#Multi Knight concept

14 messages · Page 1 of 1 (latest)

grim tapir
#

im working on concept stuff currently for a mod concept for the last few weeks. i wanted some feedback to see if eople where actually interested.

#

the concept is an extra area and set of dreamnailable knight shades scattered around the map. each knight has unique stats and a unique spell to each of them along with a special trait. each knight's apperance is themed off of ther location in the map.

#

to start the extra area is a hidden room in jiji's hut where a shade can be found in a cage. once dreamnailed it will take you to a room with several empty statues along with a knight weilding a spear. onc eyou talk to them you will learn about several other knights around the map as well as unlocking the ability to switch into the form of this knight being called "screw knight."

#

the rest of the knights become accsesable onc eyou unlock the spear knight. there are 8 mor ethat you can unlock, one for most major areas. each knight has its own unique weapon along with it.

(ill add the rest later along with sketches)

grim tapir
#

old photos of the sketchs, im not the best but you can get the jist of there design.

#

Screw Knight

Trait: Slow fall allows the knight to spin their spear overhead and slowly drift to the ground.

Shard Knight

Trait:

Splinter Knight

Trait: when up-casting, the knight goes invisible for a few seconds, removing all enemy aggro.

Razor Knight

Trait: is immune to small thorns and spikes such as green path thorns. Is not immune to palace spikes.

Cap Knight

Trait: when attacking the knight will raise their shield and if timed right can parry attacks. Contact damage will bounce off, projectiles will be repelled and striking attacks will stagger enemies when parried correctly. All damage is reduced by one heart taken when shield is up but movement speed is reduced to 0 when shielding.

Nut Knight

Trait: Has a 1 in 8 chance to stun an enemy on hit for 2. Bosses only stun for 1 second.

‘Commando’ Knight

Trait: Soul is constantly being used to heal the Knight. Uses a half the normal amount of soul to heal one health.

Lugnut Knight

Trait: All attacks create an AOE on either side of the attack. Can only attack forward or down.

Bolt Knight

Trait: The knight can launch nonboss enemies when killing them to deal damage to other enemies. Also adds increased knockback to nonboss enemies.

#

all the special traits an names.

#

each knight also has differnet stats which ill add in a little while once i have free time

spiral sun
#

Commando kinda good, Nut Knight is gonna be overpowered as fuck

grim tapir
#

yeah i wasnt so sure about the number there, my friend said 1 in 8

#

she also has a slower attack speed tho on top of it

spice nacelle
grim tapir
#

oh no i just said she cause i gave a few knights names and genders but they are still normal knights

#

they just have pronouns cause why not.