#Batman
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I got timed out but I think it is if you’re fast enough. I’m not the best at hitting it in that time frame rn but working on it. I can lyk as I get better
What are the true combos we have now?
Need more people to practice Batman with
does batman still get jab -> batarang?
I have doubt about that claim, I often do batarang after jab 2 and that's either true or for some ungodly reason my opponents never attempt to dodge, which is unlikely lol
you can dodge out of jab 2, but plenty of people don't
if they spot dodge the batarang will come back so it's not a problem but if they dodge out they will completely avoid it
I have to test that in training mode cause I'll not be able to believe it otherwise
It feels very true to me but could be wrong
I've had plenty of people dodge out of it
either i'm incredibly slow or it's not true
That's also the reason I dislike the lack of Rankeds, you rarely play against player that will make your learn stuff...
I'm thankful we can't play ranked in this state
iron giant is an easy win
due to his infinites
im not fine with harley
and bugs for his up air
I mean sure, some character need to be tuned, but compared to beta the current state of the game is ok-ish
well at least in beta bugs up air was nerfed
right now it kills at 100
huge hitbox
and it works too well with his down air
and neutral air i guess
Yea but his upair is one of these move I suspect will be less of an issue when we'll be comfortable with the parry mechanic
This is my main training axis right now
oh yeah
but even if you parried you'd just be able to down air him and he's still below you
how long is it
don't have the exact framedata but I know for sure you can, when I hit them they're still frozen
you upair while starting your fastfall
yeah yeah
I'm always at the right height when doing so
i like the new upair
me too
I wishhhhh we could upair 2 manually on whiff to have better coverage
but eh, it's fine
down air on batman used to be way stronger right?
I remember hitting opponents on top of you
killing them at 40 off stage
Yes, spike down air were overall broken during beta
for all char
that was kinda stupid, I didn't liked that
can opponents see you charging a move inside the smoke?
I'm also wondering that
not sure
sometime it feels like they see me
I hope they already plan to rework perks, cause none of Batman signature perks are good
I play with the +5% atk/def
i've always assumed they see me charging it and they're just eager to get hit
they always walk on my charged ground up
I assume they don't see us no, that would just make sense
oh ofc
its juste sometimes they act weird lol
perks are so boring now
yeaa
I get why it was simplified, it's not a bad thing tbh
it was a bit too cluttered, but we lost so much freedom of build
Good signature, game changing perk would probably make up for it
but a lot of character have crappy signature perks
i dont even know what new ones do
like pugilist
how much more damage
or the armor breaking one
how long can they not use armor for
I wish we had more details yes
WHO HAS THE COOLEST GADGETS
I hope y'all never get to face a Steven
The character is not only busted, but the Batman/Steven MU is the worst thing in existence
I'm picking Iron Giant 10 times over a Steven lol
bro I almost broke my whole ps5 they queued me up with 3 harleys 4 wonderwomans and freaking 20 gizmos

I find the Harley MU doable. Annoying especially since she lowprofile like crazy (including our JAB 😢 ). WW if I play extremely patiently is manageable but a very boring MU.
But Guizmo/Iron Giant/Steven are broken in a litteral way, decent players can achieve way too much for little effort with them.
Like the perk that can send back projectiles on parry doesn't even work on Guizmo's arrows, there is just no solutions 😭
"yes sensei touflou" we all say in unison
is it just me or does batman feel meh?
I beat him easily
What perks do you recommend I use for Batman? I’ve been running flammable, speed force, and pugilist and I’ve been enjoying that a lot but want to see if you all recommend something different or better you’ve been enjoying
If you're good at using batarang I'd use Bouncerang tbh
Ya @urban wraith I'm running what you are plus Bouncearang for 1s.
I’m decent with it. Been enjoying the 5% more cause bouncearang doesn’t apply 1 stack of weakened on hit anymore and only when it’s going backwards
Might try it again tho
I previously slandered Batman in this channel
I’m very sorry
His dodge cancels are removed but a lot of his dodge tech still remains he’s still a very good character
Batman is so broken
i suck against this character smh
I wouldn’t say that. More like A tier
He can die super early and has plenty of bad MuS
whatre batmans perks
Yea about the signature perk I started using the default +5%. The grapple one could just not exist at this point (at least in 1v1, I can see it works in 2v2 especially if you play alongside a character that go in like Superman since you can instantly grapple to him), and Bouncerang is cool on paper but I don't see a world where it's more efficient than just having a permanent +5% damages (and defence !)
how do you get gotham guardian batman for free
I faced a Batman player that was super fast I mean he always hit me way before I could ever hit them.
My dodge was even too slow for it.
I use the grapple one cuz it looks cool but 5% definitely better fr
Just fought a Superman😭
It was soo close
But I lost😔
I totally get it, people don't necessarily play the meta characters because they want to play who they like, and the same concept apply to perks !
Do you think batman is still top tier because i feel like he lacks a lot of tools other top tier have (infinites, tod, crazy kill potential, ...) ? Personnaly, after playing him and other characters for a while, i feel like he's mid tier
As someone who mains him I feel like he could be A or B
I personally think he is still managable to play with
Idk his batarang isn't a menace anymore, perks have anti projectiles and even characters have anti projectile
he has a hard time to kill (at least from my experience, I played a lot on treehouse and dexter's lab recently and I had to bring the opponent to a 140 damages to kill)
I mean althought he might not be as serious as he was in beta I've still had a good time with him
But that is just me though
His combo are not on par with ww shaggy or arya (no infinites or tod)
Well from all the tier list i see, he's usually put in a tier
so you're not alone
but I didn't see him much in the 1v1 tournament and even in matchmaking
despite being one of the most popular character
Maybe i'm trash
but I remember most of the combos
Nah you're not trash
they don't bring me much
Yeah idk about that
Learning a character takes time
Well yeah but that's frustrating when you have a joker who has and incredible up smash (low skill floor brings more than low skill bat) and arya who can just tod (high skill floor but brings more than high skill batman)
But what are his strenghts because i try to abuse his speed and batarang but it's not enough
I mean he has strong punches and kicks
Do you also play snowball because 7% isn't much idk why people are recommanding it
I don't play snowball
107 instead a 100 is quite bad imo
so you play flamable doc ?
I am still trying to figure out the perks a bit also
also do you know how much pugilist buff you ?
