#Tom And Jerry
1 messages · Page 15 of 1
If your character its mid or small you won't get hit by it
Its an lil mix on di if he reads yours
And he won't get the jerry shot, then you can punish
Or if he misses then go to the full punish
Welp that’s the entire list
real auto tech needs to be replaced
Real answer:
With Jerry, Jerryshot is special cancellable, without him nothing is guaranteed.
If you read their DI correctly, you can either go for dash jump cancelled sair or up air
that's about it
risking my ass just to deal 3 damage 😭
There an infinite loop with jerry shot you can do out of the paddle just jerry shot after you use the paddle towards the ground and paddle them into the same thing over and over. I don't play Tom and Jerry and I've been doing it constantly against most characters I've played against. The tech is not a 50/50 some people I don't know what a 50/50 is and keep labeling things a 50/50 that aren't 50/50s
People whining about Tom when stripe exists
This is like the 4th or 5th time you've mentioned this here, if its so easy, go play him and win matches so easily
Take him to Diamond minimum
Everyone who's done this in the lab I've yet to see it happen in a real match
I hope no one likes looping
Their strategy to get rid of it has failed they need to take a different approach
especially in this case. tbh idk if I'd feel the same way if this particularly unfair loop didn't exist.
Making Tom drop Jerry after the paddle attack might fix the issue of him always being able to loop with him
Like if you cancel the paddle early Jerry just drops next to him and needs picked up again.
So if Tom jump cancels he can't shoot with Jerry. It still allows for certain combos and follow ups but would make looping the paddle into itself impossible
The loop don't exist
Its situational
Only on big hitbox characters
And your yelling about this character
When stripe and agent smith exist in this game
And they are 1000 times better than T&J
People hate TnJ more than Reverse Flash i swear
Bro ik
His super giga nerfed
And people still come to complain about him
I think it's bc his gameplan its campy and spammy
Definite skill issue
But if they complain about rushing T&J players
And the combo
They can't complain about this onr
One
?
Ah yea its on them for whining about it
Man you got to see all the clips i get with bugs
Totally deserved
Like focus on the actual threats on MVS not a character who got killed off
Its not T&J problem
They complain about the 50/50
When they khow the tech bounce system it's garbage
This game its not smash
Got no competitive mechanics
And reward casual players
So your saying is bc of the Tech mechanic we got nerfed?
Haven't seen any pro complain about T&J on season 3 that played smash before or got experience on other platform figthers
Yes
im going to turn Super Saiyan
Hahahaha
They lit needed to rework the Tech system and T&J its fine
Revert the jump branch window nerf
IM GONNA MAKE BETA BUGS BUNNY LOOK LIKE A TEA PARTY
Rework groundbounce and make it manual
Then add wall bounce tech
Like T&J it's good right now
As an passive and campy character
They didn't like the rush down T&J's like my playstyle
Now they're going to experience true suffering with projectiles spam
We got almost no combos our best option its to camp
They didn't like approaching with him, and actually having an 50/50
Im actually screaming rn PEOPLE GOT US NERFED BC THE TECH MECHANIC IS BAD?
Now they're going to enjoy the bullet hell
Yep, and they didnt nerf stripe or agent smith
They got exactly the same combos like T&J and better 50/50s
People just hate T&J
That's the truth
He cant jump cancel at all anymore, thats the huge nerf
Yea
Now the paddle into jerry shot its more situational
Only works on big hitbox characters
If your character got small or mid hitbox
T&J got to read, and you won't get hit if you mix your di
So its lit impossible to get an follow up
Then you can punish him all you want
THIS COMMUNITY IS A JOKE.(not the sane people in this community)
Lit it's
Doesn't matter how good your character is
If your annoying or the noobs can't counterplay
You will get nerfed
Lit all the people complaining here it's totally skill issue
Don't khow how to deal with T&J
Don't khow the counterplay
And can't punish paddle
His an simple character to punish
I played against T&J on this new patch
And its super easy to win
Fr
And the top tiers maintain untoched
As always
Batman its probably top 2 or top 1 right now
You khow what
Instead of nerfing batman
You khow bro i hate T&J
Lets kill him 🙂
Then buff batman ofc

Il just wait to get an fix on this character
The funny thing is WW is running free
And grind bugs
Like thats gonna happen
AND HE REQUIRES A BRAIN TO PLAYYY

T&J required an brain to play after they nerfed the paddle again
Now he's an campy rat
He was an reads and 50/50 character
Now he's an lame trash like gizmo
Campy and spammy
Like people love
Bc they complain way to much on an character having combos and reads
And leave the ones, they main
Bc ofc its an top tier
And i have skill issue
They play top tiers and cry on twitter
Fr
T&J should one of the easiest mus right now
For every character
They just need to kill jerry one time
And the game its over
I never see them anymore
Yeah it's really sad
The saddening thing is TnJ is our childhood
Yeah
I mained him bc i like hard characters in fighting games in general
And he was an character with a lot of potentiak
Potential
Set ups
50/50s
Reads
All the options that you have
Even if he got the worst disadvantage
And he's to light
I mained TnJ in beta it was soo funn
If you khow how to use him
His super fun and skill
Now he's an lame character
And people will keep him lame till they die
Bc they can't get read in an platform figther
I might just slaughter everyone with Bugs Bunny tbh
And they think 50/50s and reads its an character matter not lit the skill of an player
I imagine Mvs players, trying Rivals 2, Smash Ultimate ir Brawhalla
They crumble
And look at his faces after getting cooked by an good player
Reading them
And knowing how to play correctly
Saying its the character fault
Then check the tier list
And see the same character on b or c tier
They be looking like Tom screaming
Fr
When rivals 2 release
Il go play there
Its more competitive and not an game to compensate casuals
And nerfing the character that aren't that good bc peoples complains
Smash is the most competitive platform fighter i swear
Could be rivals 2
