was created on accident when they tried to adjust the move a patch or two ago
And Smith doesn’t have a loop. He just has a real combo game and good kill confirms
Something that seems to be getting taken away from more and more characters
Form across a large stage as in across the map on not tournament legal stages as in not 1s stages and from long stage distance it's quite easy to dodge and punishable only time fishing kills at 80 on a legal stage is near upper blast zone characters like heavys more specific garnet or superman jason don't die to multiple kill moves and confirms at 130 and win for it
Dam I haven't been in this chat for a fat minute
And honestly wanting moves like the cheese trap to kill at over 100 aint bad💀
I wanna fight this but I'm not home and I don't know what the tournament legal stages are. I posted a clip a while back about it but you got it
Has anyone else experienced losing character mastery levels?
I went into my fighters tab and I noticed that 4 of my fighters lost all their levels.
Thankfully T&J weren’t 1 of them, but it’s worrying.
I’ve heard of that happening to some people. I think restarting the game fixes it, but it hasn’t happened to me, so I can’t say for sure
probably just a visual bug
It does. It also refreshed after playing a game or 2, so I think it is just temporary and visual.
guys,do I use the defending perk thar gives 15 grey health after respawning or do I still keep using thats flammable?
That’s flammable is still probably the best bet for T&J, but stronger than ever is the best it’s been, since the grey health doesn’t go away until you get dealt %15 damage.
there is not a recent one, but i would recommend you to use the racket more
its like the best attack tnj has now
what is racket ?
😂👌🏼 thank you
Ah yes
I would recommend using down air and Jerry shot in neutral, be careful about Jerry shot, but down air has a lot of disjoint. Just space yourself from your opponent well, and you should be fine.
Also, use dynamite frequently, especially if using single dynamite sticks.
Even having it out is a huge threat to any opponents.
Some basic combos include down air > forward air, up tilt >forward air/up air depending on DI, Jerry shot > tennis ball > up air/forward air, and falling dynamite > whatever.
You can kill confirm down air > up air, and up tilt > up air if the opponent has bad DI.
Down air > up air always works, just make sure they aren’t at too high a % and cancel down air into a dodge, jump, or dodge jump. Note that this requires you to have your double jump or a dodge, and stay in the air to perform.
I love single dynamite since you can use it to bait hitstun for combos
But our combo game is gone
And it sucks super bad
Loops don’t exist since tech exists
Why not just give up our jump branch back?
At least they give us like something to protect Tom this will be really good for T&J
Jerry is fine rn
We need more combos
Fr like now Harley have weird loop i don't know why they give her this weird combo
t&j have combos?
absolutely not
I actually tried my best to double jump and jerry shot downwards after the up paddle ends
I miss most of the time
A lot of them are DI dependent, but there are some
Paddle to uair or sair depending on DI
Jerry shot to Jerry racket to any aerial with the right Jerry shot angle
Cheese trap to uair
If jab works, then jab 1,2,3 to dtilt
Dair to uair
Dair to nair tech chase
You can also do racket > down air. At later %s this can kill near ledge, you just have to double jump or dodge jump before the down air.
Note that the racket needs to ground bounce for it to combo.
That super unconsitent
Most of the time it dont work
D angle jerry shot into racket its better
Also let's the opponent into ledge trap
So you can rush down then dair
Or do whatever you want
But remember that your at disadvantage at the moment
So don't mess up
Bc of the non jerry state
So be careful
I’m done arguing about which combos are true or not with you.
bro, tnj really need a buff lmao
its stupid how nerfed it is on platforms maps
i just kill a batman at 216
and he is not even a tank ffs
most of us attacks have way too much whiff
no point with that one. You know nothing and he knows everything because he beats top 100 players
still no tnj buff
its over
Don't need in my opinion but maybe mid season patch
If they care about win rates they'll buff em
If not good luck
I mean
Not like a buff buff
But like less whiff in some attacks
I always get punished because of that
More like that ynow
I want them to fix the bug that stops us from using specials and the one that shoots a tennis ball instead of shooting jerry
Yeah that also
Is soo annoying
They were both fixed a while ago and they've returned
Actually I think the tennis ball one is new
Your contradicting yourself
T&J ain't fine his trash now
Like he has nothing they deleted everything
Don't try to save an character that is alr dead
They nerf the hell of the character you wont win any fight if your opponent is good at the game
Not yet
But when shields get added, he will become bottom 5 if he’s not compensated
not at all
is a meh character
its so easy to win big guys
like jason or iron giant sometimes
but against shaggy or arya
its kinda difficult because of their speed
What is this characters worse move
Probably fishing rod
Nah
At least not in 2s it’s still a very situational moves but it can stuff approaches or get Ko’s at weird angles
I use it more then dash attack or jab at the very least
Those are two other contenders for his worst move
i never use his dash
Dash attack can low profile a surprising amount of stuff
That’s about the only reason to use it tho
fishing rod is not bad, it's just a bit weird lol
i use it way more than his dash and jab tho
I would use his jab more if it wasn't so risky, if you miss that the end lag is horrible
Sometimes it's better keep doing the jab when you miss in hopes that the opponent will come closer thinking you're not going to keep using it lol
I’d argue jab can’t be his worst just because it’s his only “fast” ground option
yeah, and it connects to other attacks
Did they finally make it consistent yet?
Or do people still fall out of it constantly, especially on DI up?
eeh... i still see people fall out of it...