No problem
Yeah, his ground combo game is pretty good but in 2s it doesn’t mean much, since their teammate with just get them out. I just feel like with the slower speeds and limited options for Ariel combos he’s a little weak in 2s
https://www.youtube.com/watch?v=cd7YdFUYbJw a quick video exploring some combo routes at low %
Wanted to do a more in-depth video but I f*cked up the recordings and a lot of the footages are not usable. Might redo it later
Even in ones I have problems. I even got beat by a garnet who just killed me at 40% with combo jab + one aerial while i struggled to kill her at 140%
his up b in the air has 0 projection
while the one on the ground has projection but it's on the ground so it asks more projection
I just meet bugs joker or black adam all the time
also banana guard
these are for me the real top tier
the ones the sweats abuse
Idk maybe i don't have yet what it takes for this character but I feel like even in high levels he isn't played much and doesn't seem as strong as others.
Skill issue
Might be true
Maybe his game play doesn't suit me anymore, I relied a lot before on stacking weakened with his batarang to kill quicly ennemies but now that his batarang doesn't stack weakened unless it lands on his returns he plays a lot differently
Bro typing essays over multiveruz
I try to discuss on discussion tchat
you'd like me to resume it in 140 character like we were on twitter
That’s always how batarang worked
Nah before it stacked when it hit directly too. 1 stack but 1 stack still, it refreshed the stacks too.
Now I won't expand on it for too long. He's probably still usable it's just that I feel since the release he has fallen a lot behind his past glory.
I mean, he's healthy now. Sure he was better before, but most importantly he was super obnoxious to face.
But he's still really strong, if we remove the "infinite combos" parameter cause these will 100% be removed, he's still among the best character in the game imo
I think this is true in certain situations against certain characters.
The one thing I think he lacks that other charters have is an effective “kill move” you know, something that kills at high prevent more no or less regardless of where the enemy is on stage.
Think Shaggy side special, WW side special, Superman grounded Up attack, ect. Batman’s up special often won’t kill even at higher prevents unless you can charge it. You usually have to follow up to take a stock.
Which is Sometimes it’s a skill issue. But sometimes, even after you’ve been combing like crazy you’ll die to a move that takes less commitment/covers more ground so he doesn’t feel well powerful.
yeah that's my current feeling regarding batman... he was part of the roster that actually got balanced meanwhile others like buggs, ww, harley can just spam attacks similar to beta and beat out everything you do for free with better and more active hitboxes + have more knockback on all moves lmao it's weird
yeah you can track enemies on batman super well and hit them high up in the blast zone area and they still wont die (i'm talking literally 120 hp it's dumb). meanwhile the other gross characters from the cast can up air/special you on the ground and you die at like 60 lol
it's really weird how you can put in 10x more effort (and get tons of good confirms and combos) and someone else presses 1 button and you just lose. this is an issue i'm noticing with more than just batman. and it's all against buggs ww harley
real
Some characters are efficient quicker, some need more works. But to me this is not an excuse to justify one being weaker than the other, if a player chose the hard way it's his choice (not saying Batman is THAT hard but he does require knowing our karate to make it works). Nothing is stopping us from playing WW, Steven, Guizmo etc...
The top tier characters (considered top tier at least) are clearly overtuned, they are the ones needing a nerf more than Batman requiring a buff.
If they were aligned on the rest of the cast and not playing a different game, I truly think Batman (in its current state) would be top tier in that setting
I don't know, couldn't be too sure about that. But he's not bad guys, but I agree he's underdeveloped and he does have bad MU
I do wish he had more interesting perks. Signature perks should open new gameplay possibilities for everyone. For Batman it opens nothing and are just trash 😢
Happy pride month btw 🌈
it must be opposite day for bro
maybe i should stop using the grapple perk🤔
You're maybe gonna be the one opening my eyes about it ||never happened since beta 👀 ||
If I press dodge my character dodge instantly. I don't know what is your issue
And this is the crazy part, this perk exist since beta, it's trash since beta, and even after perks rework they KEPT it that way
batmans side air instantly on the ground
or whatever its called idk fighting game terminology
like PLEASe give us something interesting, we're talking about Batman you can definitely do interesting stuff with his perks 😭
Oh, just airdodge diagonally
from the ground
He's still gonna roll but if you cancel with an attack he's gonna do an aerial, not a tilt
batman is busted
Might start to really consider playing with airwalker, this perk is too sick 😳
But it removes our ability to parry in the air tho, which is... not good
goddamn
Player First Games should add an unlockable Owlman costume for Batman with James Woods repriseing his role.
Samurai skin... so fire... $20... must feed big corporation money... samurai skin...
batman is good the other characters are broken thats the thing. So your kinda right
i been usin batman in tourney
anytime i lose with him i feel like im losing more to the character than the skill of the opponent
i can beat WW decently even though its a losing matchup but GOD banana guard matchup for batman is cancer
I feel like Joker is the better Batman... thoughts, anyone?
Not really
He's not as oppressive as beta Batman was but he's definitely stronger than Batman now
They're very different though
Batman seems to rely heavily on his batarang in neutral but Joker would be fine without the cards, they're just very beneficial
Batman can kill with jab for whatever reason but Jokers jab cant do allat as early
We definitely need an Adam West skin
Batmans up b is much quicker, his sair is a better approach than Jokers, his down b isn't as much of a combo tool as Jokers either
Batman and Joker have pretty different playstyles
yeah but joker sair is great keep away and batman sair doesnt trade really well with anything
has anyone had problem against banana guard. I played against FPZ banana guard in tourney and felt like batman was so useless
Ive been having trouble against him with any character aside from WW (because of the armor)
You're super dependant on your batatrang. Use it to open him up. Other than that it's tough matchup. A lot of his disjointed attacks out trade batman's
Yea I feel you, the sad thing is that most of the overtune characters are also among the easy ones to play, so players pick them a lot and it's starting to be kinda obnoxious
Thank God they at least get rid of Iron Giant
Banana Guard was not that much of an issue for me so far, I encountered one who beat the hell out of me but he was really good as a player, clearly better than me
But Steven. Damn boy Steven, he has to be one of the worst MU we could possibily have. Everything in his toolkit is designed to say "f*ck the Bat"
Why is his batarang so hard to get back unless it's on the ground and even then i can't pick it up sometimes
Yeah it's kinda annoying at times.
wich perk set do yall use?