With all of their new mechanics
Its like meele
Im not in that community so idk
With a lot of upgrades
Imagine meele
With tons of options
I really want to see an mvs player
Trying online meele
🤣
Id pay money for that💀
Spamming smth like
Nerf bowser
Bc he got an grab chain
Can be di
But i swear they don't khow how to di and escape of that
They will scream and cry at meele community
Looking for an nerf hahahahaha
😂
That community will be like "bro shut up"
Fr
And they look at Bowser on the tier list and hes bottom 3 or 4
Hahahaha
They don't khow how to di
Or punishing one move
Meele its an complicated platform figther
This game its on baby mode for noobs
I saw someone wanting Bugs nerfed
He lit needs a lot of reads
Ik
To play him
And i like it
I'm getting a lot of clips with him
T&J was an character with lot of reads to play him
And they nerfed his combos
So there's no point on trying to rush
And read
If doesn't work
Just camp and spam tennis balls
Its sad to see our community complain about this but they deserved this
Fr
Yeah and I want him to still be able to but with the Jerry change I suggested
I dont know how much that actually changes
A lot
Not particularly
Because the way Jerry as a mechanic works, we'd pick him back up mid combo string
then we're back to square one
I'd be jump cancelling into fast fall dair and then I have him back
That change it's good
If you delay the jerry pickup
You cant combo paddle jerry shot 2 times in a row
But there's more alternatives
Like paddle dair
Paddle rackeg
Racket
Paddle jerry shot jab looking for an reset
This keeps happening to me too
Glad to know it’s not just me
Yrrp
I failed to matchmake after game 1 in ranked 3 times in a row
And therefore got no RP gains
Yeah I stopped playing for tonight. Must be something up with the servers
yeah I can't load into my matches either
I've already gotten used to T&J, even after the paddle change. I can see why they wanted to nerf it, they wanted to make T&J feel more open to their moveset 👌
What about Nickelodeon All-Star Brawl 2? That's a good game.
What about NASB2? (kidding)
I wish it had half the marketing that Rivals or MVS has
I'm guessing it barely has any : (
Nick really does not care about pushing for that game, they barely did anything for NASB1
True, the first one was good and bad at the same time.
The most they did for the sequel was give juuust enough budget for them to have voice acting from the get go (which was still stupid it took a year to add it in the original)
y e a h, I still enjoy the game even if I rarely go into it.
I legit did not know the Iroh DLC dropped until I saw people whining for him to be banned in tournaments
💀💀💀 dang.
SCUM
whatever buff t and j need to be good and fun give them that buff idc.
Just remove the broken paddle jerryshot loop.
This game is cooked if yall keep lying just to protect your character, PFG has to have seen the loop I'm talking about by now.
Idk if you guys genuinely haven't seen it at this point, I suspect some of you have and are just lying about it and if that's the case then screw you.
They discovered a true combo from 47-50 that is also a kill confirm on TnJ oops, guess he still is a mid tier with paddle being weak 😁
It situational only works on big hitbox characters
If your character got an medium or small hitbox
Yo can avoid the combo mixing di
The combo its not consistent
Its really bad on small or medium characters
They need to revert the changes
Then add manual tech bounce
And thats all
The problem about T&J and the paddle string was the 50/50 on tech bounce
That waesnt an 50/50 at all bc of the huge hitbox
So it should be manual so you can predict were your opponent will tech
And you can stay at the floor
So you can avoid some animations
Like racket paddle you khow
But you can get hit by low attacks ofc
Like down tilt
stop lecturing me on something that you literally failed to do when we played because you didn't aim the jerry shot diagonally down into the ground.
Just cause you can't do it doesn't mean it's not in the game
If this is true then the TnJ players are just better at developing the character than others, ya'll just gotta hold that
I for one have been getting non paddle confirms off of stray hits in neutral
But like I said before, take it up with the devs. Make a support ticket
You know they aren't
Not my problem when there's a solution that isnt learning the MU
What is it? I lab with Tom every patch and I haven’t found anything close to that damage.
Paddle -> jerryshot -> IAD up special -> up air
That's not new
Granted, it was way easier to hit with the jump cancel, now its a tighter window
If our jab were consistent you could hit it off that too
Then TnJ players doesn't like using it at all
I do, quite a few times
Also thats not a loop
Not a single move was repeated in that string
Where's the issue here
I didn't say it was a loop, just showing it for the people that says "TnJ doesn't kill just like Marvin"
Oh I dunno who said that
Marvin's annoying this patch but lacks a good confirm
On the other end of the spectrum, Jason is becoming the new Shaggy
Get jabbed once and die
Which is sad because he has potential for sauce, but why do that when jab
I doubted it would even be true, but this seems legit.
Gonna practice it later.
Oh I’ve totally gotten hit by this before when playing against a T&J in top 100 global
Not even Shaggy can kill that early
While I’m at it, I’ll check how early it can be performed.
Ik how to do it right now it's kinda situational
When we played it was day 1 after the jerry changes
Its unconsistent
You can di mix
If your character its big enough
Its true
But not on all characters
It’s 100% consistent on Shaggy I can tell you that
it's harder to think of characters it's not consistent on than characters it is consistent on
It is
If your character has medium or small hitbox
Its harder
Bc you can mix the di
Depends on percent, theres some routes when it's more optimum to use racket instead of jerry
And di
Well half of the cast can di mix up
Only the really big hitbox characters can't escape of the combo
If your character its medium or small
The T&J needs to read the di and the mix
To get you
And its really hard
The hardest part is knowing your percent windows
If the opponent has too much or too little damage, they're not in range for the IAD follow up
It’s crazy to me that some people think heavies weren’t designed to be combo food. That’s why they’re heavier, to compensate for the hurtbox size.
