#How do I model this?

1 messages · Page 1 of 1 (latest)

tight junco
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I want to model this mechanical hinge type thingy for the mechanical creature tutorial.
I dont know how to approach this since what i do kinda results in bad topo.

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I think this thing comes into HardSurface Modellling

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so ig lots of booleans?

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also is using Fast Boolean bad?

tight junco
shadow dirge
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topology isn't as important for rigid objects. not saying they're not.
https://www.youtube.com/watch?v=_2kQZN4yjsI maybe he got something

In this Advanced BOOLEAN tutorial for Hard Surface in Blender we will talk about complex boolean operations that you can use to create better hard surface models in Blender.
Hard Surface Modeling For Beginners (FREE)➤➤https://www.blenderbros.com/jumpstart

FREE SciFi Terminal Blender Course (HardOPS & Boxcutter workflow). ➤➤https://www.blenderb...

▶ Play video
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Either him or Josh Gambrell. Both have great tutorials on hard surface stuff