I’ve beat top Steven’s but the banana guard I played is a Combo breaker finalist so he definitely is a pro. I’m disturbed at the fact that he’s even picking up such a character. Once u get off stage and try to use baterang to recover ur done. Ur not trading with any banana guard move of the edge. U can’t even land jab cause banana guard hits behind
Use armor break dash attack and try to space out ur slides. It’s a losing matchup but sometimes I still get the win
Snowball, armor break dash attack, pugilist
If I’m fighting ww,bugs,Steven, or any other armor character
I say bugs too because if u have armor break on. Dash attack one shots safe and u can fight through it
he probably likes to try the new characters, I think Banana guard is beatable if you're good at timing when to dodge because his attacks tend to take a while (I haven't played against him that much so idk if this advice is even correct)
Bro it was a tourney and he was definently polished on the character
Yeah I haven’t had much matchup practice
But the fact that I can lose to a trash banana guard when playing bMan shows how stupid the character is
why snowbal and not the fire perk? if you're grapple lands you're going to get some guaranteed extra damage
Bro fire perk barely works
That shi hasn’t triggered once
Snowball guaranteed
Most of the time I’m doing most damage anyways
fr? works perfectly fine when I'm playing Lebron even played against a batman that used it (and it worked)
I do use armor break perk, I had the opportunity to train the MU. But it's still very rough, Banana Guard imo is way more doable if you have the MU in your fingers
I’ve mastered the ww matchup with armor break
Fire perk definitely work for me, had no issue with it but we clearly don't get enough opportunities to trigger it for it to be better than just a flat +7% damages
Unless I run into key or sandstorm a ww has yet to beat me in tourney matches
I hope I run into them tho
I think a succesfull grapple hit triggers it instantly
:(
I'm thanksful to encounter WW against whom I'm just better as a player lol
If she decide to play patiently and not impale herself on me, just spacing her pokes and sh*t Im done for
There is one thing I HATE about Batman is that there is a cooldown for applying weaken stack
How??
Not only do they not last for that long, but after applying a stack you can't apply another one for like 1/1.5s
which absolutely suck
I have never had a problem getting stacks so idk
Test it
U would have to show me a scenario where that effects u
How fast are u chaining moves
Cause I get 5 stacks in game
If you juggle someone twice with utilt for example, doesn't works. If you're in your smoke and does a jab combo, only apply one stack
You can get 5 stacks
When ur in smoke the only moves that do weaken are the moves that already do weaken. I think it doubles the stacks
So when I slide in smoke I do more weaken
Like 2 stack
That happen a couple times
Test it I’m not on rn
It’s not consistent then
Smoke feel useless now
My jab never worked in smoke
Maybe once
Also projectile dodge in smoke is cap
That rarely works too
Can't remember having an issue about that
Heavy projectile won't be dodge I'm prettu sure
But for the rest I feel like it always works
Jab combo will apply weaken in the smoke... but one time (so 2 stacks)
Because of the cooldown lol
Mmm..
Does slide do 3 stacks
If u got matches clipped against banana guard please send
Got it
I happen to play Banana Guard as a secondary. I don't know if I'm dumb- sorry, good enough with it to help you decently in the MU but yea
Sure I would love to run it later
I'm trying to incorporate airwalker perk in my gameplay
It has way too much potential
Projectiles are the only way to hit him before he hits you
Yeah, if your playing against any character with disjoints, you either have to use projectiles or whiff punish. Even if you attack first that spear is gonna out ranch you 9/10 times.
True enough, BG can throw out Side special all day without much of a window to punish. Maybe if they gave bats some of his speed back it would feel more balanced :/
Or they could just give BG more whiff
I think Batman is fine the way he is
He's not super oppressive like before but he's not bad
He's just solid
Exactly ive seen banana guard cancel out of whiffed moves he’s to crazy to punish
OMG
Told youuuuu
||only 2 people watched it, the link aint that scary I swearrrrr 😭 ||
I wish we could upload video directly on here. We can't even embed video nor gifs, nothing
Not easy to share stuff :/
The only reason I don’t use airwalk is because he needs that armor break perk for to many matchups
This is good for the Harley matchup tho
I'm still figuring out how necessary this perk is against armor heavy matchups. It's definitely useful but it's overlapping dtilt a bit (even tho it's probably like a couple frames slower than dash attack), and I feel like with the armor crush OR armor killer perk alone it's already achieving enough in those MU
But the main reason its hard playin with airwalker is that it's denying us entirely the ability to parry in the air
This genuinely could change everything for Batman. I will strictly be using this perk now
It's huge
Yea Batman has huge combo potential. People are sadding over beta Batman but they sleeppppppp on this current version of the character
Yea I loved how he was in beta but some nerfs to him are fine. I think his biggest issue rn is that the characters above him are just miles ahead of him if that makes sense
So it makes it tough at times
But I do feel like because the character lack big hitboxes, he's way more susceptible to DI and following it to continue his combos
Yea most definitely. If you can get a good string in he’s nasty but it really depends on if you can get that first hit
Yea current top tier are top tier cause they are way overtuned, they play another game lol
Exactly
I don't like how PFG are silent about their plans. Doesn't mean it's a bad sign or anything but
I don't like it 😬
Imagine when the 1st update drop if its only UI fixes and that's it lol. I would be mad
I lowkey start liking the game less and less. Like ok I get it PFG, I have to play twice as good as my opponent to achieve an even game, now please tune what need to be tuned
I despise the current meta :/
Especially since it forces me to play in a super lame way, I would like to be able to express myself more against the current top tiers
Being forced to respect obnoxious framedata and hitboxes is... meh
Bro people already complain 2 me about my Batman. If pfg tunes down characters properly and I hear people call Batman broken I might have to jus delete all social media
https://youtu.be/1W8bQro_4mM?si=VVwmnT0eLO6q_byK
This was beta batman. He can't do anything like this any more 😭
Best perk setup?
Never said the opposite
Just saying people spend more time crying over old Batman than actually developping the character's meta
I agree. Just crying over old Batman
He's still good
Considering the changes to the system and everything else
Just no where near as fun as before
It depends, I prefer this version of the game over the old one, by a fair margin. As a way to go but the foundations are good to me
But like I said a few days ago, I don't really care about combo potential, it's not why I play platform fighters, it's not even the reason I play fighting games in general
So I take deepest neutral game over flashy combo any days
That's fair. Each to their own. It's the speed that gets me. They could have nerfed combo potential and dodges. But the speed of beta was great
They will make some changes, we know that already. They're maybe inclined to give back some of the lost mobility
But I feel you
I feel like a large part of the platform fighting community value speed of gameplay a lot
Crazy how the second Batman stopped being the meta everyone dropped him
is this useful yall?
(jab12>batarang>bombpull>dodge forward and apply bomb>imagination)
bot was set to ''dodge away after hitstun'', and idk how DI influences it but yeah
seems like a guaranteed way to apply bomb without pulling it first, no?
are there other ways he can do this?