People think that?
Doubt
What do you even doubt? Lol
clip?
It's literally there lol https://x.com/LooneyLabman/status/1828244331100319835?t=Ra3Ya6VFDkdHgv7VZbeiBA&s=19
Paddle -> jerryshot -> IAD up special -> up air
Holy cow
Dang I used to do that but Id paddle jump cancel into down pan into jerry rocket into up Arial and no jerry shot
We're out of jump cancels but not outta options
Paddle into jerry shot its not consistent on good di
But its an good combo ngl
Its not true but it's cool
Not an true combo kill confirm bc di exist but it's so cool
You just need to read the di then jerry shot down angle and confirm
But remember that your opponent can mix the di
So, sometimes you need to reverse jerry shot
Dude it’s literally guaranteed on the vast majority of the cast
Its not guaranteed
🍿
Paddle into down angled Jerry shot is guaranteed
If your character has small or medium hitbox
You can di mix
And you won't get hit by the jerry shot
It just sounds like you need to lab it more
I alr khow how to do it
It works most of the time
But I think your opponent don't khow how to mix di
Its an mix
The guy I was playing against was delaying Jerry shot by a split second to let me fall slightly lower to make it 100% consistent
You can get them anyway if you read it
Its not 100% consistent theres an mix
Most of the time you will get it
Alright man whatever you say
I didn’t get out of it once regardless of my DI while mashing dodge
That's what your doing bad
It seems like you dont play smth else that isn't Mvs on platform figthers
Jumping out didn’t work either
The mix di exist in every platform figther
Dude I played and still play Smash competitively
So idk how you dont khow the di mix
Stop trying to assume I’m some noob who has never played a platform fighter before MVS
I think you dont play meele
Its more smash ultimate
You dont need an di mix on smash ultimate
In meele theres some with falco and fox up throw
And bowser throw chain
Falco up throw you can SDI the lasers
I dont think an mvs player would mix like that the di
There is no SDI in MVS
So its like an 99/100
You can change the direction of the di
Bc its an multihit
Paddle
So when the T&J it's delaying the jerry shot
You mix then go back of tom
He won't hit you bc jerry shot cant be reverse
But yeah on low percents it's 100% true
Ok but that doesn’t work because Jerry still clips your feet
On every character
It works
On higher percents
Like 40-60
Well why would you go for it at high percents?
Its good at every percent if your opponent don't di correctly
Well a lot of things are sure
Ensure?
Well on low percents almost everything it's true
Atleast you got the possibility to escape and punish
At higher percents, can’t you just do full paddle into aerial up special which covers all possible DI on the last hit?
Or if the T&J don't read your di while your in the paddle
You can punish them anyway
Nope
Not enough hitstun to combo into up special
On DI in I know there is
Well sure that’s like saying people who tech poorly can be infinited
The only time I can see it possible to escape paddle follow ups is if you overuse paddle to the point where it’s really stale
Staling moves does in fact affect their hitstun
Paddle into jerry its not good to use it on high percents
Maybe paddle into racket in some di's
Personally, I just do paddle into dodge jump uair
And react to their DI
People seem to forget that you can react to DI and tech options in this game
I think paddle into up air combos on some di's
If his di'ing away just do an side air
Fr
So I’ll dodge jump uair instead
Mvs its an game full of beginners on this genre
Oh I’m aware
And they actually do nerfs bc of the casual complains
They never listen to the competitive community
Yeah I do think they’re going a little too nerf heavy with the balance patches
Like the game now it's poorly balanced
While I do agree some characters are too good, I’d rather them buff the weaker characters
Buffing Batman and Nerfing T&J was lit the goofiest moment ever on an fighting game
It’s technically the most balanced it’s ever been
But like some characters are still a clear problem
And that sounds horrible
Batman is the easiest example and he’s top 1 imo
Batman is definitely better
He kills at the same percents, is faster, has batterang to cover space, has loops that don’t ground bounce, and every combo applies 2-3 stacks of weaken
Shaggy is 2nd best
Batman got no loop its the first one
Batman and shaggy kill power its not the same
Shaggy has more and batman kill power got nerfed
Jab jab dtilt batterang (on cooldown) and repeat
Yes it is lmao
You literally can’t
And he still gets a follow up
At minimum he gets 2 of those strings
Not to mention jab jab up attack dodge jump uair kills at like 50
The character its insane
But im really mad WW was untouched
That's so goofy
They obviously main Wonder Woman
Yeah the top 4 currently imo is Batman, Shaggy, Joker, WW
I think Stripe its better than Joker right now
Or agent smith
Stripe is good but not better than Joker
Ofc he is
Smith is definitely a contender for top 5
People act like just because Joker jab got a range nerf, he’s bad now
Stripe got an real true 0td on every di with cancel dynamite explosion
He got various nerfs
It’s really really situational
Stripe its better than him
You can just camp out dynamite
You can just rush down with the giant down air
Or leave an chainsaw on an platform
And you can up tilt down air all the time you want
Chainsaw isn’t that good of a move
Get early kills with dash attacks then gunshot
For recovery it’s good
He got an reverse gun mix up
Because it’s big
Stripe got everything bro
He’s always had this
And he deals weakness
Stripe’s frame data is on the slow side
It doesn't matter
That’s his main weakness
He can get a rushed down by people with better frame data
He cant get rush at all
He got anti air
Some zoning for the platform
Dynamite as an combo breaker
Skate to clear projectiles
Big khockbacks
If you’re smart, you will stop your combo and let him hurt himself with dynamite
Di mix up with reverse gun to kill you earlier
Ok but it’s really slow and kinda sucks