Did they do anything to buff it?
i think they actually nerfed it with the hitboxes changes hahshs
Jab sequence or jab 3 into dtilt is not true
The only sequence you can use is jab 1 into dtilt
The only true combo from T&J
Then all are situational
Depending on character, weight, percentage, hitbox, stage
pretty much 😭 i don't think T&J are exactly bad when it come to moves and stuff, i can deal a lot of damage but they have so much stuff against them
they barely kill until like 140/170, stages with low platforms are a pain to play in since dynamite and jerry get stuck in them easily, they can die at 40 from some strong attacks and usually die around 70/80 with basic combos
i stopped playing 1v1 because i was getting stressed with all of this so i just started playing 2v2 where they are way better
Yep that's basically it also adding the fact that now he has 0 combos
0 kill confirms
And the worst disadvantage in the game
The no jerry state its lit your dead runaway
This game balancing its trash
Where’s our buffs PFG? Why have you forsaken us?
oh thats grounded blank jerry shot :/
How do you play funny cat and Jerry =000? I bought the black friday offer and now I wanna play them more =>
They got giga nerfed
Lit trash character
Oww =c
why tf does every character have to be at 190 to kill
i can get hella combos but nothin fkn kills until at least 140 it’s got me so mad
Theres like no combos
Like true combos theres nothing
That's what im saying
Unfortunately every time we complain about the current state of T&J
People say it's just downplaying
If they didn't touched the character since game release
Just hypocrisy
it’s actually stupid
cus why tf do i gotta combo up to 200 to kill, and get killed at 80
i've died at 40 from strong attacks on ledges 😭
i have a clip where garnet charges a strong attack with armor and kills me at 39
it’s so stupid
cus there’s nothing i can do
doesn’t help that everyone plays bruisers or tanks so they heavy asf
You get kill at 50
Also theres no consistent way to stack good amount of dmg
Theres no combos
You always have to look for situations to deal more dmg
We need kill confirms
Combos
And an speed buff if they don't want to make us heavier
Also more kill power
Lit im dying at 50 with raven
This is not fair
Also jake kills at 30
And we can't punish his damm nair
I hate playing as Shaggy. They neutered his combo game, so he just spams random kill at 70 moves
Bro every character kills T&J at 90%
not at all
i fight a lot of characters
and the only ones that kill at 80-90% is shaggy, stripe and raven
maybe others too, but its situational
Those arent killing percentsge
it is!
shaggy does this up special
sorry if im not saying it right
No im talking about in general
i dont usually talk in english
I can confirm that Shaggy jab jab up special will kill T&J at the later 80’s or early 90’s
totally
is so annoying because they usually wait until we whiff
to make that kill confirm
i just hit grandmasters haha
Nice
I haven’t been playing as much of season 4
I got T&J to like diamond 3 in season 3 before the season ended because I ran out of time
i played sometimes this month because of university
but it ended today, so its time to rankkk
I graduated already, so I can only play sometimes after work or on weekends
damn
congrats
i still have to study around 2 years
yeah bro i’m ngl i’m done with this game until we get some type of buff
slowest jab in the game, worst disadvantage state, no true combos, no kill moves, and 2nd lightest in game
Some T&J Racket things
https://twitter.com/zeldris505/status/1862032281902219691
Alr I tried to play Tom
But I just cant
He’s so bad right now
All the meta picks have insane matchup against Tom
He has no combos
If he whiffs anything he has insane punish windows
And literally all you have to do to win against a Tom is to di out
And he literally can’t do anything
He can’t kill till 160 with his “confirm”
And I put on all this percentage just to die at 60-90%
It’s trash
I’m a master Tom
And I’m hard stuck plat because this meta is revolving around insane hard counters to Tom and Jerry I quit
Isn't the number 1 overall player literally maining TnJ?
Hardcore plays like 12 hours per day
It still is the top 1 playing TnJ a lot and winning enough to gain points faster than others
If their only goal is to just be top 1 (which it is tbh), then they're gonna play the most consistent character they can for it
i also think tnj is kinda bad right now
but most of the time, i win because of the majority of this combos
the character is bad, but believe me if you master it, you become a threat.
i already hit #5 tnj
and I don't even play much
Starting with racket its one of the most punishable thinks in the game
Also if you get an racket you should follow up with jerry shot
Wich is true
Also one think that i use to stack till 150 dmg
Its reading with racket instead of paddle
After doing jab 3
I think going up in ranked its about luck with this character
Lit everyone can clap you leaving you with no choices of he khows the counterplay
Also the mu system
If you get an bad mu your cooked
I only get beat bc of the bad mus
Also the players that knows the counterplay
Its really easy to die with this character
I got tired of seeing Batman and Smith over and over online hahshs
Mostly on ranks above mine
Ye
This character its trash tier bro
Your rank depends on luck
If your opponent knows how to play against them your basically cooked
You need to hope about getting an good mu that we lit have like 2 jason and jack
And even with that jason can kill you super early
And jack the same
Gettin real tired of ravens jacks and batman's fishing pressing 1 button and it killing all the f time
But Agent Smith can be still be #1
Multiple melee kill confirm an Arial jab that also kills but why tho
Agent smith I also dislike but fr different reasons except forn the dash still killing at 70
Op lemme just respawn raw dash and kill at 70
Skill
Yep he's stil top 1
One agent smith lit true comboed me n air after up air
But I like placing the cheese trap on a platform
true
PLEASE
idk how many jerrys ive missed because of platforms
I know, those clips are mostly meant to imply that there are more options to vary the gameplay, not replace those things with these, 3 jabs and nair can be better if you're not sure where the opponent is dodging since you have less whiff if you make a mistake. Also, if you charge the racket to enter, it's a bad entry, so a clean nair hit moving away from the opponent a bit is better since you don't expose your hurtbox as much, so you can enter better.
this is legit what I want
the samurai jack stage is beautiful
and no platforms
Even tho Tom isnt my main, I agree. I love final destination type of stages Owo
Fr
Idk how would it be jerry to traspass a platform as a solution
Yeah same and platforms just disadvantage mage players heavily and helps others
Sammme
I perform so different on a flat stage vs Dexter's stage
True
I love big maps without platforms
Or at least maps with platforms like the batman cave
I love the new samuri jack maps perfectly flat
Those are cool to make combos that wouldnt be possible
Yeah
That map is the best they could have release since season 2
Yrr
Even with an clean nair its really easy to react and punish like nobody its getting hit by it
But you could use it to read
After jab 3
You can do the read instead of paddle, get it with racket
I was simply doing that
Its really risky
But its all we have
jerry keeps selling i’m losing stock cus i shoot a tennis ball instead of jerry
that bug has been in the game since launch 😭
All you toxic spamming Tom and Jerry players need to touch grass lol yall stay spamming with a broken character
whats your main
They fixed it and the other one at some point but it's back
I also wanna know your main, but now that paddle lost it's jump cancels a lot of t&j play like that.