I don't see any realm where it's true, but it's still a cool idea ! You should have some kind of mixup afterward like if they dodge away you can grapple, or dodge cancel dtilt etc..
does the bot not dodge right in practice mode?
It's absolutely not reliable unfortunately, especially when he stays near the ground
Never seen a training mode that bad AND unreliable in my life
The bot has its own will when it comes to dodging or not
rippp
I don’t think this is necessary an issue tbh.
I’d rather them add to Batman’s kit to bring him up up to too tier, rather then nerf everyone to even it out.
ikkkkk
makes me sad man
every time I see a beta batman combo
its lightning quick
hes still goodish currently but its just not the same
I recently fought one of you guys with the Animated Series skin, and now I feel bad from seeing the "KICK ME" sign taped to the cape upon TAS Batman's defeat. 🥲
how DARE you...
I remember when League of Legends started this trend of "keeping the strongs as they are, buffing the weaks", and every competitive games in every genre (including fighting games) started doing the same because it felt like a natural good idea to keep a game balance and please the playerbase of top tier characters.
As a result, a ton of games including LoL created the most obnoxious characters/meta we could possibly imagine, certain games just died because of that. I hated that trend from the bottom of my heart.
No, only buffing low tier characters up to top tiers standards doesn't magically works everytime. Often time, you need to tune down stuffs if you want to preserve a healthy meta.
And I guess it's a matter of opinions maybe (?), but I definitely feels like that current top tier are overtuned and need some kind of nerfs. Doesn't mean others characters don't need changes, but if the whole cast start doing what current top tiers does boy am I out of this game.
How long does armor killer last?
5s
good enough
@urban apex It's from the top of my head from different stuffs I tested, was maybe more like 4-5s.
But 5s is a maximum for sure
It also doesn't works with batarang sadly
How do you approach Banana? I’m having a lot of trouble with him 1v1.
Summary about Armor Killer and big con:
- Last for
4-5sEdit: 4s confirmed - Doesn't works with Batarang
- Doesn't works if you armor break (so you can't break the armor AND apply armor killer debuff, you have to chose lol)
The perk is lowkey not so interesting in the end
The issue with armor as a mechanic is that it cost 1 dodge bar to do but the cost is refunded if they hit you or even if they whiff but are hit through their armor
It's too cost efficient for what it is
This worked for dragon ball fighterz now almost all of the cast is viable and u see a lot of character diversity
deadahh might jus be impossible if they are a good banana guard
what do you mean they gutted a lot of characters lol
I was afraid of that. I can play footsie and get in sometimes or rely heavily on batarang + bomb, but none of my usual approaches work. :/
I mean gutted is a big word but they did nerfed some characters by a lot, but they also brought up some weak characters on par with the rest
Which is what should always be done !
Imaginine, just imagine if Lab Coat 21 stayed the same when the character was so dumb everyone had to play with her to be competitive. The character was super toxic, everyone hated having to play her. Imagine if they decided to just brought everyone up to her level of toxicity lmao
lab coat 21 still crazy
Android 16 was gutted
Cell was gutted
Vegeta SSJ was gutted
Kid Goku was gutted
Etc...
(in different seasons)
Yea lol
lol hes crazy
buffing the entire cast is never a good idea in a platform fighter tho so i agree with that
wonder woman without the 0-94 is still s tier
harley is only s tier cause of her loops
Joker is Joker
steven is weird because u cant stop steven from having loops no matter how much u nerf him, cause u made a character that can place sheilds to wallbounce from
gizmo needs to be gutted really bad
IG is either the best or worst character in the game
I think you're right. Steven shield's durability should be nerf
or reduce the amount of time we can bounce from it
My only grip with Joker is his jab, its crazy good especially considering he's supposed to be a zoner
Iron Giant to me is part of these archetypes that shouldn't be too good no matter what
Doesn't mean he has to be weak, but he shouldn't be more than average otherwise it will always be too toxic
Gizmo 💀
Thats fine tbh
The only thing Batman needed is top tier nerfs
At least BG got nerfed a little, thats all I wanted
True
Not a game changing patch, nothing should change tier wise
Current top tiers are still gonna play a different game
The only thing I want back is the second hit of fair on a miss. It was a goated way to close the gap in the beta
@charred lance are you the Batman/Jason I’m dubbing with rn?
Yea that was a neat option. But I get why they removed it, make sense regarding the whole mobility nerf
But I do regret the manual uair2
The would help so much covering options from an opponent above us
A lot of the cast get to have craaaaaaazy upair with long *ss active frames and wide hitboxes, and we can't even do uair2 manually with its small "human hand" size hitbox 😂
Im finally getting the hang of Batman
Batarang is a great tool to extend your combos
Almost lvl 8 now. 85 wins or so
Try mixing batbomb in at higher percents. You can get some sweet kills with that!
Sorry for the late reply but hell yea man you’re nastyyyyyy we should play again some time!
Awesome
Well, it seems like I made a curious find about that !
sure dude
Ok I uploaded the video:
https://www.youtube.com/watch?v=2rbVSdYCm-s
So basically after the Batbomb explode, it automatically triggers upair2 and the dash attack followup if you are still in the endlag of uair1/dash attack ! As for sair 2 you can confirm it manually, again if you're still in sair1 endlag
Not really useful for the dash attack I think, but for uair/sair it's interesting cause you could theoretically cover an opponent trying to dodge the explosion while still having a followup if he fails
A followup with kill potential even, which is cool
hey what are the best batman perks for 1s and 2s?
https://i.imgur.com/TeDJvRR.png You can replace Last stand with speed force if movespeed is more your thing
is this for both 1s and 2s
This is for 1s and is a default option if you don't need anti-zoning/armor break perks
so just swap last stand out with 2f2b against armored opponents?
That's pretty much it yes
I love batman
ok and what makes you use well rounded over bouncerang? just having a more static perk thats always on or do you think weakness is ass
We all do 
I think i finally made it…home🥺
unless your gameplay revolve around doing ninja sh*t with your batarang, it's way too niche when most use-cases for it involve aiming directly at your opponent
And even then I don't see it being more optimal than straight up +5% damages/defense at all times
yea, plus i feel like even when i do get it behind them the better players just dodge it
its mainly the worse players i face that i always hit them in the back with it
⚠️ @ALL_BATMAN_PLAYERS ⚠️
I just did an instant dash attack out of dodge! I repeat, I did a dash attack out of dodge!
I don't know how I did it and can't replicate it. Please help me exploring this it's huge.