Skateboard is not a good move
No you can punish skateboard almost every time
Theres no character doing robbery stuff like him
It has a ton of whiff lag
You won't use those moves that often
The down air its an real problem
I hope you realize there are a lot of characters with stock stealing combos and attacks
Ik
I died at 30 on Cromulons to Superman up special uair
The game is not balanced
Because he had last stand
Alright
Waiting for WW nerfs
You’ll be dead before that happens lol
So while I think Joker is still good, his nerfs definitely exposed his playerbase. I dont see him at all anymore lmao
Top 4 I dunno though
People see one nerf and then instantly drop the character
Shaggy could be bottom 1 and I’d still play him because he’s my favorite Scooby Doo character
Oh wait I forgot about Arya. She’s also in the top 5, so I guess my top 5 is Batman, Shaggy, Joker, Wonder Woman, and Arya
I'd put Jack over Joker honestly
Nah with how much easier he is to whiff punish, he’s definitely not top 5
His side special is a little more whiff punishable yes
The majority of the cast is like either high or top tier I should say
The rest of his kit not as much
So like the difference between 5th and 10th isn’t really that far
The only genuinely bad characters rn in 1v1 are Velma and Jake
They also fixed the issue of his air down special not connecting depending on proximity
So its just a way better edgeguard tool and combo ender
And like they’re a lot better than they were at relaunch
Oh yeah air down special is crazy good
But like he still kinda just fishes for jab
Which makes him very predictable
His jab is still very good
It is but it’s not unpunishable
It anti airs people up close for no reason lmao
The problem is jab 1 is still mashable into jab 2 on whiff which can be dodge cancelled
Jab 2 is pretty bad on whiff tho
Just wait for jab 2 and punish
And jab 1 has slow startup
Like it’s got a ton of range
The good Jacks will start using more nair in neutral anyway
But it’s slow
True but nair isn’t really as rewarding as the move looks
You basically just get nair uair
Like as long as you DI up, even with the changes you’ll never get ground bounced by any of Jack’s combos
Which kills his combo damage
I’ve been seeing way more Jack players go for jab jab IAD uair into dodge read instead
Jack is way better in 2v2 imo
He’s easily a top tier there
As god intended
And then there's Banana guard in 2's
Still proving why old attack decay needs to exist
He has so much drift with nair
For anybody interested in the results of my labbing the Jerry shot > rocket combo, for midweights like shaggy (as long as they can be hit with paddle into Jerry shot) the combo starts at about 15-20%. It does about 38% depending on your perks, and can start killing as early as ~45% with bad DI. With good DI, it will probably start killing in the 60-70s.
Can anyone please tell me how to fight this character I only struggle against him idk what to even do the whole match I can't even approach or attack him
Wait for him to make a mistake (Ex:Throws Jerry out too far, throws out a move with long whiff punish) then pressure him and rush him down
Since you main PPG Finn and Superman I’ll explain my personal idea for their best approaches
For PPG I’d say either side special, or an aerial approach with nair. Note that Bubbles can also reflect projectiles with her neutral special, scream
For Finn, side special works on all of T&J’s projectiles besides Jerry. Try to outspace him and pressure them into a corner with moves like jab and up tilt. You can also close the distance with aerial side special, as it locks onto projectiles and brings you right up in their face
For Superman, ice breath nullifies any projectiles besides maybe Jerry that they can throw out, just dodge through Jerry shot and probably do like an armor move or jab
Hope that helps 👍
Ty, I'll try all of this
Real
Boi do I not like batman
Pre buff batman was a teddy bear id love to hold compared to the current top teir that needed buffs for some reason alr high teir
Meanwhile as they craft whole new moves for characters tnj looses things and gains nothin for 2 patches ☕️
Why not buff or change velma or banana guard and make em fun and skilled closer in power to the rest of the roster rather then busted bad and or spammy
We are cooked
Just made it in a game, thank you, and there is another combo that is still alive, and yes I stole it from void(Dair, Jerry shot downwards)
yay more people are able to do it now. Gonna be funny seeing the defenders of this garbage pretending it doesn't exist now lol
@naive pebble is your main Jason?
Well, tbh it's a bit harder than the earlier combo that got nerfed, but it's working and I'm getting wins, thank you bro 👍🏻
Guys, do you agree that TnJ were the best mage before the nerf?
Definitely one of the best
With a higher skill ceiling
Have you tried not getting your tech read ?
Evidently not
Most of our combo variations got removed with the paddle change. If you mean to say the “loops” that Jason insists are true, they are not. All the opponent needs to do is mix up where they tech roll.
Yrr
Have you tried reading? I said that the tech can be covered both ways on reaction about 100 times scrub.
Guys, try to listen to Jason, I actually managed to do what he said
It’s not worth arguing over. People who haven’t played a lot of platform fighters aren’t familiar with reaction tech chases
Or maybe you’re just too predictable with your techs. I’ll lab this to give you the benefit of the doubt, but I highly doubt it’s 100 true%.
Even if it is, it should only work on Jason and Iron giant, who are both so large they’re balanced around their size anyway.
you dunno what you are talking about lol
it's not a difficult rtc tho
anyone can do it even people with slow reactions
oh my b dude I get what you mean now
The tech system on this game should be manual
As always
Its trash and way to reactable
This game should take notes from ultimate
On tech
And make the game faster
So the campy gameplay its gone on the way
i feel so weak what combos are still their for damage?