The devs gave us no choice. We were rewarded for approaching and using melee attacks back when we had combos. Ever since the jump branch got removed, it’s better to just zone with projectiles.
I also don’t get it when people complain about “spam” in this game. In addition to most characters just mashing jab, those who don’t usually rely on like 1 or 2 moves in neutral, and use the same combos the whole match. That doesn’t mean it’s a bad thing, as long as the combos are balanced. I didn’t mention moves being balanced because if people only use those same moves the whole game, they can usually be read and punished for it. The whole reason paddle got nerfed 3 times in a row is because people refused to adapt to T&Js who just spammed paddle the whole match.
Garnet
Garnet and that paddle is very hard to read due to the charge up capability it has on it so it can throw off the timing of counters and dodging. Not to mention the range it covers from back to front. When it comes to it it’s clear that certain characters aren’t balanced with their move set. Yet when those moves that are not balanced are abused then that’s when it becomes toxic and nerfs are heavily needed
In your case I think its because you're a bigger character but I think she's anti projectile. I feel you on the paddle thing though. The range on it is really it. You can't dodge in period. If they guess that you get caught and if you dodge away towards stage you'll get caught too
try jumping I think most people get away from me with that
but the projectile thing yeah they kinda dominate that horizontal space and pole can cover jumps when played right
Garnet size is one of her biggest weaknesses honestly. She suffers due to it from the lack of movement she can really do and the inability to dodge away fully from attacks like that. I’ve tried jumping yet her jump animation is sort of slow the only way I know to get away is from DI away but as you said can still get caught by it and if not then that’s when Jerry is shot and the whole process repeats. The arsenal T&J have is super suppressive. I get that they are mage based yet even the other mages projectiles aren’t as oppressive as T&J are not to consider that they also have pretty fast melee. It’s crazy that you’re actually a pretty cool T&J player that doesn’t down play the moves that they possess and how difficult they can be to deal with. I appreciate your feedback on my statement. If possible I’d like to spar with you if you still play T&J so I can work on gaining better match up knowledge
Yeah a lot of the people in here downplay them. They just want the jump cancel back which will likely bring loops for em back. A couple people here just want more consistent combos but they're a mage heavily reliant on setups. I don't think T&J is OP though I think they're really well designed and it warms my heart. This game just has poor movement and with paddle specifically it causes a lot of frustration with anyone playing the bigger characters. Playing Jason I just have to accept that imma get hit with 95% of the paddles they throw out. The jump thing isn't just you though. If you slow it down you'll see when characters jump (at least the toons) they stretch and that either stretches your hurtbox out or keeps your hurtbox in the same place it was until the stretch animation finishes.
Its hard for me to give any advice since I don't play garnet. If I can say one thing it'd be to just always expect Jerry shot is gonna get used if you run to them and to bait it as much as possible before you approach most Tom players. If they're the projectile spammer types try to setup song and get that bubble thingy she does.
Loops have been removed on most characters since the ground bounce change. The main issue with that is the cheese that Superman and Smith do all the time where they just react to where you tech roll. T&J were doing the same thing before the move lockout nerf. I don’t think the issue is paddle or the jump branch, but how slow the tech rolls are.
I want them to remove that tech roll or make it something you have to input. It just adds loops back in. Most of the characters i've fought almost all if not all have a loop combo they know and its not a true infinite for the smaller characters but Jason and Garnet get the bad end of it because they're always loopable. Even marvin has a loop and he's supposed to be the worst character in the game and I had found one that works with T&J long as you know the timing with Jerry shot for their knockback and can guess their roll you can hit them with cork and follow up on that with jabs or paddle
but yeah Smith is the most annoying with loops and I hate all the DC character except Joker. He's the only one that feels like they actually tried to balance and that's after the massive outrage at him being busted.
Raven i'm 50/50 on but all the disjoints and moves protecting her make it hard to punish anything she does. Like we gonna give all these characters moves that protect them from being hit/punished but Jason can't have disjointed grabs?? Nubia gets a half staged disjointed grab though? PPG get a disjointed grab that kills???
I'm here to support this game but who's making these balance decisions because nothing is consistent.
The only move I really hate in Raven’s kit is Nair. The other moves feel too weak, but Nair feels too strong.
Disjointed and safe combo starter/kill confirms.
It sucks because she only has like 2 other decent combo starters.
Side special and down tilt. The rest take too long, are too stubby, or are too situational.
THAT'S THE MAIN ONE yes. I can't figure out how I feel about the forward air. It feels like I hit my button and then as its about to connect she hits forward air and I get stuffed. Her keep away and combo game are good, but why does she have disjoints?? Mostly nair but yeah
I wanna play raven but I'm not too sure how much I wanna commit to learning another Mage.
the raven gets annoying too but I learned yesterday I can delete it with armor breaks
Wait, you can insta-kill Lenore with purple moves?
yep 
was playing bugs bunny trying to get good in ranked and she was making life a nightmare
and I did his jab where he spins his hands and gone
so I kept doing it and yeah. armor breaks delete him
still lost but now I know 😂
That’s so helpful. Most Raven’s just hang back behind Lenore and punish you for trying to pass them.