Yea not really reliable
Well you see what happened was long ass pause YOUR BATMAN
double flick your stick or double tap left/right dpad and do the dash attack
for what bloody reason am I only aware of this shortcut now ???????????
lmaooo
i just found it out yesterday too
i was like wait i can just dash attack from being still
i dont gotta run around for a sec
yup super annoying
do you think the perks you sent in that screenshot are good for 2s also ? if not what would you swap out
I don't really know. Does feels like there would be better perks especially depending on your duo
Reduced hit pause nice
Can we please get a New 52, Rebirth, and movie skins please 🙂
Is the weakened perk not worth it?
I love this
Tbh tho
I think they should add a dash attack and neutral dodge (parry) button to the game someday
100%
id be so happy
Always has been
Pretty confident it isn't when again, you have a permanent +5% damages/defense boost
I'm sad they decided to stick with these boring Batman perks. Hope some day its gonna be reworked
I kinda like weakened soley due to the fact it boosts knockback
inevitably doesn't matter how high a percent you are if you can't you know
die
I wish it would just go back to giving 5 stacks tho lol
As a status effect it's really good yes, I understood your question as if you were talking about the Batarang perk
Yeah I was
A good way of maintaining 5-4 stacks is via that perk
Against a good player I doubt it's gonna make much difference. But again, I don't revolve my gameplay around doing Naruto stuff with my Batarang, if that's more your thing the perk might do enough. A good player will most definitely dodge or stay out of the way, which is still a good thing cause you get to have a read on what defensive option they're gonna chose
But the perk doesn't add anything to this equation
I just use my rang for spacing
It basically forces my opponent into a lose lose situation
Either get hit by the rang or by me
Or both
Usually both
If you're that good with it that you can proc the effect often enough then I guess you're good to go with the Batarang perk !
And in the end, it's more about what you've fun playing with
Cause this perk, as boring as I think it is, is still less boring than +5% passive stats lol
Thinking I should drop Shaggy and pick up Batman... I was pretty clean with him last night.
I wasn't pulling off any standard combos, but when I did find something that connected it was so rewarding
rang perk still amazing if u have great baterang control i proc 5stacks all the time
its not even a rare thing that i get 4 stacks
Holy
i do this 24/7 lol
Also, there is this batman move where he can zip through the air real fast. I always fatfinger it, and I never seem to replicate it when I want to
What is that move, and what is the precise input?
Is that Shadow Jab?
Ahhhhh thats it
Okay, I think that will up my combo game a bit more
sexy 
yeah u gotta land the first hit of side air and have some space from the ground or else the move wont come out
preciate it
I got way more 
also finn wasnt dying at 100 to an upercut if it wasnt for the weaken perk, yall were contemplatin over
yall shall stop acting like there is no nuances in my words 😭 . I'm not saying the perk is useless, the perk is fine and totally usable imo (in opposite to grapple perk lol, at least in 1s).
Again, I'm not seeing it being more optimal than +5% damages AND defense
bro
if u cant get the perk active every fight u not using baterang correct
baterang always saves me out of getting comboed
u also use it to force decision making
Yep, talked about it earlier
+5% damages add to the kill power
nah
Well you're denying maths then
I would love to be proved wrong, I'm always looking to improve my game. But I spend hella time in training, that's the thing I love to do. And I personally don't see the perk doing more than the +5% one overall (at least against a high level player).
If I ever see in competitive games a Batman that happens to find a way to reliably hit with batarang's return, I would definitely change my mind. And I do think there is a possibility that setups exist that create a lose/lose situation reliably even against a player that knows the MU
You can always land it
u jus gotta know when to throw it out
and sometimes u avoid baterang and then get confrontational
so that it either saves u or adds to ur combo
also u can get 0 to death setups
like if u throw baterang behind them and then force 50/50 and shoot ur grapple. Then u get the grapple plus return baterang 3x weaken into upercut or batbomb death
true everyone has different playstyles
This is a setup I actually do a lot ! And it definitely works a lot lol, but the players that will take batarang in this situation often times are players I don't care what perks I play with lmao
but i do believe that u should work towards being comfortable with the perk cause 5 percent perks are for characters who legit get no beneft for their main perk
You should really not underestimate it. I know for a lot of people it's extremely misleading, seeing 5% and thinking "it's only 5% ?" But it makes a notable difference between being killed or not (especially with proper DI), and even between killing or not (especially since most of the time I'll kill with upb or dash attack, way less with a batarang return setup)
VoiD talked about it in a video on his channel
And yea, its true I have a very straightforward way to use my batarang and not going into fancy things, so that's definitely weigting in my opinion on it.
I either combo extend, forcing a defensive option with the return or sniping offstage
thats the thing if u only use baterang straightforward there's almost no way ur ever winning the hard matchups. Batman in his current state has to work harder than a lot of the cast and playing his baterang linearly is geniunely a disadvantage. Batman unlike beta will never be a straight forward character hes a reaction/read character. what we are calling fancy will be bnb(bread n butter) once the game has settled.
if u played near the end of beta on his final nerf, it would of been easier to adapt
But I didn't said that because I think how I use it is not doing enough, it is doing enough I think. And yea I have a very patient way to play so I definitely lean into the bait and punish type of playstyle. Help handling tough MU too, even if its sometimes a bit boring lol
Maybe the way I worded my view of the batarang perk made it sounds like I think Batarang is weak lmao
This is not my opinion at all
Just feel like the way I use it is doing the job enough
got you
On another topic, I'm testing some stuff with the grapple and I'm struggling to understand something
Like sometime, when you're flying toward the opponent, you're able to armor through moves, sometimes not with seemingly the same timing
If anyone knows something about that, send help
what type of moves
nvm, that was a mistake on my part we don't armor through sh*t
was misleaded by whiffpunishing Supe neutral tilt right after the active frame
That make it looks like you're just armoring through the move, with the hitpause of you breaking his armor and all
Funny batbomb
Do I buy batman or Superman
Both
But I'd personally choose Batman if you buy his samurai skin
Because it's drippy fr
I got supes and he is fun as heck
any tips on punishing the slide kick and grapple attack?
