#[Solved] Moving IK rigged object

1 messages · Page 1 of 1 (latest)

ionic relic
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if you want to move the location you can move it in object mode. but if you're wanting to move just the spine then thats what IK does. you'll have to move the spine and the IK also i cant speak specifically to the exact reason your legs are moving in whatever way they're moving, but it will be a consequence of the IK chains

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im totally guessing here, but did you remember to clear the parent and connections of the IK targets?

ionic relic
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so what's happening specifically?

neat gust
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I cant move my whole animal with one specific bone

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That what i want

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Just indeed like object mode

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But i assume i cant animate in pose mode and also keyframe in object mode to let my animal move

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Nvm it seems i can

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But can i still somehow do something that i can move and rotate my whole animal in pose mode?

ionic relic
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what's preventing you from moving and rotating it in pose mode?

neat gust
ionic relic
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Trippy? You been feeding them magic mushrooms?

neat gust
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You can see the photos right?

ionic relic
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Correct

neat gust
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Hereee

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If i select all bones and rotate or move its trippy

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Idk why

ionic relic
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Okay, so try answer the question without using the word 'trippy'

neat gust
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Ok

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They are moving weird

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My legs

ionic relic
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How am I supposed to help if you don't describe the issue in detail

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Weird how?

neat gust
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In pose mode

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I select all bones

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Cuz i wanna let my fking animal move or rotate

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If i rotate, you see my legs on the back act weird

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How can i fix that?

ionic relic
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In what way do they act weird? Describe 👏 in 👏 detail 👏

neat gust
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You seeee the fking photoooo

ionic relic
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Yeh but your photo gives literally zero helpful information

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And watch your language

neat gust
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My back legs are in the body

ionic relic
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You're asking for help

neat gust
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I wanna rotate my animal

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But if i try it you can see my back legs go into my body

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They need to stay just like the front legs

ionic relic
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Okay so we're making minor progress "when I try and rotate my armature my legs go inside my body"

neat gust
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Ye

ionic relic
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Right, weve made a start at framing the problem in a way that's understandable to people who have limited information to work with

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Does this happen when you rotate it further?

neat gust
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Yes

ionic relic
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Do they appear in different positions if you rotate in different directions?

neat gust
ionic relic
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Your photos are not helping.

neat gust
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How are they not helping?

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Cant you see my legs at the back are acting weird?

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My back legs go to random positions if i rotate on x y or z axis

ionic relic
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Because I don't know what angle the model is, I don't know what position they were in before. All I see is bones and boxes. I couldn't tell you whether it was the front, back, top or bottom of your animal.

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"random positions" finally something useful!

neat gust
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Here, this is the normal pose

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At every other pic if i rotate it on any axis, my legs at the back move weird

ionic relic
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Let's Frame your question better. "When I rotate my root bone the ik bones jump to random locations for every movement I make"

neat gust
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Only my legs at the back move weird

ionic relic
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Please show me the relations tab of your ik target

neat gust
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Same position but rotated on the x axis

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Where is that?

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I have 10 IK targets in the object

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Ok i assume this is the end

ionic relic
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Relations is in the bone data tab

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You should have 1 ik target for each leg

neat gust
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I have that

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And one for the foot

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Is the IK target the yellow bone?

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Or the 'controller' of the yellow bone?

ionic relic
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The controller of the yellow bone (the one you move to make the whole leg move)

neat gust
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Ye okay

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Ive one for the leg and one for the foot

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And that 4 times

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For 4 legs

ionic relic
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Just show me one leg. The very end one

neat gust
ionic relic
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I mean show me the relations tab

neat gust
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That long straight chain of bones is the tail

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This?

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Or in scene collection

ionic relic
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no, that's the constraint. the green bone

neat gust
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The green bone icon?

ionic relic
neat gust
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Its from the IK controller

ionic relic
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and you have another at the foot also?

neat gust
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Yep

ionic relic
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please show my that one also

neat gust
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There you go

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On the front legs, its exactly the same. But those legs move fine

ionic relic
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check your constraints tab to make sure no other constraints on there

neat gust
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On the controllers?

