#Cant get past Dung Defender in p5, locks me in his bossroom after killing him

55 messages ยท Page 1 of 1 (latest)

stable slate
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can you post the Modlog from when it happens?

still pollenBOT
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ModLog

ModLog.txt can be found in the same folder as your save files:
Windows: %APPDATA%\..\LocalLow\Team Cherry\Hollow Knight\
MacOS: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Linux: ~/.config/unity3d/Team Cherry/Hollow Knight/
......................................................

To easily get ModLog on Windows:

  • Press โŠž + R
  • Copy and paste this into it %appdata%\..\LocalLow\Team Cherry\Hollow Knight and hit "OK"
  • ModLog.txt is in this folder.

Note: โŠž is the Windows button, in between Ctrl and Alt on your keyboard

stable slate
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if you scroll down in that directory, yeah

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It'll be under "M" for "modlog"

pure tapir
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this?

stable slate
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yeah

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Just drag the file here

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assuming the last session you played had the issue happen

pure tapir
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yeah the issue is still happening lolol

stable slate
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Not sure if this will fix that exact issue but it will fix some issues:

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?tag ckbug

mental micaBOT
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MoreSaves & Custom Knight bug

Using these two mods together causes an error until Custom Knight next updates to fix it.

The problem happens when using MoreSaves to play on a save file that isn't one of the first four, which completely breaks Custom Knight as it only expects the original four. This not only causes glitchy things to happen, but can also make other mods not work correctly.

Work around

You can press the ๐Ÿ“ button on the Custom Knight entry in Lumafly to edit the Global Settings file for it, then add entries to the SkinSave section at the top.

You need to add 4 entries for each page you have in MoreSaves (so if you have 3 pages, then you need at least 12 total entries)

stable slate
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alternatively:

pure tapir
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new issue

mental karmaBOT
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CK v3.1.0 radpeek

  • Fix for CustomKnight not working with MoreSaves's additional save files ๐Ÿฉน
  • Filter skins in Favorites / Recents that don't exist anymore in the Pause Skin UI hornetsip
  • Don't NRE when calling SkinManager.AddSkin during initialization maggotprime
  • New API method SkinManager.SkinExistsById to check for a skin in the skin list fungus1_01b
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Custom_Knight.zip
pure tapir
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whenever i exit to menu when im in a game this pops up and i cant change it lolool

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whole day of bugs

stable slate
stable slate
pure tapir
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alrighty

pure tapir
stable slate
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need new modlog after it happens

pure tapir
pure tapir
cloud sage
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Can you send your blindradiance settings file?

pure tapir
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yuh

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i think

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this it??

pure tapir
cloud sage
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Hm, looks like it may be because "RemoveBackground" is set to true...

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Gonna see if I can confirm why

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Would you mind describing what the softlock is like? After you kill him does he play the animations and everything?

pure tapir
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hes goes up into the sky and im stuck in his room

cloud sage
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Yeah alright lmao. RemoveBackground purges everything behind the blur plane, including the sprite of DD falling in the way background after his defeat (Which exists at the start of the scene). And it's that specific object that tells the game when to move on to the next scene

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Which I think calls for an @vernal walrus ping

pure tapir
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oof

cloud sage
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So yeah, I suppose probably either wait till it's fixed or disable that setting

pure tapir
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disable the setting ๐Ÿซก

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thank you for the help

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sucks it took an entire day tho

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wait nah im crazy it was only 2 hours

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LOLOL

cloud sage
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It is a pretty obscure thing. I had no idea the removebackgrounds thing was a feature, honestly seems pretty nice

pure tapir
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i thought that had to be enabled for the mod to even work ๐Ÿคทโ€โ™‚๏ธ

pure tapir
cloud sage
pure tapir
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interesting