Any ranged attack works from what I've seen
slide is whiff punished like you would whiff punish every other move, no real subtility here. You just need to get used to the range of the move and space yourself appropriatly
BMO chop could work
If you get grappled the best punish is parry I think, but a classic dodge/spotdodge will do to get away. But there is a mindgame as Batman can jump cancel the grapple and punish your defensive option so yea
And if you play Finn you have a disjoint, which mean you should have no trouble whiff punishing the slide as long as you have the right spacing
i am most definitely sticking my sword into his foot
Then your timing is wrong, you trade because the move is still active
Make sense, maybe slide hitbox is that good lol. All I know is that anyone can whiff punish it properly, disjoint or not
If you have the read you can jump over it, that way you should have 0 problem hitting Batman even if the move is still active
Actually I should have started with that, this is the default punish my opponents do if they read it
yeah that's what i try to do but it's kind of hard to react while you have the fear of just getting jabbed instead in your head
and then i traded with it trying to jab the slide so i was like hrmm
batman ended up with more + frames after that too so trading isn't favorable
i tried parrying grapple but i guess i just have to learn the timing better
¯_(ツ)_/¯
Parrying aint easy, window frame is pretty tight
if i'm not mistaken isn't slide an armor break? i could've sworn it had that purple looking effect but that could've just been the color of batmans suit or somn
its dtilt
not slide
unless the Batman had the armor break perk on dash attack
otherwise only armor break move is dtilt
gotcha think i was just misremembering then
Finn can side special he can hit him out of it with his sword and can uptilt
I’ve found pretty much all of those to just trade or outright lose if you’re talking about the grapple
I play against a finn all the time he punishes grapple often also it’s pretty easy to parry
yeah parry was my first instinct but i don’t have the timing down, i guess i could do some 2 controller labbing or some stuff to try stuffing it with other moves
Shaggy players are the campiest losers ever this shi crazy
fin's matchup would be easier if he didnt have an ability that lets him delete projectiles
I feel like I barely see batman players now compared to the beta. idk why tho I think he's pretty good
he's fun but not as good as other characters
U jus have to run into me lol
no
oof seems like jab 1 into batarang might be
wonder if there is a dash followup you can do
before or after what ?
after jab 1 batarang. dashing into another jab
Without dodging doubt it, but you can have sair 1 into sair 2, or dodge cancel into dair
Another curious find: the parry magnet
https://www.youtube.com/watch?v=Y09zkhatFOQ
What possibilities does that open 🤔
To note that it's possibly usable in the air while in disadvantage, as long as you still have a jump available
Bro jab1,2 baterang is true. Am I dumb?
Sometimes if ur too far they can fall out
But that’s the same for all jab cancel combos on Batman
maybe its character dependent
If u can’t land it on shaggy then ur doing something wrong
I have 1000clips using that string
im testing it right now. doesnt work on shaggy
I used to thought it was true because I always used it and it pretty much always worked.
But its not, a correct DI allow to dodge out of it
but yes, in practice it DOES works a lot of the time cause I guess people just doesn't DI or just except the thing to be true, dunno
seems like if you spot dodge asap it will just parry the batarang
So... I guess use the string if your opponent just take it ? lol
Parrying baterang in punch range is stupid cause Batman still gets follow up lol
yea lol
theres a perk that will reflect projectiles. seems like a good counterplay
true true true
Well if someone ever figures this out I will legit punish them so bad with a crazy string😂
If u purposely look forward to parrying baterang in a string u will legit start spot dodging for no reason
what are yall doing to kill?
Dash attack up special
seems like recovery takes a pretty high percent to kill off the top
yeah jabs into up special is what ive been using. anything juicy you can do off the dash attack cancel?
dodging away is what people usually does if they try to dodge out of it
and since the batarang doesn't connect you don't get to cancel the endlag
so you can't really chase them unfortunately
When jab baterang doesn’t conncect I usually just control my baterang and approach them from a weird angle to get another approach
the dodges in this game are really starting to put me off. seems like grounded dodges cover half the stage with almost instant recovery. makes it a pain fighting all the disjointed top tiers
Wonder Woman isn’t even a problem to me. It’s legit just banana guard, gizmo, and Morty
I’ve tried every counter play possible
you do fine against harley?
Yeah I’ve beat quite a few top Harley
But when I do lose it’s genuinely the shi map pool
The maps sell me
Sometimes I do get combined all 3 stocks let me not lie
her slide just completely low profiling jab is so infuriating
that character is the most braindead flowchart neutral in the game
hate fighting against it
U actually have a brain
Harley has always been a flowchart character
I swear her approach even an Ai can replicate top Harley
THE reason I hate this MU so bad even tho it's not the worst lol
and id say more than 50% of my games are against harleys doing the same low risk/massive reward auto neutral
no thoughts. no decisions. just fishing for free combos
I realized if the stage is too small I lose a lot
The coinflip queen
i played bat a good bit in the beta and he just seems kinda weak compared to the top tiers in this version
Too much stage control on a small stage is cancer
That’s why Morty and gizmo are annoying
anything he does another character just does better
The overall mobility nerf hurt Batman the most I think
Imo gizmo should get gutted and never be good. Morty having loops and being able to combo side special into itself and into up air is insane
Batman still got crazy movement
Most the matchups I lose is not even movement. It’s just what I’m going against
Yes, but he got the most impacted by that. Like WW wouldn't care lol
I can’t name u a matchup that extra movement would help me win
Maybe giving him side air 2 again at free will. Might let me out neutral a gizmo or Morty but overall I’m still gonna get cooked😂
Yea he's definitely not in his shiniest state but I still love the character too much lol
maybe we'll get a big shakeup come the first real balance patch. i think all characters should be around batmans power. he feels really fair tbh
but thats not good enough right now
Could be a me thing, as I said yesterday I'm a big "fundies" type of player and the more mobile I am the better it is
I don’t see joker getting touched but he really is a problem
joker will for sure be adjusted
I'm just addicted to whiff punishes lol
His jab is crazy
Bro joker jab is so oppressive
Like I care most about a jab nerf than a side special nerf I think
its like 90% of the gameplay right now. and dodges make it completely viable'
used to smash where you get blown up when someone calls out your dodge
Bro PFG needs to LEARN not EVERY character DESERVES JAB LOOPS
limit it to shaggy and other brawl focused characters
Like I'll dash dance in and out of Joker zone, he will jab 1 and I'll try too dash attack and this mf will just dyson the f*ck out of my limb with jab 2
PLEASE
I should not be getting jabbed looped by a character with a LOAD OF UTILITY
you got any gameplay somewhere i can study?
Either that or u try to punish his whiff and he dashes out and just hits u and loops u
Study joker? Or Batman
bat
alright ill check it out
Might upload YouTube
you don't have VOD enabled ?
kk
Just started
post in here if you join one so we can follow you
id love to see a batman tearing up the brackets
Might check your vods later to see what I can sharingan 
I should record my games, I pull up some nasty sh*t sometimes. I wish there was ingame replays
Yea, its not a good sign. Because they knew how they released the game, they clearly knew it was unfinished as f*ck. Which mean they were kinde forced to release it in that state cause i guess Warner just said "nah tony we can't slip money no maw its been 2 years" which mean with how fast the playerbase is dropping... its not a good sign for the future of the game...
u get it lmao. But Im legit sad because if the game don't pull a comeback Warner at some point will want to cut the loss...