Our Jump Branch got removed so our combos are nearly gone bc people could not punish a paddle or see the tech mechanic is bad
yeah i been struggling in 1's since all the nerfs its rough getting damage or killing in general
i might just change fighters to who knows what
Like mechally not the mechanic itself
Bc its automatic
Leading people to abuse that to extend combos
Your not wrong he is light and lacks the damage to kill at this point
Well it’s definitely a character dependent thing on how effective they were at tech chasing cause with Lebron for example you have to actually read the movement because his moves are slow. With Tom the paddle is so big and fast it doesn’t even matter where you go sometimes. So I think they should’ve nerfed its ability to tech chase super well rather than nerf the combos
Not our fault the tech mechanic is automatic
I don’t think it being automatic really matters if paddle is big enough and fast enough to cover all options
It kind of does because you can't delay tech
If there's only one timing to account for then its going to be easier for everyone across the board
There's no "mixup"
No one's talking about Stripe has an easier tech loop with his gun
Honestly this could be solved if they just put the old attack decay from beta back in
I mean even so you could only delay it so much and at that point you can easily react with paddle because as I said it is fast and big hitbox
Now that’s not to say I like the current tech system. I think they should increase roll distance on it and give more incentive for neutral teching.
Its not so much that its fast, its just active for a long time
Its still slower than all jabs in the game
Hitboxes on this game aren’t even consistent tbf
it is still relatively fast enough to catch a tech
Smash Ultimate 🤝 Multiversus
Multihits dropping for NO reason
Now I think if teching gave you like a "refund" on dodge meter so you could escape follow ups easier that might also be good
I mean I’d imagine it’s a mix of positioning and DI that effects whether the move works or not. I feel a simple solution would be to have the initial hit scoop the enemy into a specific position so the rest hit but what do I know?
SCUM
Maybe as a reward for timing the landing on the tech if you do a tech in place you recover immediately to be able to act. This can allow reversals and or just being able to escape the combo
PPG players in shambles right now
Do their multihits not work? I thought they did.
I've played them quite a bit, you'd be surprised how many times people fall out of up tilt and nair
And then they nerfed nair this patch so you can't rise with it on hit anymore
Just making their neutral that much worse
When I play against them I never fall out of those. Though I guess that’s cause I play Lebron
Ironically T&J get a lot of complaints about having a scoop for paddle, even thought it’s just before the first hit.
I think it’s more the scoop is in front of him and the move lasts so long
That’s the scoop I was talking about. It doesn’t linger, so I don’t see the problem. There’s a reason why most up attacks have some sort of hitbox in front of them. They would feel pretty bad to use if they didn’t scoop. The move lasting long felt like a downside back when we had more combos from it, since there’s a larger punish window if we miss.
Keep in mind we can only cancel the move if it hits the opponent, if we miss we have to go through the whole move. It gets worse if we charge it, since it has more hits we cannot cancel.
The issue I notice most is that a lot of people seem to think it’s a good idea to challenge the move from the air, even when that’s the only place the hitbox covers.
No, it's fine as an di read tool
They do, but you need to position yourself on the middle while you read their di
Then delay jerry shot
And realese
Paddle works reading di since always
That's why you can move with paddle
If you hold paddle and stand at the same position
If your opponent its di'ing away he will escape
That's why you have the position to move and turn around
To cover di's and reada
Reads
And if you fail your opponent escapes then you get punished on the whiff frames
The day should come naturally. The difference I notice doing both variations is that in order to “delay” it, I don’t buffer the Jerry shot. Ironically, it’s more consistent if you try to do that combo on reaction.
I was talking about PPG not Tom
Oh ok
When are they going to nerf TnJ dair holy
I'm pretty sure it's the dair with the best disjoint in ALL the game
Samurai Jack is right there but the frying pan is pretty darn close
Also WW and Arya post buff
The arya one is just fast, she can't hit you while standing on ledge
Like sj and TnJ is just safe af
Can people stop complaining about TnJ FOR 5 MINUTES
WW's I'd argue is worse just because "lul I edgeguard with armor, cry about it"
Sorry he does way too much dmg and people still wants him to kill with one jab lol
But idk man, you were the one saying Bugs is weak and needs Buff rn lol
What does their dair in edgeguarding have to do with damage output
i meant his normals
That people downplay TnJ so much and I'm tired of that lol
Bugs' grounded normals might be worse than Tom's I can't lie
They find weakness on the character where he doesn't get one
Yeah he just has the worst disadvantage in the game without Jerry but that's all
We got our jump branch removed bc of yall
Couldnt punish 1 move
You said dair should be nerfed because of its disjoint, even though swordies (and Harley) exist
Then pivoted to damage
Like are we complaining just to complain here
Im starting to think people play top tiers and attack T&J bc they cant punish at all
And it doesn't matter cuz guess what? You still can aim jerry down and get the same thing lol
Marvin's is more disjointed too, its straight up a laser
Good point with Harley still, Tom gets so much from dair on ledge, and it kills better than Harley dair unless you are just hugging the wall
Yall took combos away bc PEOPLE CANT PUNISH ONE MOVE.
IT FEELS AWFUL TO PLAY TNJ NOW
Lying
He feels better unless you want to do the same boring loop
Air momentum really is good to dodge attack dair dodge attack jerry shot
That's what potuz is doing
we didnt do that tbh
Do you play the character at all
IK JAKE GOT GUTTED
How many hours you got on him
Nah only on beta but I have lab to know how punishable are some moves and lemme tell you, dair needs a hitbox change
I don't like playing tom on release since it's slower and you depend so much on paddle and jerry shot, I just don't like that
But I literally play Rick, I don't even think I'd have a problem playing as him lol
You needed it the beta aswell so
Paddle is used so often now because our jab is so much worse than beta
Right there is when you lost any credibility
Oh yeah tell me the dair of TnJ is balanced lol
Look at literally anyone else and ask again
How can people not saying about TnJ but ignore the actual threats to the game
Because they play the actual threats and suck at doing it
No wonder ive been bullying WW
I don't play a threat but go on...
