#Glare with Transparent Background
1 messages · Page 1 of 1 (latest)
send a screenshot of your composite
the glare node should be connected to the composite output
Are you rendering in a format that supports transparency?
Moreover, are you sure that the format you've selected also has an alpha channel?
At this point you can just use the rgb image as an overlay and add it to the image below 😄
Also try this. The invert node is unnecessary but at first I thought the white part would be used as alpha. Use RGBA and png or another format that supports alphas
Yes i have that
Yep its a png and im exporting it with rgba
Even when i add the viewer node i can see that the glare is addet and its transparent but as soon as i Export it as png with rgba the glare is gone.
In my Screenshot i just gave a cube a Emission shader, activated transparent in the render settings, went to the compositor and added the glare node to the comp and then just rendered it.
I tried it in a fully new project because i thought it might be something that i messes up in the other project but it happened in the totally New one too where its just the cube with Emission and glare
I can see if that works tomorrow
If not ill eat a broom
If it doesnt you can also use the image as an luma mask in your video/ photo software
or duplicate the cube and add a blur effect on it and add it back on to the image
This is how it looks right now
i colored it green just to see if it was just the color
you need to use the set alpha
at the moment you aren't
plug the glare output into the alpha
you dont need an invert node (because it did nothing) but you need the connection
like this?
but that looks weird af in the comp
use a color ramp to clamp it
color ramp between glare and invert and move the white to the left. Set the mode to ease or smth else that linear
the thing is its already using the alpha, the glare is transparent and you can see it in the viewer and in the rendering tab but as soon as i export it its just looses the glare. Maybe you can try it yourself.
Just a cube with emission and some glare to it and try to export it. i have to go to bed now and ill try other things tomorrow. but still thanks for your help
it doesnt have the glare :/
i opened it in photoshop and added a black layer behind it so see if it has glare
send me the .blend file @peak crow
Did the same with ext io add-on and it had the glare 😂
Photoshop doesn't like ext files that's why you should use the exr io add-on.
Might be because photoshop is stupid