Not sad yet, but concerned
that down special to chase dodges is definitely something i havent been using
I wanted to gatekeep dam
can you explain what you do to align it?
i see you dodge and then jump but can you break it down for me?
after dash attack up special you do something to get that crazy fast movement and get above them. is it just forward dodge into a jump?
didnt know about this. do we get anything confirmed off of dair?
Maybe fastfall up air. I might lab and see if I can go into jab randomly from this route
if not maybe there are some airwalker shenanigans we could do
ill mess around and see what i can come up with
Where's the Batcave?
Where can I find batcombos or battech to research and try at the lab?
Dair uair works at low mid %
Uair immediately after dair
Dair > upper/Cape works
This is the batcave. We be brainstorming in here😂🙏🏾
Does anyone else hate that u can rarely combo after batbomb and also the fact that sometimes batbomb takes away from the momentum of a upspecial causing it not to kill
sometimes the batbomb do be like that. I wish we could have some more control over it (maybe a perk to detonate it manually or something, with longer CD to compensate ? Replacing the atrocious grapple perk)
The problem is that you're trying to kill them, Batman doesn't kill, try to kick them off a building instead. /s
Being a smidge more serious, I wish the explosion could be triggered by a specific attack, that way you could cash in the damage in a combo if you know it isn't going to kill.
theres gotta be some string that will naturally time itself for the bomb to combo with the first hit placing the bomb
I've seen a couple clips of batbomb combos that end with smoke just before detonation that kill from 0%
Dunno how practical they are vs a human opponent
Di is pretty strong in this game. And hitstun is dodgy as well
I've got some early kills with batbomb detonating after Cape at mid %. I don't know if they increased the kb since beta, but I don't remember getting kills this early with batbomb
You're talking about the video I posted a couple days ago, with the airwalker perk ? If so I can confirm it's totally not practical and was heavily denied by a DI away lol
Haha yeah that's one of them
I wanted to believe it was somewhat realistic but nah
Yeah grapple is trash
yea I honestly think we have nothing better than that
that is guaranted at least
They'll probably nerf it lol
I mean you can add batarang to the mix but it doesn't add much
I hate these devs 😓
Not worth using rang to extend combos anymore
The cd is too long to waste it
For piddly damage
I have nightmare about PFG actually nerfing Batman man lmao
They'll probably nerf slide
With armor break perk + range + speed + combos
It's cracked
totally yes
And then we'll be left with nothing
I don't know, like slide is good but its nothing too toxic
It is bro lol
I can't see them touching that
But it's nothing comparing to what current top tiers have
Can easily catch landings as well
Yeah let's hope
Most of my wins come from slide
Because the game is way more ground based now than in beta
And dodges are nerfed
Slide is actually pretty busted to cover ground options
I feel like the only reason we're forced to abuse slide is because it's our best option to stand a chance against these chunky hitboxes top tiers have lol
true true, and I like that about this version
I always liked more grounded gameplays
That's true and sad
Batman really has no neutral besides rang slide and dair
I got hate mail from a ww player that I beat 3-0
Calling me a spammer
What else am I gonna do vs ww abusing armor if not slide slide slide
Everything else gets beat clean by ww
There is nothing quite like calling someone a spammer to scream "I have no fundamentaaaaaaaaals"
I mean man, if I'm doing the same thing on repeat and it works I'm not gonna stop lmao
make me
That's what I said haha
But like.. coming from ww too hahaa
Broken character atm
oh and yea, that 💀
I would pay money to have the reasoning behind how WW was tuned
Ikr lol
It's a bit hard to confirm because we don't really have any framedatas, but I feel like the main issue is there is not a LOT of disparities between each character's framedatas, like even WW get to have a pretty decent good framedata... but with big chunky, disjointed hitboxes AND armor
of course we're gonna struggle in neutral
Also armor shouldn't refund the dodge meter cost if they armor through something because that's the case right now (the same meter gain as if you're getting hit normally, which is almost 1 bar = the cost of doing armor moves)
seems like slide is really the only redeeming thing about batman at the moment. i dont see him getting nerfed
I see him getting nerfed
It's PFG balancing the game
They've already proven they can't develop a game to any extent
Trash devs
I wouldn't put it past them tbh
They will nerf all the fun out of this game
Enjoy it while it lasts
Personally I kinda have left Batman behind. I only use him in training mode to avoid getting too rusty. Even if Superman is only considered mid tier, I still have better results atm with him. Maybe he's more adapted to my skill level and my not so smart brain.
batmans recovery attack is so weak now. Ive had numerous instances of the opponent not dying at over 100 percent when i catch their air dodge. Seems like that move could use some love
I just beat a mirror batman in 1v1 who has 1k more wins with him than I did
I am on top of the world right now
I never noticed how the animated series skin has a "kick me" sign on his cape, lol
Bro without weaken stacks sometimes it takes till 150 to kill😂
That’s why weaken so important
yeah just seems like he was intentionally gimped to work around the weakened mechanic. meanwhile bugs just erases you below 80
how do you build up stacks effectively? do you change combo routes and such to work them in?
Slide, up air and up tilt strings
Dodge reads to hit them often
And then baterang perk. And work on your baterang control to approach so u usually have 3 stacks or more
Definently harder in certain matchups
any kind of setups you do with it? not something i utilize well. mostly to stuff problem attacks
its so bad compared to beta batarang
Ngl my neutral barely relies on baterang
U have to be very good without baterang
Baterang is a bailout tool
U use to stop strings l, extend strings or sometimes approach in neutral
But if ur Batman is horrific while his baterang on cooldown
U might just play another character because he requires absurdly hard reads to get in without in a lot of matchups
yeah i dont really use it much in neutral. im trying to work on adding in more air down specials into my game plan bc i got cooked by a good batman whiff punishing me with it
does air dspecial, fair, jab link together? heard it works but i cant seem to get the fair and jab to link in training
It’s not something u practice honestly. If u land down special go for side air. Depending on how the side air hits(usually if it hits super close) the jab links
U might have fought me honestly lol
Sometimes after down air special into side air, uppercut connects better. With Batman u jus need good decision making and initiative to tell when one would hit or the other
dair seems to be consistent after it
your ign is KuroZavi? if so it was someone else
also im not sure if its a bug with training mode or something but jab 1,2 batarang doesnt work when you set the bot to dodge away after hitstun but works against all other dodges 😕
Yuh is kurozavi
It's because with that setting the bot not only dodge, it also DI in that same direction
and the string jab 2 > batarang is in fact denied by a DI away
But only Batman mains know this so it will always land
The person in my top dog rank has no life
Bros gaining xp at a stupid rate
I think he’s hacking
He wasn’t even top 5 then in a couple hours he’s number 1
ah that makes sense. thanks
delete this before any other characters see the counterplay 😏
Fax he tryna get us cooked
Ngl if people figure out that it’s not true pfg might give us a buff that might give us more combo routes(copium)
They'll never buff batman
I figured out why beta is better besides speed. In beta every character had combo routes and there was attack decay. In the current version everyone has infinites. The problem is adding attack decay would ruin the game because since everything is so slow the chance of u landing a different attack in neutral is at an all time low. Since they can’t and shouldn’t implement attack decay the game will continue to suck. Also if they did implement it most of the cast don’t have non repetition combo routes which makes u realize how sht this game design is.
