#question for a beginner

1 messages · Page 1 of 1 (latest)

lethal musk
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  1. when a model is finished how do you export it with the rig and import it without the rig messing up?

  2. How do i limit some bone location movement? i only want the bone connected on the body to move freely while the rest of the spider leg moves on its local x-axis to make it more spider bot-like

primal dew
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  1. what are you exporting/importing to?
  2. you can use bone constraints
lethal musk
primal dew
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Make a dedicated folder on your hard drive for assets. Edit your preferences to add this folder as an asset library. Save this file into that folder. Add the models/materials/collections as assets (right click, mark as asset). Find all your stuff in the asset browser window

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Alternatively use append option from the file menu. But asset browser is far more convenient