Thanks for letting me know.
😎 no problem
I don't wanna hate raven so I'm huffing copium trying to learn to play against her
I gotta say jab jab jab into trap is funny
Because you beat Iron Giant?
i was saying bc of the damage
but it wasnt that much now that i see it
ugghh im so close
👀
Congratulations on top 100.
TnJ could EASILY be one of the best in game, however the devs nerfed all kill power. So even though we can still loop we lose advantage cus we kill at 140
With all the stage control they have i don't think it's an issue. They have so many ways to do things i don't buy it that they need buffs. If they get one cool better for me anyway but I say the character is fine
Just say we need a kill confirm not that we kill at 140
I don't buy that either.
I kill with fishing pole at 80 if they have bad DI and if you hit the sweet spot like you're supposed to you can kille between 80-110 depending on the stage and character
I don't remember when trap kills exactly but I know it can before 140 because I use it to kill a lot just because it's funny
I’m kinda confused on the point
Sorry. I don't buy the "we kill at 140" thing.
And I posted this a while ago to show fishing pole is good you just need to learn to use it
Because some people some certain people say it's a trash move when it's not.
If you're spamming jab fishing for paddle to trashcan lids yeah you'll kill around 120-140 or higher especially because of the anti spam. It's gonna nerf you and make you kill a little later
Oh yeah exactly whenever people complain about killing so late they should be saying that just don’t have a consistent kill confirm
Air up special kills at like 80
This too. Even when grounded if you know they'll dodge in or fall down to attack you use the grounded one
Probably won't kill at 80 grounded but 😂
Or just snipe people with Jerry off stage it’s funnier
Getting the cork finisher follow up too
Just to take away that sliver of hope they may have had and rob them of a jump
with bad DI up air kills at like 90 yeah but it depends on the stage too
dexter's lab is a pain to play for t&J
Harley privilege
fr
Tom and Jerry is so broken it’s crazy I’ve never played with a character that was so easy to spam with lol I’ve been 3 stocking everyone all day lol I love playing with the Tom and Jerry and they are pretty much untouchable if you loop all of the projectiles the right way. Easiest wins I ever got lol
Now back to our regularly scheduled rage bait.
now play against a shaggy, a GOOD superman, a rick or even garnet
add to that maps like dexter´s lab
or a big map
if you keep saying that tnj is broken having just 2 combos is bc you are just bad man
people dont use him to stall that much, im pretty sure most of us like to play with combos and agressive
Interesting you say that considering the number one player in this whole game right now is a Tom & Jerry main with the number 9 top player also being a Tom and Jerry main lol like cmon now. That seems to be proof enough of a pretty broken character 😂
I don’t see you picking on the #1 highest performing character, or anything in between 2 and 8. Even if T&J were good, your same logic would mean that other characters are even better, therefore more deserving of any nerfs. Why single out T&J?
This is even excluding the possibility (fact) that Hardcorefoxttv is just really good at the game.
Because T&J for one has the most suppressive and easiest kit to use. To downplay a character that shows the proof of literally being the number 1 character just isn’t right. People are toxic with the character knowing they have one of the best kits in the game then along with knowing the game is already unbalanced and people exploit it. It’s to help draw attention to one of the characters that have clear advantage in a game that shouldn’t be based around which character has the most natural advantage in a game like this.
Please explain what makes our kit so oppressive. There are other projectile characters with good neutral. Bugs bunny, Marvin, and Morty most notably.
I mean just look at the facts of the matter though harcorefoxttv has Tom & Jerry as the top 3 fighters in the whole game in 1’s and 2’s. Not having any other character ranked that high. In my opinion if he was so great at the game all together he would have multiple characters in high ranking spots but he doesn’t he only has T&J. Things like that shows that T&J are a very strong character and actually OP with the kit they have
Dude he plays a ton. Climbing the ranked ladder as a top player is purely a time investment. He’s put in the most time and therefore he is ranked the highest. Is prepatch Banana Guard completely broken because JMafia was rank 1 with him?
90% of the cast has the capability of reaching the top 1 spot if you grind hard enough
The difference Is that compared to the other mages most of their kit can be placed on cool down. While T&J kit doesn’t have a cool down on anything naturally. Only cool downs that T&J have is the mouse trap and Jerry if he is even killed or shot off stage but that cool down only lasts for around 15 seconds . Other than that it can be spam city with their whole kit and it’s virtually infinite cause their is not limit to how many times Tom and shoot Jerry which I may add that Jerry is an indestructible projectile when he is shot. It’s so many things that make T&J suppressive and OP and it’s clearly shown that it is by having the top player in both 1’s and 2’s ranked is a T&J player
You can’t base the entire assumption of T&J being overpowered or #1 in the game simply off of high ranking players. A character can be really good without competitive representation, and bad with competitive representation.
Wrong. Tennis balls and dynamite both have cooldowns, the only “projectiles” that don’t are up special rocket, and fishing rod.
Hardcorefox is the only notable T&J player I’ve seen in tournaments. This isn’t a T&J is broken thing. This is a Hardcorefox is a good player thing
In addition, 15 seconds (Jerry death) is a very long time in this game. Especially when having it off cooldown could be the difference between winning or losing neutral.
Even still though if you go look at his profile on the game the guy rarely ever loses. Regardless of how much time is invested the character itself has to have the initial abilities to be able to reach that high of a rank. Also considering how the RP system is designed now anyone that doesn’t play a ton can reach a super high ranked with enough wins. Also yes pre patch banana was completely broken and even now he is still kind of broken but just not as broken as he used to be
Tom without Jerry is arguably bottom 1 below Velma. It’s the same story with Lebron without ball. Jerry is the most important resource and Tom is absolutely defenseless without Jerry forcing him to have to try and run away for 15 seconds
Exactly, just capitalize on Jerry’s death and you’ll probably take the stock of the Tom, or at least get them to kill%.