If they took the beta form and tweaked it. We might be looking at the greatest smash competitor ever
People are like the game was too fast but there was genuinely counter play for almost every matchup only few characters needed buff. And Rick and Morty needed nerf because of insane projectile spam but that was it. Adding parry in that version of the game would have been crazy as well and also lead to more counterplay because of the size of dodge meter
If they shut this game down and we’re revamping to old game I would actually wait
What's Batmans Infinite. Do share
Batman doesn’t have one but too many characters have infinite
ngl
is it possible to ban people who lose with bugs
character plays himself
jokes aside
batman feels cool to play
his reads are super tough
Characters who play themselves:
Wonder Woman
Harley Quinn
Bugs bunny
Gizmo
dont forget joker
kinda crazy how thats the best characters in the game lol. easiest to flowchart and also top tier shouldnt mix
Have u ever been on a platform stage and gotten 0-death by side special 100 times into up air
It’s genuinely insane
It's hard as a Batman main now
I got lit up by a Shaggy yesterday. Beta Batman would never lose to Shaggy
Batarang would keep Shaggy honest all match
Now we have to fight in melee with him and he wins
We could be winning neutral but his kill power is so much better than ours that it doesn't even matter
Bats is like a worse Shaggy now what a shame
lol I mained shaggy in beta and I loved having to try hard to work around baterang
Also the shaggy matchup now is super slow
U still can very much win
But u have to play slow because shaggy punishes are crazy
Batman is super light
Also since they removed loops shaggy jus waits for u to miss and try to kill u early
I still beat top shaggy but some of them are so lame like @vapid lotus
im fighting the good fight in general chat for us. i wont let batman get up-played. im not the hero we deserved, but the hero we needed
🫡
I feel like Shaggy does what Batman does but way better
Its winnable, but it's an uphill battle
Because we have to make less mistakes than Shags
Shaggy has a batter punish game because our combos are trash now
His hitboxes are bigger than ours
Beta match up was very heavily in batman favour
Now it's Shaggy's favour imo
Make us proud son
i really hate how he feels
he felt fluid and fun in the beta
now he feels clunky and slow
weird hitboxes
Who was the #1 Batman in the beta?
I know, it really sucks
So many other characters have all this sauce
They're playing a different game
Had a T&J true combo me to 70%
And a joker jab loop to 50%
They have way better projectiles and melee than us
- they have high damage combos and kill setups
preach. they overbalanced him and i honestly feel like he just needs a rework at this point
At this point, Batman shouldn't be a lightweight. He has to take way more risk than most of the cast for less reward
We have to win more times in neutral. And we have to make less mistakes otherwise we're ded
They should lower the cooldown on Batarang and make it an actual threat in neutral again
Batmans kit really relies on Batarang being on the screen to offset our bad hitboxes
Also Shaggy
man it's so unfair fighting against so many other characters
goddamit
i have a toruney this weekend
i main batman but I might as well switch character during competitive matches
Alot of the better characters have moves that you have to respect and play around. Batman doesn't really have that any more
We have no aerial approach besides dair. Sair is so bad
And batman in disadvantage sucks. Can't challenge anything under us. Can't use our speed to juke anything
Our size makes us combo food and our weight kills us early
Batman used to have speed, a fearsome batarang and actual combos. All gone 😢
Man I feel so heard reading how bad Batman is lmao man he idk if it’s because of old mvs but his movement was amazing and I would hold the dodge trigger while gliding sair and it was just so good
😦 sad days i dropped him for gizmo
Still trying to get good with him again tho because he was my og
Also his dive kick is so garbage idk why they didn’t at least speed that move up
Actual meta hopper
hes fun 
More fun than bman tho?
more fun than new bman forsure
old beta batman was like butter
now hes like spoiled milk
I like it and use it a lot. If you can know where it will take priority it’s great. And you can follow it up with light dair
Beta Batman had that movement I agree but he’s still very viable in the new game. Just gotta unlearn some things
yea maybe
Like the platform ability is lowkey nuts for him
Saw a combo use it and they used the smoke bomb to get him up high enough before bomb goes off and it kills
It’s nuts
WW is just broken
you got a link to it ?
no fr her aoe is insane lmao
kills at like 30-40 depending on the character
I can do that on Batman too. Not as consistent as ww but still very possible
Only against the worst players bro
He's playable, but there are so many characters that have more sauce and are easier to use
anybody found setups with airwalker?
the more counterplays we expose the better chance we have to get buffed 
Also, I hope they never bring back attack decay in any circumstances. I hate this mechanic so badly, being called attack decay or stale move negation, because this is in my opinion always an admission of bad game-design and is like applying a band-aid to a water leak. Sure this might somewhat works balance-wise but it's not elegant at all, it's ugly, boring and limiting.
There is plenty of other ways to achieve the removal of loops and I hope they explores these ways even if that means more work and "trial & errors"
yeah i'm glad it's not just me who thinks this character is off
i mean he's literally Batman... how do you do him this dirty?
the other DC characters are so good lol
i'm trying to understand the design philosophy but i just can't. it seems they're scared of batman being strong so they overbalance him but then they leave harley ww in OP beta state and buff their kill pressure hardcore?
i dont think batman is really in a bad spot or anything, he just feels fair in a very unfair game. once the top tiers get toned down i think itll be much better for him
Sounds like a bad spot to me
taking mvs beta into account, im not sure top tiers will get toned down lmao
True
i guarantee you we will see changes to harley/joker/WW/gizmo. to what extent we dont know, but i promise those characters will be adjusted