#Quick Navigation buttons overlapping the custom wardrobe of skyhanni
25 messages · Page 1 of 1 (latest)
If you talk about your wardrobe it's skyhanni
so its only an skyhanni issue?
It's that if we're talking about the same thing
yeah its that, but my real problem is the quick nav buttons that keep appearing after i open the wardrobe of skyhanni
but i guess it may be a thing of skyhanni itself
Ok i see these buttons come from skyblocker
You can deactivate them normally
Here if you need, but idk any fix for that issue exept deactivate one of them
crap :/ well i guess i will need to wait for an update of the mods
i actually use those buttons so it will be a bit annoying but i can cope with that
Skyhanni wardrobe is pretty useless imo
-# you can use skycubed for fancy wardrobe that is compatible with skyblocker
oh its working!! thanks
they replace the inv screen, so we think it’s still an inv screen so we slap our buttons on it
since this came up agian, this time on our discord, i thougth a bit about this. whats your take here?
if your custom wardrobe was its own individual screen that doesn’t extend abstract container menu or whatever the issue wouldn’t happpen
this would require rewriting more stuff than im comfortable doing right now
your suggestion reads like a "how to make it compatbile", i just search for a quick "they dont overlap" workaround right now
well fully custom screens shouldn’t override screens intended to function as chest menus, our custom spirit leap overlay is an example of this
idk how you render the screen but the render background method is where the buttons are rendered
you could also change the coordinates that your wardrobe is rendering at so the buttons are placed in an area where they don’t overlap
there’s always the classic api and reflection method but I would prefer to avoid that if there are better solutions available (which I think there are)
good points, sounds like we dont need to write an api for you to listen to. we can do this on our end