#Cant get past Dung Defender in p5, locks me in his bossroom after killing him
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ModLog.txt can be found in the same folder as your save files:
Windows: %APPDATA%\..\LocalLow\Team Cherry\Hollow Knight\
MacOS: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Linux: ~/.config/unity3d/Team Cherry/Hollow Knight/
......................................................
To easily get ModLog on Windows:
- Press
โ+R - Copy and paste this into it
%appdata%\..\LocalLow\Team Cherry\Hollow Knightand hit "OK" ModLog.txtis in this folder.
Note: โ is the Windows button, in between Ctrl and Alt on your keyboard
yeah
Just drag the file here
assuming the last session you played had the issue happen
MoreSaves & Custom Knight bug
Using these two mods together causes an error until Custom Knight next updates to fix it.
The problem happens when using MoreSaves to play on a save file that isn't one of the first four, which completely breaks Custom Knight as it only expects the original four. This not only causes glitchy things to happen, but can also make other mods not work correctly.
Work around
You can press the ๐ button on the Custom Knight entry in Lumafly to edit the Global Settings file for it, then add entries to the SkinSave section at the top.
You need to add 4 entries for each page you have in MoreSaves (so if you have 3 pages, then you need at least 12 total entries)
alternatively:
new issue
CK v3.1.0 
- Fix for CustomKnight not working with MoreSaves's additional save files ๐ฉน
- Filter skins in Favorites / Recents that don't exist anymore in the Pause Skin UI

- Don't NRE when calling
SkinManager.AddSkinduring initialization
- New API method
SkinManager.SkinExistsByIdto check for a skin in the skin list
[Go to message!](#custom-knight-code-stuff message)
whenever i exit to menu when im in a game this pops up and i cant change it lolool
whole day of bugs
You can replace you CK install with this beta update version
downloaded it
you'll find files in that zip that you just use to replace the custom knight files you already have
alrighty
this issue is still happening
need new modlog after it happens
heard, also the ddefender issue is also still happening lolol
here u go
Can you send your blindradiance settings file?
also its not just in p5 i tried p1 and its glitched there too lolol
Hm, looks like it may be because "RemoveBackground" is set to true...
Gonna see if I can confirm why
Would you mind describing what the softlock is like? After you kill him does he play the animations and everything?
his death animation plays, but then nothing
hes goes up into the sky and im stuck in his room
Yeah alright lmao. RemoveBackground purges everything behind the blur plane, including the sprite of DD falling in the way background after his defeat (Which exists at the start of the scene). And it's that specific object that tells the game when to move on to the next scene
Which I think calls for an @vernal walrus ping
oof
So yeah, I suppose probably either wait till it's fixed or disable that setting
disable the setting ๐ซก
thank you for the help
sucks it took an entire day tho
wait nah im crazy it was only 2 hours
LOLOL

It is a pretty obscure thing. I had no idea the removebackgrounds thing was a feature, honestly seems pretty nice
i thought that had to be enabled for the mod to even work ๐คทโโ๏ธ
technically i woke up 3 hours ago so for me it was an entire day
Seems it's just a general feature that literally removes background stuff everywhere.
interesting