#Faster game
80 messages · Page 1 of 1 (latest)
i just tried to do it, just need to figure out how the original saws actually move and double the speed, but i don't know any way of speeding up the kingsmoulds at the end
to speed up the whole game, i think developing a mod for it might be easier (i'm not a dev myself but there are a lot of talented people that could do it, the only issue is finding them), i'll try to do something though
I think the easiest way to accomplish this would be to speed up the whole game (like what mods currently do) but reduce the speed of the knight specifically
Most people who have made some mods would be interested..if money is involved
I’d be interested but I literally have no time anymore
I could make this if u want
if just gravity scale could be easily scaled..
i already know how to change it its just that hk changes the gravity alot
It does?
Did you happen to mean the time scale?
no, the gravityscale

hmm seems not a big deal for me
As Vitaxses have no respond for this request for a long time. I will take this
I wonder what should I do with the freezing effects like taking damage or parrying?
yeah sorry, was on vacation, you can just do it as i had problems with adjusting gravityscale of the player from the timescale
as i already had the ui and the player speeds fixed towards timescale lol
Lol. After such a long time i dont ever think you would ask for it
Actually i cannot. Its much cimplex than I thought
@woven whale you said you had the player speeds fixed toward the timescale. What was missing then?
Jumping (when time was slowed you could jump to the sky and when really fast you almost just couldn’t at all
Could you share me your code? I lost my old code that I was working on 🫠
I don't have it sadly..
Wiped my pc a bit ago
Definitely would be a lot more work to go through all the bosses
I would rather spend all of my efforts to make this than changing speed of multiple enemies
Looks like you are really interested in this mod idea aren't you?
I have some ideas. Definitely try next day 
Due to the challenging prolems of this mod + I'm busy with things at school (especially I have a lot of exams in my class this week =(. So please be patient waiting for the mod
Please at me when you finish cooking
hmmmm
Hmm mm
Some are like shit
. But it's fine
In return, the mod's progress is going well
I was stupid. I forgot to set the value of HeroController's object and then spend hours figuring out why I can't change the speed
Almost done. Just a few more tweaks
*Ignore my skill issue
Sorry for the bad quality also:)
Finally I can play Mantis Gods without installing the mod [[MantisGods]]

1.3.0.0
- ReadMe
- Repository
- Downloads: Lumafly | GitHub | Direct
Significantly buffs the Mantis Lords fight.
╚ Vasi
I don't think I am able to pass this
coooool...
what where when how
I think that's cometcake that did it because it was much easier to tweak a number related to the buzzsaws and other hazards movement speed in WP/PoP than to actually speed up the whole game, don't know where the actual mod is though
ah shit the spell animation is making me sick 
Te-ano is starting a new challenge arc? 
Btw how's the mod going. I'm interested now as well 
I'm curious if you'll be able to do R5 like this
Im having problem with the wall jump movement
It's an easy fix I guess. But, I've been busy with a lot of things. That's why it takes a bit long
Oh of course
Sounds annoying
No it's ok take your time 
I might be able to complete that today and the mod would be ready for you 
grubomg? What do you mean?
The emoji grubomg
The mod is pending to be available on Scarab/Lumafly. My job here is done
Here it is [[FastWorld]]
1.2.4.0
- ReadMe
- Repository
- Downloads: Lumafly | GitHub | Direct
A RandomizerMod 4 add-on for distributing players' items between all their worlds.
╚ Randomizer 4
╚ MultiWorldLib

No:]...
✅
omg y'all finally did it? yippee
the challenging thing about this mod is trying to make a good yt title for it
and more obviously and more importantly, actually suffering through making the mod
extremely well done :D
Glad you like it 
Oh well. I realized that I forgot to tweak the generation time of hiveblood
@past basalt Yo, I saw you video on yt. One thing to remind you that you can change the timescale in the save file location (see this tutorial on my mod's github https://github.com/hien-ngo29/FastWorld)
you were playing it at 130% speed, which is the default value from Sanic mod 
Oh, and feel free to report any bugs you found here 
Ye ye, I read the notes, I mainly wanted to test the default 130% from sanic as a first impression
Also I was too lazy to change it 
But yes, i do know i could change it
lol ok then
future mod update will have realtime timescale modification right in the game and the hiveblood fix
Just wait for it
Can't wait for "Bosses get faster every time I get hit", and Te-ano couldn't even do this idea, it'd just be a normal r5 run for him 
soo where is the faster game mode exactlly?
