#Textures problem

1 messages · Page 1 of 1 (latest)

proper dock
#

Why does the textures always look so bad? I unwraped UV, applyed all tranforms, tried almost evrything up to my knowledge and still no luck. Please any help would be very appreciatted.

stoic kelp
#

If you use box projection use the object coordinates not the uv. If you have a proper unwrap use the uv coordinates and set the image texture setting where it says “box” to flat

stoic kelp
#

How did you manage to not use either of the suggestions
Use the object output from the texture coordinate node. polysmile
Atm you are using generated

proper dock
#

With flat

stoic kelp
#

Flat -> uv

#

Box -> object

proper dock
#

Doesn´t work 😩

stoic kelp
#

I don’t see the problem

proper dock
#

I want it to look like this

stoic kelp
#

Adjust the scale and the displacement strength

proper dock
#

You´re right

#

That´s it

#

Tysm bro sorry for my bad knowledge