When he had the stupid cancel window for utilt yeah, but JMafia was top 1 before Banana Guard got buffed
Like when you’re within the top 0.1% of players, it’s not really as much about your character as it is about capitalizing on your opponent’s bad habits
Well I guess out of all the times I’ve been hit with the barrage of those projectiles I missed them being on cool down cause I’m pretty sure I’ve never known for either of those to be on cool down. Every time Jerry is shot it’s tennis balls and corks flying my way right after even the rocket that homes in on Jerry. Also I wouldn’t consider the fishing rod to be a projectile since it’s something that has 2 hit possibilities and can be reeled back in
Obviously having a generally stronger character makes it easier to win, but like look at Smash where MKLeo was undefeated for like a whole year with a mid tier
Tom only gets 3 tennis balls after launching Jerry. Jerry only gets 3 corks after leaving Tom, before touching an ally. If Jerry touches Tom or an ally after being shot, they regain all the corks (or more if an ally picked them up). I also typed projectiles in quotation marks specifically for fishing rod, since it’s a pseudo projectile.
Is Melee Roy suddenly a top tier because Zain has been able to win sets off of other top players with him?
You’re not wrong about that but it’s just the fact of it being true. Cause how can you look at a character being so highly ranked but then thinking of this character not being that good? It makes no sense. If harcorefox had other characters in realy high ranks then could say you’re mostly right but the fact that it’s his only character placed so high should tell that T&J is just a super character
Or they main T&J and like playing them?
You’re basing your entire argument on one top player. If there were multiple T&J players winning tournaments, then I’d agree and say T&J is a top tier but he’s just not. One player isn’t enough to change a character’s general tier list position
And the other thing is you’re basing this off of ranked which is inherently flawed. 99% of the ranked playerbase is nowhere close to tournament level
Well that’s the thing he’s the only one you’ve seen. There are plenty of other highly ranked T&J players on this game and looking on the leaderboard there are currently 6 GM T&J players in 2’s and 3 GM players in 1’s. With the numbers I’ve put together so far T&J has the highest number of players at GM. Don’t get me wrong hardcore is definitely a good player but there are also other good T&J players too because they know what T&J are capable of
2’s is entirely different. T&J is significantly better in 2’s because he can rely on a partner to protect him while he provides support completely mitigating his weakness
That doesn’t mean that T&J is one of the best characters in the game, the leaderboards change frequently. If you monitor competitive usage in tournaments, you’d find little to no competitive T&Js with frequently good placements. Compare that to Agent smith, WW, or Superman, who all have a lot of good representation in the competitive scene, with numerous high level players using them.
Also, the threshold to get into grandmasters is barely more than getting to masters 1 because it’s so early in season 4
Also 2s is a different game compared to 1s. Like Hoagieland said.
Don’t forget Shaggy, Harley, and Arya
Now if you wanted to argue that T&J is better at mid level play because people don’t exploit his weaknesses as easily as top players do, that’s a different story
But most people make tier lists looking at top level
If you’re talking about primarily gold and platinum players (aka where the majority of the playerbase is in ranked), then sure I could see an argument for T&J being high tier with people aimlessly running into paddle and having terrible dodge habits T&J can capitalize on to make people explode
But unless you’re genuinely a top player, you’re not making T&J win in tournaments without serious bracket luck
This is coming from someone who has and continues to play competitive Smash for almost 10 years now
There's like e 2 tnjs in top 100 dawg vs shaggys superman's wonderwomans rick and batman ofc the top tom is 1#
after fighting some tom and jerry and being a tnj player
yeah he deserverd those nerfs
make ragebait great again
this game butt anyway we on marvel rivals now
Even if it’s only 2 tnj up there you can’t ignore the fact of them being the number #1 character on that list. You can’t honestly down play a character placed in the top spot out of 30 other characters and thousands of players. It’s cause tnj is the kind of character that can easily reach that kind of potential due to how they are made. You’re thing to refute facts with other facts that aren’t relevant when the main point is that tnj fully holds the top rank in the world because tnj is just that OP
Trolling a rage baiter is crazy lol
Yeah most people have gravitated towards Marvel Rivals now lol if anymore games like it come out the devs will have to speed up the release of the next mid season patch
Wait does Jerry shot actually break shields?
Heavy projectiles ignore them now
Yeah but Jerry has always been in this weird limbo state of both being and not being a heavy projectile
Like every heavy projectiles will armor break except Jerry shot
They also made it so anything resistant to them doesnt work anymore
The only defense that works is a "deflect" like Black Adam's bubble
But if that mouse is flying through the air now he may as well be invincible
I mean, you can still kill Jerry by dealing like 12 damage
Well of course
Oh you mean while he’s traveling
Yes the actual projectile that is his body in mid-air
I assume now if people are conditioned to shield dynamite and tennis balls, that's when you break it with Jerryshot and go to town
They added shields
And they didnt add buff for T&J
This character is 100% bottom 1 nos
Jerry shot is not an shield breaker
It doesn't have the purple aura
Even if he's an heavy projectile
We are definitely cooked
Ggs to everyone
We finally got totally killed
It was an pleasure to play this character but simply with shiekd implemention also with no changes to this character that alr was an bottom 2 or 1
Lit they killed him
Theres no projectiles now
No combos
No kill confirm
No advantage
The worst disadvantage
And he dies at 50
This is the must gutted character in the game
Ggs to everyone
Bottom 2 was a stretch but this does take him down from all high tier debates
T&J isn’t the only character that was basically removed this patch
I guess I’m going to become a Jason main now because Shaggy jab doesn’t combo into anything anymore, so he literally has zero combos other than jab 1,2,3. Like you joke about T&J not having combos when he at least has paddle to uair or Jerry shot into something. With the jab change, Shaggy is likely debatably bottom 3 now
I would think all mages/zoners have some shield breaking projectile to give them an edge
But its only... checks notes
Bugs and Marvin
Then randomly Shaggy and Taz
Does Rick polymorph go through shields?