Like ur character didn't make the devs add a whole new mechanic so you can't loop with paddle jerry shot yeh
I don't even say TnJ is crazy broken
But DAIR from TnJ IT'S crazy broken
By far the best one in the game
There's only like 2 characters who has a dair as good as him
It literally was added to stop loops
Not bc of us
Love how you said that like we had the only character with loops
It was Superman and TnJ, don't tell me TnJ wasn't a big part, or you don't know how many players posted about hardcorefox doing a true 0-70 into them?
Wow, news flash. A dude good at the game does a true combo. What an unusual concept
That's not even a combo that was straight up a loop and you didn't answer anything with that lol
If you call that a loop then I guess Shaggy in the beta had the best loop of dair down tilt dair repeat
Ok here’s an actual answer. You singled out those two when Bugs and Harley were right there. We weren’t the only ones with loops, just the ones you chose to put all the blame on
Most characters who had loops, at any point in time, had loops as a result of ground bounces. T&J weren’t the only ones, and other characters were arguably more problematic before getting lesser nerfs. Harley, shaggy, iron giant, LeBron, etc. all got more “precise” nerfs just to stop loops, no more damage done. In the cases where damage was done, X character would’ve gotten compensation buffs. None of that happened this patch to T&J, we lost most of our combos, with no compensation. We might be “fine” as far as viability goes, but on the condition where we play more passively because our hits mean less. It doesn’t feel good to play as or against.
I’m all for overpowered loops being removed, but this latest nerf had way too much collateral damage.
But we still get hate 😕
That’s a player base issue that PFG doesn’t want to call anyone out on. If you keep on getting hit by, or dying to the same things, that’s on the player for not noticing a pattern and learning from their mistakes. Unfortunately it also seems that PFG are listening to these same people for game balance feedback.
I’m not saying that some of said feedback is completely invalid, but just because the players who cry to PFG after losing to a character they aren’t used to are the most vocal, doesn’t mean you should actually use that feedback.
In short, to anyone who comes running into this channel because you got wiped by a Tom, skill issue.
They need a scapegoat for being trash at the game and refusing to learn
Same thing happened to lebron. They removed his loop and got basically nothing to compensate
Until like 2 patches later I guess
That was prob done with no DI
Yeah it can be DI out of too unless your a big body.
Sometimes it couldn’t loop because nb sair doesn’t consistently confirm into jab
Who would walk into that...
Exactly my thoughts when I saw that loop.
You already get comboed like crazy without the loop when hit by that move.
Standing under his ball is suicide.
No. Why?
He's on another server
dont reply then
alr
There's sometimes I'm playing to do dailies and I'm like, "okay I can still make the character work"
Then I get run over by Batman and I'm like "nah, its oooover"
Please remove the paddle into jerry shot loop. 😑
Please learn to get out of it instead of complaining and trying to get him nerfed more than he already is 😑
Nor can Shaggy or Samurai Jack
Ion know mannnn
Wonderwomen casually killing at 100 from any point of the map-stage with her entire moveset fr some reason
None Exsistent brian cells
But never nerf her
Real
I labbed it out on Jason and those 2. It is not true. tech roll away from where Jerry is after being shot, and we’re forced to finish the “loop”.
Just because some character are more braindead doesn’t mean other characters don’t need tweaks
There’s different types of braindead with this game:The first braindead is where almost all the cast falls under:Most characters fall under do this one method, do it better than the other person does there’s and win. Then there’s Shaggy WW and Banana Guard, who falls under throw out your aerials and tilts, an occasional special move, win
I don’t think there’s much of an issue with “brain dead” play so much as some characters being treated like having super safe moves are fine, while the devs actively try to push whiff punishing on other, mostly weaker, characters. I’m not sure whether the devs want whiff punishing to be viable across the board, or just against some characters. The one exception to this rule I notice is Finn, who’s mobility allows relative safety, while providing a lingering and combo starting disjoint. With 2 layers of safety to most moves, he has high reward but low risk for hitting/whiffing an attack. I don’t inherently have an issue with that being in the game, just an issue with not allowing other characters similar options. Tom’s paddle got nerfed (mostly) because we had a lingering combo starting disjoint, given when we had loops, the reward was crazy, but that was removed, still, paddle got nerfed even more afterward. Some balancing decisions are inconsistent. Allowing Batman, WW, and Arya to run the top of tier lists while solid A-B tiers get nerfed down to C-D tier. I would be fine if every character got buffed to S tier level, but PFG has always opted to nerf instead.
The rabbit why dose the rabbit best me so I can fight Majority roster but the rabbit goofy invincibility hole 4 projectile rabbit
Not our fault you keep running to them
Bugs is mean
What does this mean?
Basically just means he loses to Bugs
It means bugs is good counter to me and kinda just tnj
All i want for Bugs is better grounded normals or correct me or am i wrong
I deny the T&J claim, but struggling in a MU is understandable.
Maybe I’m just better with Tom, specifically against bugs though.
What are you struggling against specifically (moves, projeciles, etc.)?
I’d say Bugs and Tom are even. Slight edge to Tnj if I’m biased
Bugs does have better kill power than TnJ tho
A good bugs will counter all of toms moves His rocket eats all of his tennis balls and dynamite x3 and his rabbit hole can disable toms cheese add those things into a bugs with a couple of remaining brian cells and a bunch of up airs and you got a tom counter
The best I can tell you with rocket is to wait it out, or wait til it gets close, then dodge past it. If timed well, you’ll avoid any of its hitbox. Most Bugs’ Will run along the stage (or jump) with the rocket, so moving past it resets neutral 9/10. as for his tunnel, just wait it out. The amount of times I’ve gotten punished for trying to contend with it is ridiculous. If you really have no other choice, anticipate Bugs traveling through one end to the other, it’s difficult, but possible to punish with down air or Jerry shot.
You can also use dynamite to temporarily shut down one side of the tunnel.
I’m surprised safe was nowhere in your complaints, that’s the move most people struggle against.
