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Dear Bodycam community,
First of all, we would like to thank you all for the numerous supporting and encouraging messages we have received on our various networks. You guys are incredible!
We wanted to provide you some clarification on the current state of the game, and more generally its release.
Bodycam was originally a very small project, but following the colossal enthusiasm around it, we had to reconsider a lot of things (content, gameplay, sound quality, game modes, etc).
All problems related to administrative papers and Steam release are resolved, so this no longer worries us. We would have liked to release the game in early access, but we aren't able to submit an early-access version because Bodycam is already listed as a published game (while still being private and unaccessible to the public) on the Steam marketplace, which makes it impossible to backtrack and set its status as an early-access game.
However, we've made a lot of gameplay changes lately that have led to a longer testing phase. Many fixes have been made to make the game as realistic and consistent as possible.
While conducting these testing phases, we detected a few bugs which have already been fixed to this date.
To give you some concrete examples, we have reworked the sounds effects, the movement system, some animations and all those little details that make a game pleasant to play and stick as closely as possible to reality. We are working very hard and very late at night to meet your expectations.
Before giving you a specific date, we must arrange with our partners and influencers to organize the release, so that everything goes smoothly.
You may have had the impression that not everything was transparent from our side. We do apologize for this. The main reason is our lack of time and resources. We regret this and will try to communicate more with you as the projects goes on.
If you want to get every updates we share about Bodycam, be sure to follow us on our social networks. Please feel free to comment and give constructive feedback as well as giving us ideas for medias you would like to see.
We know you that want to have Bodycam in your hands, but don't forget that we are a small independent studio, and that we have neither the human nor financial resources to release the game as easily and quickly as a AAA studio. We are doing our best to meet the game's release deadline but we sadly cannot guarantee anything. There are also many things that do not depend on us, and we hope's it's understandable enough.
Keep in mind that we want to release an indie game of the highest quality possible, while respecting what is possible for our structure.
Right now, giving us energy and support while we are working on the end phase of the game's development is the best thing you can do.
The Reissad Studio team 
Also, here's an exclusive clip of a full round of a 5 vs. 4 multiplayer game: