#Source of Randomness and 6-sided Dice
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as far as gambler's gloves is concerned, the card effect has to explicitly tell you to roll a 6 sided die (such as scabskin leathers)
for anything else that requires randomness, you can do anything that all players agree is sufficiently random. As most players will have dice on them, it's usually easiest to use a 6 sided dice as a source of randomness but does not count as rolling a die for in-game purposes
same as with gloves, you need the effect to specifically say roll a die (or multiple dice)
using dice to generate randomness is not the same as rolling a die as far as the game is concerned
Can either player veto the dice as a source of randomness when there's a deck/banish/gy random choice?
Edit: I'm trying to see how this thing interacts with Ready to Roll.
if there's a reasonable concern about it not being truly random, then yes. But like I said, using a die to randomly pick a card does not interact with ready to roll or any other die rolling cards in any way
Ready to roll only interacts with cards that instruct you to roll a die
aight, thanks.
this should be obvious but i'm gonna ask anyway.
can you use Gambler's to rig the choice of which Agent of Chaos you'd like to choose?
same interaction as ready to roll.
Gambler's glove only interacts with cards that instruct you to roll a die
Gambler's gloves only interacts with the card if it uses the words "Roll a 6 sided die" in the same sentence