Its hella fragile so
I know, but just having a lingering projectile that Bugs can choose to send flying near anywhere, almost instantly, trips people up often. I’m not complaining about it anymore though.
I don’t have any issues against it.
Ik hes still getting hate aswell
I hate when I die at 5% to a down safe off stage but nah that's not the issue
You know you can dodge it
Yeah if ya time it right
Best counterplay is to predict when Bugs is going to run straight towards the safe, similar to punishing Tom for attempting to recover Jerry.
Just intercept it.
I've been pulled into the void by toms foot hairs after dodging through a down ward safe
Tho I don't rlly care about the safe bugs is a sus character fr me
💀
I think most players have been there.
Especially back in beta.
Yea
You're just lying or doing it wrong because that is not true at all.
The loop continues because tom can cover your tech roll in either direction on reaction (easily btw) because he moves with his paddle.
Tom can't kill anymore bro 1 kill confirm dosent carry
The dc characters and better example jason dosent die after getting sent flying at 160 8 times and taunts like he ain't just fat
Like I didn't s3nd bro to the blast zone 5 times before he hits me with a single teleport kill confirm at 80%
I don't even dislike jason
Incorrect. The combo is forced to end when you tech roll away from Jerry (the mouse) when seperated from Tom (the cat and player) because in order to continue the combo, Tom will need to avoid retrieving Jerry, this means that they cannot use Jerry shot again. I know how to lab, and I am not lying.
When Jerry is to the left, and you are to the right, the only way to continue hitting you is to avoid Jerry.
I can send a video tomorrow if you still don’t understand.
but steven and his bubble spam
nah lets keep it
Ok so what you're doing wrong is you're not firing Jerry at the most diagonally keyword downward angle as possible because if you were doing that you would realise you can pick up Jerry straight away and then walk whatever direction you want.
I don't need to see a video of you doing it wrong, I seen it work like 30 times consistently while playing against tom and jerry and I have held every direction I possibly can on the stick to try get away from it.
Unless you've discovered a 9th direction I could try then I'd just stop defending this crap.
If this gets removed I'll be happy to see tom get buffed in ways that are actually cool rather than him being a character who does the loop over and over.
Id admit the looping has to go but doesnt mean remove the jump branch
It's okay to have a MU you personally struggle with, I don't want to be the one to tell you this but you're continuously asking for something that's out of our hands frankly
it's not about struggling with a mu it's about seeing something in the game that's obviously a problem and pointing it out.
I don't like that Jason's command grab being armored now gives him an IAD neutral skip but I'm not yapping in the Jason channel about it for over a week straight
I think if you actually saw how the loop looks you'd agree it's a problem but I have a feeling you've not been on the receiving end of someone who knows how to loop
Or its a big body problem specifically
every character has an armour breaker and you can use that to hit Jason when he does that move
You are not reacting to that in neutral
Are shaggy or Samurai jack big body?
To Jason neutral B? hello?
I said IAD for a reason
what's IAD mean?
Instant air dash
It goes as far (for some characters even farther) than dash jabs
Dude you position yourself in a way so you're out of his threat range
Its still an option he has I don't agree with
Taz has a significant bigger threat range than Jason that's even more difficult to contest (I think Taz needs nerfs tbh tho tbf)
And I know how this works, he's my second most played character since release after Tom
But anyway
What good is it doing you bringing up the same topic here, to nobody who has direct control over it
I don't know how anyone can think Jason getting 1 strong hit pretty easily is more broken than a loop that's a free 0 to death on a lot of characters in the game making their MUs pretty much 9-1 in Tom's favour.
Absolutely false but continue
And let's not pretend Jason Jab 2 > side special isnt the most braindead kill confirm in the game
It's not false. If I have a 0 to death that's easy I should win the MU
Jason can't take you from 0 to death with a move that's easy to land tho dude.
Tom can and when he does it feels unfair and unfun.
I swear to you
If this 0 to death were really THAT easy to get
Would TnJ not be the #1 in the game instead of the likes of Batman
It's literally happened to me like 30 times I just concede VS Tom and Jerry nowadays
T and J can't do it to literally everyone that's the only reason he's not number 1
Therefore its a MU diff
The actual universal loop he had is gone, anything after is MU dependent
So you deadass think an infinite loop is cool as long as it doesn't happen to literally everyone. come on mannn
bruh
I'm not advocating for cheese strats
But this is a VERY cheesy ass game at the end of the day
Then why do you have a problem with me wanting it removed?
My problem is you're complaining/venting about it to the players here who have, and I need you to follow me on this one: no direct control over balancing
Nobody was thinking about it here until you brought it up for the umpteenth time
The devs listen to the community and the official discord is a major part of the community.
I'm not asking you personally to go fix this issue but I am making the community aware of it and therefore the devs will find out too.
There is a literal direct support line you can send that to
Record video and send it to them
And pray they adjust accordingly
The devs check the discord and keep in touch with the community there's no reason to do all that
So you're lazy and just wanna complain, got it
Very convincing
Post it on twitter and tag them, its not that hard
You've definitely changed my mind with that argument lol
I already did btw
Then if its not gone in the next patch, just do it again
For such a lazy person I do seem to be talking about this issue quite a lot lol
There are bigger problem characters but because you presumably main a character that loses to ours, TnJ is enemy #1
4 of like 6 characters I play get looped so it os rather annoying
I'd personally assess ways to never let that happen to me if I were in your shoes
I bet if Shaggy could infinitely jab tom specifically you would complain. Then when you see people say it's a MU diff you'd probably see how dumb that argument is.
He could on release and it got taken out already
Jab 2 dash chains were insane
But that worked on everyone
You have to put yourself in positions that tom can easily kill you for being in such as at the ledge or on plats. Your choice is to die quickly or die a slowly. You can't actually win.
