#Botanist Gin

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mild sluice
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Love the gin bottle and gin in general polysmile 😅
Glass looks like glass because it has a different index of refraction from air. -> Every time light hits glass or exists it, it refracts so it’s important to give it some walls/ thickness with the solidify modifier. (Same goes for the bottles)

Also the cocktail glass looks a bit weird and maybe the scales is off. If you can find some fingerprint textures or wipe marks and use them for the roughness, the current roughness map looks like some procedural noise.

tulip shadow
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thanks man il be workin on it

mild sluice