Some silksong features for the original. quests and objectives, for example as an objective kill dreamers (ss has an objective tab which u can view ur current objective). Quests like donations or collect all charms for salubra etc (same thing as previous). The objective is given to u at the start while quests can be accepted at an npc or something else like a quest board. When enemies stagger they should have that spining halo or something on top of there head, signifying there staggered (just like ss). Add pauss on opening inventory. Double hit effect for some environment hazards, does not actually do double damage (ss adds this for emmersion). Hard difficulity option, for example enemies that look capable of doing double damage they do, even when just touching them. Ss saturation in hollow knight, for example hornets cloak color is a greyish red or pinkish in hk but red in ss. Nail has a chance to crit. Geo buyable storages so when u die u dont lose them, similar to ss's rosary strings. Parrying negates damage taken by enemies so even if u were inside an enemies hitbox getting hit wont count. Materium tab for viewing geo types, relics collected and what info they contain etc. (Re-posted cuz last post was a huge mess)
#Hornet's QoL (Silkasong's features in Hollow Knight)
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What r ur thoughts?
Some of the things I see here don't count as a Quality of Life mod, more like an extension of the current game
I would like the parry workaround, but i'm not too sure about pause inventory.
Quest doesn't seem like a good idea to me, since aside from the main objectives, there's not a lot of side stuff to do
Everything else, I have no comment
Hmmmm
What about custom quests
Btw other things are for immersion etc
What about that slow motion effect when u beat a boss or a finale enemy in an arena, that would be really good for the colosseum
Oh and i just realized, popular youtuber! I liked that vid where u did path of pure vessel @zinc junco
Yeah but that goes far outside the realm of QOL.
I think having a sprint rework like in Silksong when you hold dash for sprintmaster rather than making you walk faster would be cool
Hmmm, what about when holding dash the knight keeps dashing after the cooldown? I find that idea not fitting since that ability is hornets ability and the knights abilities are different
For quests, maybe the grub father would tell u to save 5 grubs just like in ss before telling u to keep doing that
Please don't ping users with the noping role!
Oh sorry for pinging i keep forgetting
I shouldnt ping u mb
But u get where i am going
Having objectives and quests like that would be fitting since the knight is a knight. Knights go on quests
It also would add a depth to them, sort of
It would be nice, cool, modern, and immersive
Kind of
Well all these dont sound like qol but like keep in mind that ss features would make hollow knight much cleaner which would make this a qol, sort of
It is the sprintmaster charm it should let you sprint
Instead of just making you speedwalk
This idea seems actually pretty extensive beyond just some "QoL" but also it sounds really cool, hopefully someone makes smth like this eventually