Good question
Super sandwich and anvil are pretty trash tho. Both move so slow and are extremely easy to avoid with no way to combo into either of them
Beta Taz anvil was legitimately one of the best projectiles in the game
Oh I remember
But I really don’t understand why PFG is going down this route of destroying characters by making them so bland and boring that no one wants to play them anymore
He won the MU in beta from anvil alone lmao
This is probably the bottom 1
We got nothing after this patch
Every way to do smth was obliverated with the shield update
This character is useless
Need some serious buffs
Or an huge rework
I think Velma and Iron Giant are still worse
Velma also got nerfed by shields and Iron Giant has received nerfs for like the 7th patch in a row
Tom is a character that can be outplayed as of late brov he lost his jump cancel paddle into mallet and frames tho it is undeniable the top player is a tnj tho he specifically has had that spot for like 3 seasons he's a good player
Another patch where tom gets nothing
They've actually nerfed him with the introduction of shields
Yk underdogs exist
Now his undeniable the worst in the game
omg no buffs
At least they kinda nerf a lot of characters
Except for velma, velma mains are celebrating
Because I want to understand this character.
who do you main?
All you need to understand is that the character is the worst in the game
They eliminated every way to actually play the game with this character by nerfs and the shield implemention
they actually need a buff, even small buff like making the jerry rocket being armor breaking will make a huge difference
I love this actually
Add the hitbox back to Jerry after Rocket
I play Nubia, Jack, and Raven.
Well I have had so much “stuff” thrown at me all at once many times. Like that little foot rocket and dynamite sticks and tennis balls and Jerry flying
I get ground bounced from the projectile
Dair up air
Yea and woth the addition of shields
You dont have to care about anythinf
The projectiles don't ground bounce
Well they did. Idk about now but maybe it was Jerry
Slingshot
Jerry is the one who groundbounce
Ok
So, tennis balls fly diagonal when shot at floor, it covers a lot
Idk man. I’ll see
Bro dodge exist
All of his combos got removed
Theres no window for projectiles
Can’t dodge 5 projectiles
You can get rush down after you use one
You can dodge throught projectiles
He cant shoot one after other wall of projectile
I can but once I do the player knows that I will and already set it up
Ok so try to parry it and thats all
Or you can just jump it
T&J has horrible anti airs
He got cooked
Ya'll know there are anti projectile perks right
Like bruh
This community skill its on the floor
The character its alr the worst in the game with no doubt
And I don't think we will get buffed anyway
Even if the character is unplayable with shield implementation
Everything about T&J its pumishable
And even more considering he has the worst disadvantage in the game
Horrible frame data on whiff
Hes light as hell so you day at 50
He has no combos
Avoiding projectiles its as easy as shielding
His shield breaker its trash
His kill power its at 150 or 180
And his only good tool is down air
That's all
Bc now jerry dies of 1 or 2 hits
Its really easy to kill him
For every character
We're not worse than Velma because that character still doesn't have a coherent gameplan
We’ll paddle is a good anti air
Naw. Especially with dodge attack being buffed he must have
Nothing links into or out of paddle anymore, that kinda was his combo game
At best he has links off of Jerryshot but his jab is still not good
No has like 25 frames of whiff
Nope
That changes nothing
Dodge attacks change approach not combo
Also this character has 0 iad combo
So ye
Lit nothing
Sure, but he isn’t stationary
That doesn't matter
You can freaking cancel shield into whiff punish
And parry
And shield breaker
So even using paddle its the worst idea
Using any attack on T&J its the worst idea
Everything its counterable
Like they did nothing to the character
He's 100% the worst
Can’t use shield in air.
But you can in the floor
Like half of the good stuff for T&J its on the floor
And all its punishable
Also rushing down in the air its the worst idea posible bc of shielding
And if we are facing both sides in the game
Ik the other character should win
Is tnj really that bad with shields?
Ive been playing some matches, and it feels good actually
Shaggys now suffer
And since i dont use tennis balls that much, it doesnt really affect me
The only thing is that is very easy to avoid slingshot jerry
But i think thats all imo
Probably not it's just always been doom and gloom in here since the paddle nerf.
I haven't played because of marvel rivals but they're probably still fine. If weaker only a little bit and once people adapt to shields it probably won't be so bad
yeah
i also think that
a character that does feel strong now is Nubia
is a menace
Because of the grab?
No actually I think he has really good shield pressure utilizing projectiles
If you get a good setup you can deal a lot of damage to the dodge meter and force a different option
Jerry is most likely gonna die more often but playing without J-shot has become easier ever since the change to racket happened
Just gotta play ya cards right
You seriously think and OP character like T&J needs a buff? 😂😂😂
it does
not a buff like damage
but kill confirms and more combos
its way too dificult to kill with tnj
and without jerry is even worse
T&J has several kill confirms. Jerry shot can be, Air up lid clap, the down spike, even his sair can kill. Also the projectile combos are plentiful
jerry slingshot is not a kill confirm
it doesnt kill even at 130
kill confirm is like the up special from shaggy
and the projectile combos is way too dificult to perform, even more now with the shields
Bro its common sense
Like your going well bc your opponent simply don't khow the counter that's all bruh
Its not you're just bad and I'm not responding to you anymore
Every single stuff on T&J can be shield and punished
Is not about being bad stupid
Ita about the opponent
Being better than you yes
No
I didnt lose an single time
Its about the opponent knowing how to play an pfg
Like it's as simple as that
Didn't lose but demanding buffs makes a lot.of sense.
Shield when its needed
He needs them tho
Not losing dont make the character good
The matchmaking system in this game its horrible
Like I fought like 20 times lonelydripp dang it

I'm used to play with top players
But I dont like the actual state of T&J against pro players
He does not and they'd have given any if needed. The only real argument you could make is hardly anyone got big changes. Tom is fine you're going to get over it or move on or scream until they change em under the pressure
Its really uncomfortable and hard
Hes not fine bruh
He lit has the worst disadvantage in the game
He has 0 combos
Like everything it's uncosistent
You got 0 kill confirms
Your uncosistent too
Your killing % almost all the time it's around 150 and 180%
Bc after the opponent passes 80-100 you cant confirm paddle into up air or down air into up air
Its basically an donkey kong right grab, up and up air but with the character being even weaker killing and comboing
Also the counterplay on projectiles it's even better
With shielding
Paddle its one of the worst option you could do
Lit if you rush with paddle and the opponent shields that is really easy
He has like 25 frames of whiff to punish
Jerry its very destructable
And being so light that most of the time your dying percentage are 50-90
Its awfull
And people like you still says they need nothing
Your stupid and delusional
Your only trying to say that im bad to have an actual argument against all of this
Bruh
There frame data its horrible and the no combo and no kill confirm state
Its horrible
Also worst disadvantage no jerry gives you an really bad disadvantage
You cant get from most of the situations without him
So don't yap
Dang. Like 2 or 3 paragraphs now.
Ye man I'm sick of it
This stupid players on mvs are making me sick
Like they thing they are good in an game made for casuals
Theres no balance here
They don't balance T&J bc casuals hate them
That's all dont yap
I find that highly dependent on the matchup. I’ve swapped over to Raven for a bit now, and there are some characters that really make you work (and vice versa).
I don’t disagree that the devs tend to pander to casual players often, but the shield change is to the whole cast, and having a projectile that just denies it is really good.
Devs do nerfs and buffs bc casuals yap
Like how do you think we got no buffs and we got nerfed 2 times in a row
Bc of casuals coming everyday to this chat and complaining about being bad
I was trying to teach them how to play against them
And only one learned something
Only to avoid paddle into up air
Like the correct di
To avoid paddle into up air or side air
I’m holding out hope the devs will decide to make less majority vote changes, and that T&J get buffed too. I only want T&J buffs because they used to be super cool though. Actually having combos and not completely relying on projectiles was great.
Just rework them
I won’t speak on T&J viability atm because I haven’t played them myself, but I do think competitively, they are way worse than before.
Like no casual would be fine with an buff on this character
They just yap not learn
Ofc he's not
Ironic coming from the person saying they know things because they beat top 100 players 😂😂😂
An complete rework
I think time is best spent elsewhere for the devs. T&J were balanced after loops were removed.
I play often against the top 100
This could be a legit reason I'll give you that
But that's an selected group of people
Not like people like you
Who didn't hit diamond
I only play against the top 20 global
And I don't play this game anymore
Theres no balance
Even if this character is the bottom 1 right now
You only play against top 20 global, but don’t play?
Ik he will stay this place
Like when I used to play
My mmr was always high
But well...
This game right now is not at the best state like shield implemention is good
But they need balancing changes
Manual tech bounce
When you think you're so high and mighty you don't know you're talking to a diamond 😂
Why?
On mechanics they need it
Also manual ground bounce
No automatic that's useless
They need to focus on balancing the game better also
Making the movement no bars spending should be smth like meele in movement or smth like that
Like meele wavedashing and mechanics from meele
Some mechanics, yes, but it shouldn’t be similar to ultimate just because ultimate was good. Should battlefield be like call of duty because call of duty is good? (I don’t actually think COD is good, but this is just an analogy).
And also add grabs
I'll like to see Mvs like an mix of meele and brawhalla tbh
I'm more experienced in brawhalla
I got diamond and 1000 hours hahahahaha
Battlefield is dead too and The Finals exists in its place hanging on so def not. Can't be too similar but similar enough and different
But i stopped playing
It would be so cool man
Like an mix between brawhalla and meele
Meele movement
You get my point though? I mean to say that just because a game of a certain genre is good, doesn’t mean others should copy from it.
Brawhalla more like gameplay speed and also the brawhalla balancing its really good
Take inspiration? Yes. But copy, no.
Ye
But they need to give better tools to everyone
Like they are buffing only the characters they use
The devs favorites
While T&J it's on the trash
Like no one likes this character besides the mains
Everybody hates us
We won't get buff ever
Because y'all played like trash
I really wanted to remove loops from this character
I made an complain balance changes for ajax
To stop the loops
But then we needed compensations
What they never did
That's why his so bad
Some did, yes. But most people abused up tilt because people just kept falling into it. Playing like smash bros. and jumping in all the time. Don’t blame the good players for abusing bad gameplay habits on the opponent’s side.
I got tired of people jumping because they saw pro players doing it so I just hit paddle too
I hate paddle spam like it was horrible
Don't blame them for that I mean only using jab into paddle and Jerry shot
But paddle it's really punishable
They should buff smth like his jab or smth
They nerfed everything
Like I think an rework
Should fix all of this
Remove every projectile from T&J make them the fastest character in the game
And make them an assassin or smth
Would hate that
That is also not something to blame players for. If there’s a loop in the game, players WILL abuse it no matter what. I’m technically guilty if you count that combo as a “loop” even though it was fairly short in comparison to other combo routes, and dealt less damage.
It also wasn’t infinite at that point.
Just a good damage combo.
But you are right that people chose the easiest and suboptimal route off up tilt.
I don’t think it worked on Superman.
I'm glad it's gone. Didn't like getting hit by it and makes me happy to beat the other tom players
I think from the start the goal was to have a character that was silly and as unpredictable as they are in the show
And they just wound being paddle into Jerry shot machines
Doesn't work now and my gameplay hasn't suffered from it
Only because people were jumping beans.
I do agree that it shouldn’t be infinite though.
Just a solid combo off the punish.
Paddle into forward air being made more consistent or an actual combo would be cool but even without that there's other options dependent on their di and percentage. Truthfully i don't even think I care what they really do to the character long as it's not nerfs or removing moves
The higher in ranks I get the more I start hating the game when I actually love it
Burnout?
They didn't consider defense when they made this game and relied too much on dodging to serve that
Probably I play this everyday all day when I do play
When I was bronze to gold it's variety when I'm platinum and diamond its just a DC snooze fest
I see. College limits my playtime so it’s easier to enjoy, especially now that I main another character.
Good thing I don’t play ranked.
407hrs . Casuals isn't fun because I just bully them, arenas isn't fun for similar reasons
Ranked is DC characters all day and I hate just about all of them
Oh I thought you meant disconnects.
Nah those are funny
When it's not DC it's whomever is considered the best character in the game
The more they try to cater to hardcore players the worse this game will get because casuals can't have fun, but the lack of defense ruins top.tier play especially for non meta characters
That sucks. It sounds like competitive play (tournaments) where it’s only the top tiers making good results consistently.
Its why people only come back for the beginning of seasons or events
It could be a good and fun game, but no defense and now people are whining that we have it because they can't just run back and forth until the opponent whiffs
This is so real.
The dash dancing was maddening, now it’s just funny to watch.
Unfortunately I don’t think shielding is quite the alternative we needed.
Leads to standing in place while the opponent is airborne more.
The dodge system imo has been the root cause of this game's problems. It's cool and fits the game from a cartoony design aesthetic, but it's not good for balance and it's why the combo system is also trash and we gotta rely on big heavy hits and crazy stun locks and loops
I think the dodge system was good in beta.
This too so now we need grabs
To give more fakeout/mixup optuons
Maybe they could reduce the amount of meter consumed by shield. Or change some attacks to be safer on shield.
Oops. Meant increase.
Not reduce.
Idk ive not even truly tested shields because every test was just people camping or not even trying to use em
And I've not played since the update.
Marvel rivals and fortnite have me locked in rn
I recently had a match against a super annoying shaggy who just empty hopped and shielded all the time.
Not difficult to beat. But I had to play super lame to beat it.
Thats sounds like it's annoying. Being a Jason or Nubia could make that easier
But highlights the point
Grabs would help make him stop
Definitely.
Not having global grabs while introducing shields seems like a major oversight to me.
Empty dodges need a limit and I don't remember fully the change but they changed dodge canceling right?
What specifically about it?
Like canceling out of a dodge or into one?
Idk I was thinking it using less meter for dodge canceling is glod to keep the aggression but increase the usage of meter for actual dodges
Then make burnout an even worse state to be in
So people can't continue running even when burned out
I love this idea. Only for dodges though. Shields should take more meter.
Its needs to actually be punishing to be burned out like it is for street fighter. They never revealed their incoming dodge nerfs but season 5 I guess
Yeah I think shields should take over for being the defense
Mostly
Less reliance on dodging
At least have it be an equal amount of dodging and shielding
I think the only reason burnout isn’t that bad is because most characters rely on it to some extent for combo extensions. So even though they’re in burnout, they still are in advantage.
Or IAD combos.
Well for combos it's fine I guess so you don't lose offense
Yeah. I’ve recently been experimenting with a playstyle where I just bait shields and dodges with empty hops or dash dances. Only works because people mash both all the time.
Burnout makes people play like their grandma’s gonna die if they lose or something though.
No offense at all, just run away until meter’s back.
Yeah this what I don't like but some characters are better at it than others is what makes it even worse
Regardless of all the issues I think if warner bros is committed to loving what they've made enough it can get to a good state
And win labor of love at the game awards one day 😂
Voted for it for best fighting game or something
Tbh I don't think it'll win but 
Show my support either way
One day. I voted for labor of love I think. I honestly couldn’t vote it over rivals 2 for fighter though.
Thats fair they went from 1 to 2 and it was a pretty big jump
I didn't really like the first one. 2 looks like something I'd like gameplay wise but chatacters carry me
Only thing they've had that I like is Ori but I'm not crazy for their og characters
What don’t you like about them?
I’ll admit they are unique, and some unconventional.
Whereas Loxodant is like Ike but melee.
Its hard to make furries mass appeal
Would you prefer it if they were human?
Respect to the game though.
Furries are fine, I just dont like the designs
I mean I main tom so 😂
The animal bit isn't the problem truly.
What specifically about the designs don’t you like? I’m curious.
I have a couple I’m not a fan of, but it fits the story still.
Zetterburn and Forsburn I dislike the lack of proper clothes on, but I understand that zetterburn is meant to be like a gladiator or something and forsburn is an assassin, not that being shirtless is useful for being an assassin.
Now that I think about it, it’s likely forsburn isn’t wearing much because he was exiled, and didn’t have much time before being forced to leave the smoke village either.
I don't truly know maybe they're too simplistic but they feel like legit animals just walking or bigger. I do like Orcane just not the playstyle.
Its fun watching
Who is the the tom and jerry equivalent in rivals 2?
NGL, I suffered using shields at first, but after I did some settings I was cooking, her is what I recommend u in your moveset (explanation will be on xbox/playstation controllers):
neutral dodge(enables shield):LT/L2
Sheild breaker:RT/R2
Side dodge: keep it 🅱️ /⭕
Is it me or does TnJ have no whiff frames
It’s just you
All T&J’s aerials have whiff and same with his ground moves. It’s really only Jerry shot and tennis balls that don’t have whiff
Probably Fleet, but she just ate major nerfs for daring to be the only zoner in a game filled with PM Spacies and braindead Marth clone
Assuming you're not shielded to death, it looks short hop nair might be your best combo starter now
ah shame I don't really vibe with her design that much
