#[SOLVED]Help with the textures

1 messages · Page 1 of 1 (latest)

violet quarry
#

Hello guys, I'm putting some image in uv map and used color ramp to make it look stickers on my object. I found out it's color is so bright, so I've changed the color in color ramp, and it turn my object into blueish, not the color that I've wanted. How can I solve this problem? Here's my shader nodes and uv map.

wheat jasper
#

maybe because u have changed ur color here?

merry otter
#

that's
that's what they said they did

#

but they didn't know why it turned blue when changing the white on the left

wheat jasper
#

oh mb

violet quarry
#

yup yall got my point!

violet quarry
merry otter
#

mind sharing the blend file

#

?

#

I could take a look

violet quarry
merry otter
#

I'm confused as to why you're using a subsurface shader?

#

what are you trying to accomplish?

#

subsurf is only really used for skin traditionally

#

if you're sure you want to use the subsurf shader, it seems that just switching slots of the mix shader does the trick.
so instead of this:

#

you have this

desert gazelle
violet quarry