And why do you think they removed something like that? 🙂
Tom does not kill if he catches you on a plat, what
not instantly. but eventually he will get enough percent to kill with up air
That's not the same thing as a proposed loop
Come on now
That's the same energy as "if Jason jabs me at ledge at 30, I'm dead"
Dude your arguments are actually awful I'm so glad you don't design this game it would suck ass.
And you're whining about losing MUs and want the character nerfed even more so you can win easily
You want me to play in a way that's not fun or even effective just so you can keep a bs loop. Stop the cope already
We have to play keepaway now and zone optimally because our close quarters game is ass now
Still no working jab, which is something I've personally had gripes with since the game relaunched
meanwhile you're out here defending a strat that's a reason people have to play like that. Wake up homie.
very strict Side b lock out after paddle. Easy
But okay, Jerryshot after paddle gone, alright
What's the compensation
The floor is yours
paddle does more damage
And theeeen?
that's all you need. Tom is already top tier you don't need to be fully fully carried.
You have to realize, and I know you probably dont know this, but TnJ functionally have no grounded combo starters with your proposed change
you carried enough bro
Really
yep
I'm not home rn
It is so easy to just say carried when you dont know a thing
you're asking to be cooked tho. the loop works against my main and I can do the loop
If you're that confident then it'll be free eats for you
SonicfiendFGC
ready?
Hows it going with 1v1
I was angling Jerry down.
I know how to combo with this character, I’ve been doing it way longer than you.
I wouldn’t tell you that you’re doing Jason combos wrong.
Tom’s paddle > Jerry shot isn’t an infinite, even against Jason.
It hasn’t been since the auto tech change.
Even before that it wasn’t infinite, just really long loops.
If you really want this supposed “infinite” gone, then tell the devs to add back in the old attack decay instead of complaining about Tom’s best combo move.
he's too busy
attack decay is still in the game btw, shows how much u know.
Have you not noticed how much weaker it is than in beta?
The beta attack decay would stop loops on their tracks, just like before.
You cry about a cat and mouse who swings a paddle up
You're in a discord about the same game and have a cartoon pfp just like me so idk. Pot calling the kettle black
“Pot calling the kettle black”
Is that mistyped or an actual saying?
actual saying
It basically means you're being a hypocrite
What does that supposed to mean
.
It’s not hypocritical when Looney isn’t complaining about a matchup they struggle in.
Bc i know how to deal with it
the loop doesn't work on tom
When I lose I don’t jump into X character’s discord channel and rant about how much I hate X move or combo.
But that’s all you do.
Like can yall focus on the actual threats like WW,Batman Shaggy etc
I wish I could send a pic of my win rate lol
I didn't just lose, the loop has been an issue for a long time
Its on you for running into it
I don't want tom to be bad I just want the loop nerfed
Ik we can make mistakes but dont overdue it
It’s not true anymore. You’re complaining about a problem that’s already been solved.
Everytime you type and I don't read it, it's on you for making dumb takes like this that make you lose credibility
Thats rich coming from you
Stop whining about TnJ AND LEARN THE MATCHUP
READING YOUR MESSAGES IS ROTTING MY BRAIN
I did learn the mu that's why I can safely say it's 9-1
I have to be 9 times the player to beat someone who can do the loop
luckily most T and Js can't do the loop
SO WHY ARE YOU COMING HERE TO WINE LIKE CAILLOU
I’m going to send a video later today so you can stop complaining.
The combo ends. It’s not infinite.
A bot can avoid it better than you.
I would also send a video but I can't
IM ACTUALLY GOING INSANE BC OF PEOPLE WHINING ABOUT THE COOL STUFF
this is just silly I'm top 100 with my main
how is loop cool carried bot lmao
I DIDNT MEAN THE TNJ LOOP
THAT'S ALL I WANT NERFED THO
LMAO BROO...... READ PLEASE
STOP RUNNING INTO THE PADDLE
Honestly this character seems to attract the worst players ever dude. I don't get it.
IF TNJ GETS NERFED AGAIN IM CRASHING OUT AND PLAY SHAGGY
Tom and Jerry is a cool show why are the mains so trash
I dont even main TnJ
Ive secondaried them
who do you main
Bugs
Man. I like Buggs tho. Why do you have to be like this
What did i do wrong
Spit it out then
you're complaining that I want a loop to be removed from the game when it's actually unfair and unfun.
The funny thing was it was Reindog,TnJ and then Bugs for my mains
I don't even want T and J to be bad I just want the loop removed
Its people fault for complaining about TnJ and dont focus on the actual threats
This community has burned me on MVS is making me hate it
when the loop is gone I will be talking about Taz and Batman don't worry.
It's just those characters aren't completely unbeatable. But a T and J who can loop honestly feels next to unbeatable.
And yes. It's a mu thing. idc
it's a good few characters it works on
Im starting to hate MVS bc of this community
it's bad for me to want a loop to be removed?
Im just burned out bc of this community
Like i want to do cool stuff but it gets removed bc why not (im not talking about the loop)
Like removing the jump branch was unneeded
If you were burnt out of people asking for silly nerfs I would understand you but this is a more than justified change, I would like him to be buffed in areas outside the loop to compensate for the loop being gone.
I'm not bias I don't hate T and J
Punching a hole in TnJs kit
they can add the jump back for all I care but add a neutral b lockout because that's the real problem
I am burnt out on people wanting silly nerfs
and maybe a dair lockout
Explain why my nerf is silly?
Like i want to play this game but i feel disgusting when i play Bugs but ik people want him nerfed
Im not talking about that
Bugs shouldn't be nerfed
I agree with you on that
Batman is the obvious op character rn and it lowkey feels intentional for the event.
Tom just has a loop that makes certain MUs 9-1 and I think it's unhealthy.
This community is breaking me