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Or on the constrains itself

ionic relic
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on any of the bones

neat gust
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But thats impossible right? Cuz they get yellow after i add a contrain

ionic relic
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it sounds like theres some kind of infinite loop somewhere on the leg

neat gust
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Theres nothing at the constrains tab for every grey bone

ionic relic
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look on the IK bones too. yellow ones also

neat gust
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They all have one constrain

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I moved my 3d cursor to the center of the object

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And now i can move it

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And rotate

ionic relic
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the 3d cursor would only act as a pivot point at most - I wouldnt expect that to make the bones act trippy

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but if it's fixed

neat gust
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Ye sort of

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If i now rotate it, the object rotates normal

ionic relic
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if its not perfect, personally id remove all of the IK stuff, all of the constraints and make sure the leg operates as expected with FK

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then slowly add back the IK

neat gust
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But in his way from 0 to 30 degrees turning on the x axis, my controllers move also a bit

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Test

ionic relic
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your controllers shouldnt move at all

neat gust
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Oh okag

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Oof im lagging

ionic relic
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that makes it sounds like they're being influenced by some other kind of constraint or parenting issue

neat gust
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Oh rip

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I did everything from a basic tutorial

ionic relic
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all it takes is 1 missed option and it all goes to hell

neat gust
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Oof

ionic relic
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try delete the IK targets in edit mode then re make them

neat gust
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I already did that before

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But okay i guess

ionic relic
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post your blend file and ive got 15 mins i can take a look

neat gust
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I cant find a walking IK rigged object animation tutorial on yt

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Aight ill do it , sec

ionic relic
neat gust
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Oh no

ionic relic
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you "can" have multiple IK in a chain but for a basic rig like that id argue it wasnt needed

neat gust
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I wanna move the leg and the foot

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Apart

ionic relic
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ah ok

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its moving fine

neat gust
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Did you see the animation?

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In pose mode

ionic relic
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yeh it just rotates

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nothing like you described

neat gust
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But when it rotates, every part with a constrain moves a bit

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I want dont want it

ionic relic
neat gust
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Yee

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But you see my head and tail are also moving if i rotate it

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Why?

ionic relic
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because you've keyframed it to do so

neat gust
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Oh frick

ionic relic
neat gust
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So i need to select everything except the yellow bones?

ionic relic
neat gust
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I wish i could rotate or move everything with that bone

ionic relic
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all you've done is selected everything and rotated it around the 3d cursor (im guessing) and then put in a keyframe for allt he bones

neat gust
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Yup

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Cuz i dont know how else i can rotate or move my whole animal in pose mode

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Im trying to find out which bones i need to rotate to let it rotate fine

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Without moving parts

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But idk

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At least i need to select every controller cuz else it wont work

ionic relic
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well thats the thing with IK, you need to decide what you want to use to control it

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you kindda lose the benefit of IK when you do it like this

neat gust
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Howw

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Could you move everything with the big bone in the body?

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Ye but i wanna make my animal walk

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I cant only animate the legs and feet for that, cuz it wont move then

ionic relic
neat gust
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Howw

neat gust
ionic relic
neat gust
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Wow okay thx

ionic relic
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personally i wouldnt do it like this

neat gust
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Thats complex

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How im i supposed to know that? I didnt see that on yt

ionic relic
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so what I would do is if you needed to rotate the main bone, then you should consider selecting all the bones and moving them together

neat gust
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Why wouldnt i do it with the big bone?

ionic relic
ionic relic
neat gust
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Do you know what i need to search for on yt to get a tutorial for what you made?

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So i can actually understand it

ionic relic
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off the top of my head, no. but just search up ik tutorials, and bone constraints etc

neat gust
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One last question, why are the controllers green now?

ionic relic
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that's because they have the constraints on them

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you can take them off if you wish

neat gust
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Noo if it works im happy with it

ionic relic
neat gust
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Thats awesome!!

ionic relic
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right im goign to bed. remember better phrasing of questions with lots of detail helps get to the root of the problem faster with frustration. g'night 👍

neat gust
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Thanks alot for your time! Thanks alot for helping me!!

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Gn!

ionic relic
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[Solved] Moving IK rigged object